X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fitems%2Fitem%2Farmor.qc;h=f8669e0e08503baa95529bef70f2424944ceb159;hb=6ba37d06b4afe2b08882f5cc5b211441227586b2;hp=13a774ebcec18f693120f19e7b89982d688fe788;hpb=03f978544a8b13a18cef1c7cc3dbcaba1c3aee4c;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/items/item/armor.qc b/qcsrc/common/items/item/armor.qc index 13a774ebc..f8669e0e0 100644 --- a/qcsrc/common/items/item/armor.qc +++ b/qcsrc/common/items/item/armor.qc @@ -1,17 +1,18 @@ #include "armor.qh" #ifdef SVQC - #include "../../../server/t_items.qh" + #include #endif #ifndef MENUQC MODEL(ArmorSmall_ITEM, Item_Model("item_armor_small.md3")); +SOUND(ArmorSmall, "misc/armor1"); #endif REGISTER_ITEM(ArmorSmall, Armor) { #ifndef MENUQC this.m_model = MDL_ArmorSmall_ITEM; + this.m_sound = SND_ArmorSmall; #endif - this.m_sound = "misc/armor1.wav"; this.m_name = "5 Armor"; this.m_icon = "armor"; #ifdef SVQC @@ -24,13 +25,14 @@ REGISTER_ITEM(ArmorSmall, Armor) { #ifndef MENUQC MODEL(ArmorMedium_ITEM, Item_Model("item_armor_medium.md3")); +SOUND(ArmorMedium, "misc/armor10"); #endif REGISTER_ITEM(ArmorMedium, Armor) { #ifndef MENUQC this.m_model = MDL_ArmorMedium_ITEM; + this.m_sound = SND_ArmorMedium; #endif - this.m_sound = "misc/armor10.wav"; this.m_name = "25 Armor"; this.m_icon = "armor"; #ifdef SVQC @@ -43,13 +45,14 @@ REGISTER_ITEM(ArmorMedium, Armor) { #ifndef MENUQC MODEL(ArmorLarge_ITEM, Item_Model("item_armor_big.md3")); +SOUND(ArmorLarge, "misc/armor17_5"); #endif REGISTER_ITEM(ArmorLarge, Armor) { #ifndef MENUQC this.m_model = MDL_ArmorLarge_ITEM; + this.m_sound = SND_ArmorLarge; #endif - this.m_sound = "misc/armor17_5.wav"; this.m_name = "50 Armor"; this.m_icon = "armor"; this.m_color = '0 1 0'; @@ -64,13 +67,14 @@ REGISTER_ITEM(ArmorLarge, Armor) { #ifndef MENUQC MODEL(ArmorMega_ITEM, Item_Model("item_armor_large.md3")); +SOUND(ArmorMega, "misc/armor25"); #endif REGISTER_ITEM(ArmorMega, Armor) { #ifndef MENUQC this.m_model = MDL_ArmorMega_ITEM; + this.m_sound = SND_ArmorMega; #endif - this.m_sound = "misc/armor25.wav"; this.m_name = "100 Armor"; this.m_icon = "item_large_armor"; this.m_color = '0 1 0';