X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fdeathtypes.qh;h=c8512cdcf25c7039bc352946e328bdb0566c19a8;hb=604fe50563434567aeaad721be86ee269c439826;hp=4f96f7500eb96fe1faa8a584bdfdbd34de932cf3;hpb=3b2bc1bdee04f4c454279bf14ac8ed6b37c6ddb5;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/deathtypes.qh b/qcsrc/common/deathtypes.qh index 4f96f7500..c8512cdcf 100644 --- a/qcsrc/common/deathtypes.qh +++ b/qcsrc/common/deathtypes.qh @@ -4,6 +4,7 @@ #define DEATHTYPES \ DEATHTYPE(DEATH_AUTOTEAMCHANGE, DEATH_SELF_AUTOTEAMCHANGE, NO_MSG, DEATH_SPECIAL_START) \ + DEATHTYPE(DEATH_BUFF_VENGEANCE, NO_MSG, DEATH_MURDER_VENGEANCE, NORMAL_POS) \ DEATHTYPE(DEATH_CAMP, DEATH_SELF_CAMP, NO_MSG, NORMAL_POS) \ DEATHTYPE(DEATH_CHEAT, DEATH_SELF_CHEAT, DEATH_MURDER_CHEAT, NORMAL_POS) \ DEATHTYPE(DEATH_CUSTOM, DEATH_SELF_CUSTOM, NO_MSG, NORMAL_POS) \ @@ -15,7 +16,19 @@ DEATHTYPE(DEATH_KILL, DEATH_SELF_SUICIDE, NO_MSG, NORMAL_POS) \ DEATHTYPE(DEATH_LAVA, DEATH_SELF_LAVA, DEATH_MURDER_LAVA, NORMAL_POS) \ DEATHTYPE(DEATH_MIRRORDAMAGE, DEATH_SELF_BETRAYAL, NO_MSG, NORMAL_POS) \ - DEATHTYPE(DEATH_NADE, DEATH_SELF_NADE, DEATH_MURDER_NADE, NORMAL_POS) \ + DEATHTYPE(DEATH_MONSTER_MAGE, DEATH_SELF_MON_MAGE, DEATH_MURDER_MONSTER, DEATH_MONSTER_FIRST) \ + DEATHTYPE(DEATH_MONSTER_SHAMBLER_CLAW, DEATH_SELF_MON_SHAMBLER_CLAW, DEATH_MURDER_MONSTER, NORMAL_POS) \ + DEATHTYPE(DEATH_MONSTER_SHAMBLER_SMASH, DEATH_SELF_MON_SHAMBLER_SMASH, DEATH_MURDER_MONSTER, NORMAL_POS) \ + DEATHTYPE(DEATH_MONSTER_SHAMBLER_ZAP, DEATH_SELF_MON_SHAMBLER_ZAP, DEATH_MURDER_MONSTER, NORMAL_POS) \ + DEATHTYPE(DEATH_MONSTER_SPIDER, DEATH_SELF_MON_SPIDER, DEATH_MURDER_MONSTER, NORMAL_POS) \ + DEATHTYPE(DEATH_MONSTER_WYVERN, DEATH_SELF_MON_WYVERN, DEATH_MURDER_MONSTER, NORMAL_POS) \ + DEATHTYPE(DEATH_MONSTER_ZOMBIE_JUMP, DEATH_SELF_MON_ZOMBIE_JUMP, DEATH_MURDER_MONSTER, NORMAL_POS) \ + DEATHTYPE(DEATH_MONSTER_ZOMBIE_MELEE, DEATH_SELF_MON_ZOMBIE_MELEE, DEATH_MURDER_MONSTER, DEATH_MONSTER_LAST) \ + DEATHTYPE(DEATH_NADE, DEATH_SELF_NADE, DEATH_MURDER_NADE, NORMAL_POS) \ + DEATHTYPE(DEATH_NADE_NAPALM, DEATH_SELF_NADE_NAPALM, DEATH_MURDER_NADE_NAPALM, NORMAL_POS) \ + DEATHTYPE(DEATH_NADE_ICE, DEATH_SELF_NADE_ICE, DEATH_MURDER_NADE_ICE, NORMAL_POS) \ + DEATHTYPE(DEATH_NADE_ICE_FREEZE, DEATH_SELF_NADE_ICE_FREEZE, DEATH_MURDER_NADE_ICE_FREEZE, NORMAL_POS) \ + DEATHTYPE(DEATH_NADE_HEAL, DEATH_SELF_NADE_HEAL, DEATH_MURDER_NADE_HEAL, NORMAL_POS) \ DEATHTYPE(DEATH_NOAMMO, DEATH_SELF_NOAMMO, NO_MSG, NORMAL_POS) \ DEATHTYPE(DEATH_ROT, DEATH_SELF_ROT, NO_MSG, NORMAL_POS) \ DEATHTYPE(DEATH_SHOOTING_STAR, DEATH_SELF_SHOOTING_STAR, DEATH_MURDER_SHOOTING_STAR, NORMAL_POS) \ @@ -86,6 +99,7 @@ DEATHTYPES #define DEATH_ISSPECIAL(t) ((t) >= DEATH_SPECIAL_START) #define DEATH_ISVEHICLE(t) ((t) >= DEATH_VHFIRST && (t) <= DEATH_VHLAST) #define DEATH_ISTURRET(t) ((t) >= DEATH_TURRET_FIRST && (t) <= DEATH_TURRET_LAST) +#define DEATH_ISMONSTER(t) ((t) >= DEATH_MONSTER_FIRST && (t) <= DEATH_MONSTER_LAST) #define DEATH_WEAPONOFWEAPONDEATH(t) ((t) & DEATH_WEAPONMASK) #define DEATH_ISWEAPON(t,w) (!DEATH_ISSPECIAL(t) && DEATH_WEAPONOFWEAPONDEATH(t) == (w)) #define DEATH_WEAPONOF(t) (DEATH_ISSPECIAL(t) ? 0 : DEATH_WEAPONOFWEAPONDEATH(t))