X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fmapinfo.qc;h=0884bc8d79054c29d6d88bacb75ad88de011e09b;hb=274359abdba7e814a0b404e9bc2e230869e7ffe8;hp=ccf02e71d821387f886f6c49da96c3a77564e13a;hpb=dd7322820d42e8906543b742a7e341e538c30c05;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/mapinfo.qc b/qcsrc/common/mapinfo.qc index ccf02e71d..0884bc8d7 100644 --- a/qcsrc/common/mapinfo.qc +++ b/qcsrc/common/mapinfo.qc @@ -1,8 +1,21 @@ +#include "mapinfo.qh" +#if defined(CSQC) + #include "../client/defs.qh" + #include "util.qh" + #include +#elif defined(MENUQC) +#elif defined(SVQC) + #include "util.qh" + #include +#endif + +bool autocvar_g_mapinfo_ignore_warnings; + // generic string stuff -float _MapInfo_Cache_Active; -float _MapInfo_Cache_DB_NameToIndex; -float _MapInfo_Cache_Buf_IndexToMapData; +int _MapInfo_Cache_Active; +int _MapInfo_Cache_DB_NameToIndex; +int _MapInfo_Cache_Buf_IndexToMapData; void MapInfo_Cache_Destroy() { @@ -103,7 +116,7 @@ void MapInfo_Enumerate() _MapInfo_globopen = 0; } MapInfo_Cache_Invalidate(); - _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE); + _MapInfo_globhandle = search_begin("maps/*.bsp", true, true); if(_MapInfo_globhandle >= 0) { _MapInfo_globcount = search_getsize(_MapInfo_globhandle); @@ -138,7 +151,11 @@ float _MapInfo_FilterList_cmp(float i, float j, entity pass) return strcasecmp(a, b); } -float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate) +float MapInfo_FilterGametype(Gametype pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate) +{ + return _MapInfo_FilterGametype(pGametype.m_flags, pFeatures, pFlagsRequired, pFlagsForbidden, pAbortOnGenerate); +} +float _MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate) { float i, j; if (!_MapInfo_filtered_allocated) @@ -149,10 +166,10 @@ float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequi MapInfo_count = 0; for(i = 0, j = -1; i < _MapInfo_globcount; ++i) { - if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame. + if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, NULL) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame. if(pAbortOnGenerate) { - dprint("Autogenerated a .mapinfo, doing the rest later.\n"); + LOG_TRACE("Autogenerated a .mapinfo, doing the rest later."); MapInfo_progress = i / _MapInfo_globcount; return 0; } @@ -166,10 +183,36 @@ float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequi MapInfo_ClearTemps(); // sometimes the glob isn't sorted nicely, so fix it here... - heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world); + heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL); return 1; } +void MapInfo_FilterString(string sf) +{ + // this function further filters _MapInfo_filtered, which is prepared by MapInfo_FilterGametype by string + float i, j; + string title; + + for(i = 0, j = -1; i < MapInfo_count; ++i) + { + if (MapInfo_Get_ByID(i)) + { + // prepare for keyword filter + if (MapInfo_Map_title && strstrofs(MapInfo_Map_title, "", 0) == -1) + title = MapInfo_Map_title; + else + title = MapInfo_Map_bspname; + // keyword filter + if((strstrofs(strtolower(title), strtolower(sf), 0)) >= 0) + bufstr_set(_MapInfo_filtered, ++j, bufstr_get(_MapInfo_filtered, i)); + } + } + MapInfo_count = j + 1; + MapInfo_ClearTemps(); + + // sometimes the glob isn't sorted nicely, so fix it here... + heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL); +} void MapInfo_Filter_Free() { @@ -188,16 +231,13 @@ string MapInfo_BSPName_ByID(float i) string unquote(string s) { - float i, j, l; - l = strlen(s); - j = -1; - for(i = 0; i < l; ++i) + float l = strlen(s); + for(float i = 0; i < l; ++i) { - string ch; - ch = substring(s, i, 1); - if(ch != " ") if(ch != "\"") + string ch = substring(s, i, 1); + if((ch != " ") && (ch != "\"")) { - for(j = strlen(s) - i - 1; j > 0; --j) + for(float j = l - i - 1; j > 0; --j) { ch = substring(s, i+j, 1); if(ch != " ") if(ch != "\"") @@ -211,7 +251,7 @@ string unquote(string s) float MapInfo_Get_ByID(float i) { - if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0)) + if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL)) return 1; return 0; } @@ -227,7 +267,6 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp float i; float inWorldspawn; float r; - float twoBaseModes; float diameter, spawnpoints; float spawnplaces; @@ -244,7 +283,7 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp } if(fh < 0) return 0; - print("Analyzing ", fn, " to generate initial mapinfo\n"); + LOG_INFO("Analyzing ", fn, " to generate initial mapinfo"); inWorldspawn = 2; MapInfo_Map_flags = 0; @@ -255,7 +294,7 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp mapMins = '0 0 0'; mapMaxs = '0 0 0'; - for(;;) + for (;;) { if (!