X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fent_cs.qc;h=0eeddc349bce72d747f55d2b1f3b8b3251ca7d50;hb=1017a955336ffea041442a10138486f16f8273f1;hp=cafef4868b540cd274de8d2f253fd113a6d43623;hpb=3220cab5a7b69ced4a641504a6a5f4eccf2d3bfc;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/ent_cs.qc b/qcsrc/common/ent_cs.qc index cafef4868..0eeddc349 100644 --- a/qcsrc/common/ent_cs.qc +++ b/qcsrc/common/ent_cs.qc @@ -1,80 +1,122 @@ #include "ent_cs.qh" -// #define PROP(public, fld, sv, cl) -#define ENTCS_NETPROPS(PROP) \ - PROP(true, sv_entnum, \ - { WriteByte(chan, etof(player) - 1); }, \ - { this.sv_entnum = ReadByte(); }) \ - \ - PROP(false, origin, \ - { WriteShort(chan, this.origin.x); WriteShort(chan, this.origin.y); \ - WriteShort(chan, this.origin.z); }, \ - { this.has_sv_origin = true; vector v; v.x = ReadShort(); v.y = ReadShort(); v.z = ReadShort(); setorigin(this, v); }) \ - \ - PROP(false, angles_y, \ - { WriteByte(chan, this.angles.y / 360 * 256); }, \ - { vector v = '0 0 0'; v.y = ReadByte() / 256 * 360; this.angles = v; }) \ - \ - PROP(false, health, \ - { WriteByte(chan, bound(0, this.health / 10, 255)); /* FIXME: use a better scale? */ }, \ - { this.healthvalue = ReadByte() * 10; }) \ - \ - PROP(false, armorvalue, \ - { WriteByte(chan, bound(0, this.armorvalue / 10, 255)); /* FIXME: use a better scale? */ }, \ - { this.armorvalue = ReadByte() * 10; }) \ - \ - PROP(true, netname, \ - { WriteString(chan, this.netname); }, \ - { if (this.netname) strunzone(this.netname); this.netname = strzone(ReadString()); }) \ - \ - PROP(true, model, \ - { WriteString(chan, this.model); }, \ - { if (this.model) strunzone(this.model); this.model = strzone(ReadString()); }) \ - \ - PROP(true, skin, \ - { WriteByte(chan, this.skin); }, \ - { this.skin = ReadByte(); }) \ - \ - /**/ +REGISTRY(EntCSProps, BITS(16) - 1) +#define EntCSProps_from(i) _EntCSProps_from(i, NULL) +REGISTER_REGISTRY(EntCSProps) +REGISTRY_SORT(EntCSProps) +REGISTRY_CHECK(EntCSProps) +STATIC_INIT(RegisterEntCSProps_renumber) { FOREACH(EntCSProps, true, it.m_id = i); } + +.bool m_public; +.bool(entity ent, entity player) m_check; +.void(entity ent, entity player) m_set; +.void(int chan, entity ent) m_send; +.void(entity ent) m_receive; + +#ifdef SVQC +#define ENTCS_PROP(id, ispublic, checkprop, setprop, svsend, clreceive) \ + bool id##_check(entity ent, entity player) { return (ent.(checkprop) != player.(checkprop)); } \ + void id##_set(entity ent, entity player) { setprop(ent.(checkprop), player.(checkprop)); } \ + void id##_send(int chan, entity ent) { LAMBDA(svsend); } \ + REGISTER(EntCSProps, ENTCS_PROP, id, m_id, new_pure(entcs_prop)) { \ + this.m_public = ispublic; \ + this.m_check = id##_check; \ + this.m_set = id##_set; \ + this.m_send = id##_send; \ + } +#elif defined(CSQC) +#define ENTCS_PROP(id, ispublic, checkprop, setprop, svsend, clreceive) \ + void id##_receive(entity ent) { LAMBDA(clreceive); } \ + REGISTER(EntCSProps, ENTCS_PROP, id, m_id, new_pure(entcs_prop)) { \ + this.m_public = ispublic; \ + this.m_receive = id##_receive; \ + } +#endif + +#define ENTCS_SET_NORMAL(var, x) MACRO_BEGIN \ + var = x; \ +MACRO_END + +/** the engine player name strings are mutable! */ +#define ENTCS_SET_MUTABLE_STRING(var, x) MACRO_BEGIN \ + strcpy(var, x); \ +MACRO_END + +ENTCS_PROP(ENTNUM, false, sv_entnum, ENTCS_SET_NORMAL, {}, {}) /* sentinel */ + +ENTCS_PROP(ORIGIN, false, origin, ENTCS_SET_NORMAL, + { WriteVector(chan, ent.origin); }, + { ent.has_sv_origin = true; vector v = ReadVector(); setorigin(ent, v); }) + +ENTCS_PROP(ANGLES, false, angles_y, ENTCS_SET_NORMAL, + { WriteByte(chan, ent.angles.y / 360 * 256); }, + { vector v = '0 0 0'; v.y = ReadByte() / 256 * 360; ent.angles = v; }) + +ENTCS_PROP(HEALTH, false, health, ENTCS_SET_NORMAL, + { WriteByte(chan, bound(0, ent.health / 10, 255)); /* FIXME: use a better scale? */ }, + { ent.healthvalue = ReadByte() * 10; }) + +ENTCS_PROP(ARMOR, false, armorvalue, ENTCS_SET_NORMAL, + { WriteByte(chan, bound(0, ent.armorvalue / 10, 255)); /* FIXME: use a better scale? */ }, + { ent.armorvalue = ReadByte() * 