X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fent_cs.qh;h=0180fea784793f921036cf52bc4a2a91a1ad0aa1;hb=d13b85731d2a23db27bb221646b3701a06e8f350;hp=14a758b2615a88f9d8bf825eab629dad3f1877ae;hpb=fb5876e8defeb6af31e62002be26bdfa2beb56a7;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/ent_cs.qh b/qcsrc/common/ent_cs.qh index 14a758b26..0180fea78 100644 --- a/qcsrc/common/ent_cs.qh +++ b/qcsrc/common/ent_cs.qh @@ -9,8 +9,13 @@ REGISTER_NET_TEMP(CLIENT_ENTCS) /** True when private information such as origin is available */ .bool m_entcs_private; + /** True when origin is available */ +// FIXME: it seems sometimes this is false when observing even though observers should be able to know about all players +// easily reproducible on heart_v2 or The_Yard with bots - might be because they lack waypoints and bots stand still +// it has happened in matches with players and no bots but much more rarely .bool has_origin; + /** True when a recent server sent origin has been received */ .bool has_sv_origin;