((s = fgets(fh)))) break; @@ -293,12 +332,12 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp if(k == "origin") { o = stov(strcat("'", v, "'")); - mapMins_x = min(mapMins_x, o_x); - mapMins_y = min(mapMins_y, o_y); - mapMins_z = min(mapMins_z, o_z); - mapMaxs_x = max(mapMaxs_x, o_x); - mapMaxs_y = max(mapMaxs_y, o_y); - mapMaxs_z = max(mapMaxs_z, o_z); + mapMins.x = min(mapMins.x, o.x); + mapMins.y = min(mapMins.y, o.y); + mapMins.z = min(mapMins.z, o.z); + mapMaxs.x = max(mapMaxs.x, o.x); + mapMaxs.y = max(mapMaxs.y, o.y); + mapMaxs.z = max(mapMaxs.z, o.z); } else if(k == "race_place") { @@ -307,21 +346,7 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp } else if(k == "classname") { - if(v == "dom_controlpoint") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION; - else if(v == "item_flag_team2") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF; - else if(v == "team_CTF_blueflag") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF; - else if(v == "invasion_spawnpoint") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_INVASION; - else if(v == "target_assault_roundend") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT; - else if(v == "onslaught_generator") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT; - else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL; - else if(v == "info_player_team1") + if(v == "info_player_team1") ++spawnpoints; else if(v == "info_player_team2") ++spawnpoints; @@ -329,10 +354,6 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp ++spawnpoints; else if(v == "info_player_deathmatch") ++spawnpoints; - else if(v == "trigger_race_checkpoint") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE; - else if(v == "target_startTimer") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS; else if(v == "weapon_nex") { } else if(v == "weapon_railgun") @@ -347,47 +368,39 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS; else if(v == "target_music" || v == "trigger_music") _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM + else + FOREACH(Gametypes, true, it.m_generate_mapinfo(it, v)); } } } if(inWorldspawn) { - print(fn, " ended still in worldspawn, BUG\n"); + LOG_WARN(fn, " ended still in worldspawn, BUG"); return 0; } diameter = vlen(mapMaxs - mapMins); - twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL); - if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes)) + int twoBaseModes = 0; + FOREACH(Gametypes, it.m_isTwoBaseMode(), twoBaseModes |= it.m_flags); + if(twoBaseModes && (twoBaseModes &= MapInfo_Map_supportedGametypes)) { - // we have a CTF-only or Assault-only map. Don't add other modes then, - // as the map is too symmetric for them. + // we have a symmetrical map, don't add the modes without bases } else { - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH; // DM always works - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS; // LMS always works - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEEPAWAY; // Keepaway always works - - if(spawnpoints >= 8 && diameter > 4096) { - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH; - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_FREEZETAG; - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA; - } - if(spawnpoints >= 12 && diameter > 5120) - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT; + FOREACH(Gametypes, it.m_isAlwaysSupported(it, spawnpoints, diameter), MapInfo_Map_supportedGametypes |= it.m_flags); } - if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE) + if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE.m_flags) if(!spawnplaces) { - MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE; - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS; + MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE.m_flags; + MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags; } - dprint("-> diameter ", ftos(diameter)); - dprint("; spawnpoints ", ftos(spawnpoints)); - dprint("; modes ", ftos(MapInfo_Map_supportedGametypes), "\n"); + LOG_TRACE("-> diameter ", ftos(diameter)); + LOG_TRACE("; spawnpoints ", ftos(spawnpoints)); + LOG_TRACE("; modes ", ftos(MapInfo_Map_supportedGametypes)); fclose(fh); @@ -409,7 +422,7 @@ void _MapInfo_Map_Reset() MapInfo_Map_maxs = '0 0 0'; } -string _MapInfo_GetDefault(float t) +string _MapInfo_GetDefault(Gametype t) { switch(t) { @@ -434,15 +447,15 @@ string _MapInfo_GetDefault(float t) } } -void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, float load_default) +void _MapInfo_Map_ApplyGametype(string s, Gametype pWantedType, Gametype pThisType, int load_default) { string sa; - MapInfo_Map_supportedGametypes |= pThisType; - if(!(pThisType & pWantedType)) + MapInfo_Map_supportedGametypes |= pThisType.m_flags; + if(!