10; }) + +ENTCS_PROP(NAME, true, netname, ENTCS_SET_MUTABLE_STRING, + { WriteString(chan, ent.netname); }, + { strcpy(ent.netname, ReadString()); }) + +ENTCS_PROP(MODEL, true, model, ENTCS_SET_NORMAL, + { WriteString(chan, ent.model); }, + { strcpy(ent.model, ReadString()); }) + +ENTCS_PROP(SKIN, true, skin, ENTCS_SET_NORMAL, + { WriteByte(chan, ent.skin); }, + { ent.skin = ReadByte(); }) + +ENTCS_PROP(CLIENTCOLORS, true, clientcolors, ENTCS_SET_NORMAL, + { WriteByte(chan, ent.clientcolors); }, + { ent.colormap = ReadByte(); }) + +ENTCS_PROP(FRAGS, true, frags, ENTCS_SET_NORMAL, + { WriteShort(chan, ent.frags); }, + { ent.frags = ReadShort(); }) #ifdef SVQC int ENTCS_PUBLICMASK = 0; STATIC_INIT(ENTCS_PUBLICMASK) { - int i = 1; - #define X(public, fld, sv, cl) { if (public) ENTCS_PUBLICMASK |= BIT(i); } i += 1; - ENTCS_NETPROPS(X); - #undef X - if (i >= BITS(16 - 1)) LOG_FATAL("Exceeded ENTCS_NETPROPS limit"); + FOREACH(EntCSProps, it.m_public, + { + ENTCS_PUBLICMASK |= BIT(it.m_id); + }); } bool _entcs_send(entity this, entity to, int sf, int chan) { entity player = this.owner; - sf |= BIT(0) | BIT(1); - if (IS_PLAYER(to) || to.caplayer) // unless spectating, - { - bool same_team = (to == player) || (teamplay && player.team == to.team); - if (!same_team && !radar_showennemies) sf &= ENTCS_PUBLICMASK; // no private updates - } + sf |= BIT(0); // assume private + do { + if (IS_PLAYER(player)) + { + if (radar_showennemies) break; + if (SAME_TEAM(to, player)) break; + if (!(IS_PLAYER(to) || to.caplayer) && time > game_starttime) break; + } + sf &= ENTCS_PUBLICMASK; // no private updates + } while (0); + sf |= this.m_forceupdate; this.m_forceupdate = 0; - bool valid = - IS_PLAYER(player) // player must be active - || player == to // player is self - ; - if (!valid) sf = 0; if (chan == MSG_ENTITY) WriteHeader(chan, ENT_CLIENT_ENTCS); else WriteHeader(chan, CLIENT_ENTCS); WriteByte(chan, etof(player) - 1); WriteShort(chan, sf); - int i = 1; - #define X(public, fld, sv, cl) { if (sf & BIT(i)) sv; } i += 1; - ENTCS_NETPROPS(X); - #undef X + FOREACH(EntCSProps, sf & BIT(it.m_id), + { + it.m_send(chan, this); + }); return true; } @@ -87,16 +129,11 @@ { this.nextthink = time + 0.033333333333; // TODO: increase this to like 0.15 once the client can do smoothing entity o = this.owner; - int i = 1; - #define X(public, fld, sv, cl) \ - if (o.fld != this.fld) \ - { \ - this.fld = o.fld; \ - this.SendFlags |= BIT(i); \ - } \ - i += 1; - ENTCS_NETPROPS(X); - #undef X + FOREACH(EntCSProps, it.m_check(this, o), + { + it.m_set(this, o); + this.SendFlags |= BIT(it.m_id); + }); setorigin(this, this.origin); // relink } @@ -117,7 +154,7 @@ void entcs_detach(entity player) { if (!player.entcs) return; - remove(player.entcs); + delete(player.entcs); player.entcs = NULL; } @@ -130,7 +167,9 @@ int n = this.sv_entnum; entity e = entcs_receiver(n); entcs_receiver(n, NULL); - if (e != this) remove(e); + strfree(e.netname); + strfree(e.model); + if (e != this) delete(e); } void entcs_think(entity this) @@ -146,8 +185,7 @@ // `cl_forceplayermodels 1` sounds will be wrong until the player has been in the PVS, but so be it if (this.model != e.model) { - if (this.model) strunzone(this.model); - this.model = strzone(e.model); + strcpy(this.model, e.model); } } @@ -157,37 +195,36 @@ entity e = entcs_receiver(n); if (e == NULL) { - if (this) - { - e = this; - } + if (!this) + // initial = temp + e = new_pure(entcs_receiver); else - { - e = new(entcs_receiver); - make_pure(e); - } - e.sv_entnum = n; + // initial = linked + e = this; setthink(e, entcs_think); entcs_receiver(n, e); } - else if (this && e != this) + else if (e != this && this) { - this.classname = "entcs_gc"; - this.sv_entnum = n; + // upgrade to linked + delete(e); + e = this; + setthink(e, entcs_think); + entcs_receiver(n, e); } - this = e; - InterpolateOrigin_Undo(this); - this.sv_entnum = n; + + InterpolateOrigin_Undo(e); + e.sv_entnum = n; int sf = ReadShort(); - this.has_sv_origin = false; - this.m_entcs_private = boolean(sf & BIT(0)); - int i = 1; - #define X(public, fld, sv, cl) { if (sf & BIT(i)) cl; } i += 1; - ENTCS_NETPROPS(X); - #undef X - this.iflags |= IFLAG_ORIGIN; - InterpolateOrigin_Note(this); - getthink(this)(this); + e.has_sv_origin = false; + e.m_entcs_private = boolean(sf & BIT(0)); + FOREACH(EntCSProps, sf & BIT(it.m_id), + { + it.m_receive(e); + }); + e.iflags |= IFLAG_ORIGIN; + InterpolateOrigin_Note(e); + getthink(e)(e); return true; }