(pThisType.m_flags & pWantedType.m_flags)) return; if(load_default) - _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, FALSE); + _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, false); if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit { @@ -461,56 +474,14 @@ void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, fl cvar_set("timelimit", sa); s = cdr(s); - if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH) + if(pWantedType.m_setTeams) { sa = car(s); if(sa != "") - cvar_set("g_tdm_teams", sa); + pWantedType.m_setTeams(sa); s = cdr(s); } - if(pWantedType == MAPINFO_TYPE_KEYHUNT) - { - sa = car(s); - if(sa != "") - cvar_set("g_keyhunt_teams", sa); - s = cdr(s); - } - - if(pWantedType == MAPINFO_TYPE_CA) - { - sa = car(s); - if(sa != "") - cvar_set("g_ca_teams", sa); - s = cdr(s); - } - - if(pWantedType == MAPINFO_TYPE_FREEZETAG) - { - sa = car(s); - if(sa != "") - cvar_set("g_freezetag_teams", sa); - s = cdr(s); - } - - if(pWantedType == MAPINFO_TYPE_CTF) - { - sa = car(s); - if(sa != "") - cvar_set("fraglimit", sa); - s = cdr(s); - } - - /* keepaway wuz here - if(pWantedType == MAPINFO_TYPE_KEEPAWAY) - { - sa = car(s); - if(sa != "") - cvar_set("fraglimit", sa); - s = cdr(s); - } - */ - // rc = timelimit timelimit_qualification laps laps_teamplay if(pWantedType == MAPINFO_TYPE_RACE) { @@ -531,19 +502,6 @@ void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, fl s = cdr(s); } - if(pWantedType == MAPINFO_TYPE_CTS) - { - sa = car(s); - - // this is the skill of the map - // not parsed by anything yet - // for map databases - //if(sa != "") - // cvar_set("fraglimit", sa); - - s = cdr(s); - } - if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit { cvar_set("leadlimit", "0"); @@ -557,33 +515,20 @@ void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, fl } } -string _MapInfo_GetDefaultEx(float t) +string _MapInfo_GetDefaultEx(Gametype t) { - entity e; - for(e = MapInfo_Type_first; e; e = e.enemy) - if(t == e.items) - return e.model2; - return ""; + return t ? t.model2 : ""; } -float _MapInfo_GetTeamPlayBool(float t) +float _MapInfo_GetTeamPlayBool(Gametype t) { - entity e; - for(e = MapInfo_Type_first; e; e = e.enemy) - if(t == e.items) - return e.team; - return FALSE; + return t ? t.team : false; } -void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType) +void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThisType) { - string sa, k, v; - float p; - string fraglimit_normal; - string fraglimit_teams; - - MapInfo_Map_supportedGametypes |= pThisType; - if(!(pThisType & pWantedType)) + MapInfo_Map_supportedGametypes |= pThisType.m_flags; + if (!(pThisType.m_flags & pWantedType.m_flags)) return; // reset all the cvars to their defaults @@ -591,74 +536,61 @@ void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType) cvar_set("timelimit", cvar_defstring("timelimit")); cvar_set("leadlimit", cvar_defstring("leadlimit")); cvar_set("fraglimit", cvar_defstring("fraglimit")); - cvar_set("g_tdm_teams", cvar_defstring("g_tdm_teams")); - cvar_set("g_ca_teams", cvar_defstring("g_ca_teams")); - cvar_set("g_freezetag_teams", cvar_defstring("g_freezetag_teams")); - cvar_set("g_keyhunt_teams", cvar_defstring("g_keyhunt_teams")); - cvar_set("g_domination_default_teams", cvar_defstring("g_domination_default_teams")); - cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit")); - - fraglimit_normal = string_null; - fraglimit_teams = string_null; - - s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); - while(s != "") - { - sa = car(s); - s = cdr(s); - - if(sa == "") + FOREACH(Gametypes, true, it.m_parse_mapinfo(string_null, string_null)); + + string fraglimit_normal = string_null; + string fraglimit_teams = string_null; + + for (s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); s != ""; s = cdr(s)) { + string sa = car(s); + if (sa == "") continue; + int p = strstrofs(sa, "=", 0); + if (p < 0) { + if(!autocvar_g_mapinfo_ignore_warnings) + LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa); continue; - - p = strstrofs(sa, "=", 0); - if(p < 0) - { - print("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n"); - continue; - } - k = substring(sa, 0, p); - v = substring(sa, p+1, -1); - - if(k == "timelimit") - { - cvar_set("timelimit", v); - } - else if(k == "leadlimit") - { - cvar_set("leadlimit", v); - } - else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit" || k == "caplimit") - { - fraglimit_normal = v; - } - else if(k == "teampointlimit" || k == "teamlaplimit") - { - fraglimit_teams = v; - } - else if(k == "teams") - { - cvar_set("g_tdm_teams", v); - cvar_set("g_ca_teams", v); - cvar_set("g_freezetag_teams", v); - cvar_set("g_keyhunt_teams", v); - cvar_set("g_domination_default_teams", v); - cvar_set("g_invasion_teams", v); - } - else if(k == "qualifying_timelimit") - { - cvar_set("g_race_qualifying_timelimit", v); - } - else if(k == "skill") - { - // ignore } - else - { - print("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n"); + string k = substring(sa, 0, p); + string v = substring(sa, p + 1, -1); + bool handled = true; + switch (k) { + case "timelimit": + { + cvar_set("timelimit", v); + break; + } + case "leadlimit": + { + cvar_set("leadlimit", v); + break; + } + case "pointlimit": + case "fraglimit": + case "lives": + case "laplimit": + case "caplimit": + { + fraglimit_normal = v; + break; + } + case "teampointlimit": + case "teamlaplimit": + { + fraglimit_teams = v; + break; + } + default: + { + handled = false; + break; + } } + FOREACH(Gametypes, true, handled |= it.m_parse_mapinfo(k, v)); + if (!handled && !autocvar_g_mapinfo_ignore_warnings) + LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa); } - if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2) + if (pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2) { if(fraglimit_teams) cvar_set("fraglimit", fraglimit_teams); @@ -670,81 +602,41 @@ void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType) } } -float MapInfo_Type_FromString(string t) +Gametype MapInfo_Type_FromString(string t) { - entity e; - if(t == "nexball") - { - print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t); - t = "nb"; - print("'. Should use '", t, "'.\n"); - } - if(t == "freezetag") - { - print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t); - t = "ft"; - print("'. Should use '", t, "'.\n"); - } - if(t == "keepaway") - { - print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t); - t = "ka"; - print("'. Should use '", t, "'.\n"); - } - if(t == "invasion") - { - print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t); - t = "inv"; - print("'. Should use '", t, "'.\n"); - } - if(t == "assault") - { - print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t); - t = "as"; - print("'. Should use '", t, "'.\n"); - } - if(t == "race") - { - print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t); - t = "rc"; - print("'. Should use '", t, "'.\n"); - } - if(t == "all") - return MAPINFO_TYPE_ALL; - for(e = MapInfo_Type_first; e; e = e.enemy) - if(t == e.mdl) - return e.items; - return 0; +#define deprecate(from, to) MACRO_BEGIN { \ + if (t == #from) { \ + string replacement = #to; \ + if(!autocvar_g_mapinfo_ignore_warnings) \ + LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, t, replacement); \ + t = replacement; \ + } \ +} MACRO_END + deprecate(nexball, nb); + deprecate(freezetag, ft); + deprecate(keepaway, ka); + deprecate(invasion, inv); + deprecate(assault, as); + deprecate(race, rc); + FOREACH(Gametypes, it.mdl == t, return it); + return NULL; +#undef deprecate } -string MapInfo_Type_Description(float t) +string MapInfo_Type_Description(Gametype t) { - entity e; - for(e = MapInfo_Type_first; e; e = e.enemy) - if(t == e.items) - return e.gametype_description; - return ""; + return t ? t.gametype_description : ""; } -string MapInfo_Type_ToString(float t) +string MapInfo_Type_ToString(Gametype t) { - entity e; - if(t == MAPINFO_TYPE_ALL) - return "all"; - for(e = MapInfo_Type_first; e; e = e.enemy) - if(t == e.items) - return e.mdl; - return ""; + return t ? t.mdl : ""; } -string MapInfo_Type_ToText(float t) +string MapInfo_Type_ToText(Gametype t) { - entity e; - for(e = MapInfo_Type_first; e; e = e.enemy) - if(t == e.items) - return e.message; /* xgettext:no-c-format */ - return _("@!#%'n Tuba Throwing"); + return t ? t.message : _("@!#%'n Tuba Throwing"); } void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse) @@ -786,10 +678,10 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, { fh = fopen(s, FILE_READ); if(fh < 0) - print("Map ", pFilename, " references not existing config file ", s, "\n"); + LOG_WARN("Map ", pFilename, " references not existing config file ", s); else { - for(;;) + for (;;) { if (!((s = fgets(fh)))) break; @@ -815,23 +707,23 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, } } else - print("Map ", pFilename, " uses too many levels of inclusion\n"); + LOG_WARN("Map ", pFilename, " uses too many levels of inclusion"); } else if(t == "") - print("Map ", pFilename, " contains a potentially harmful setting, ignored\n"); + LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored"); else if (!cvar_value_issafe(t)) - print("Map ", pFilename, " contains a potentially harmful setting, ignored\n"); + LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored"); else if (!cvar_value_issafe(s)) - print("Map ", pFilename, " contains a potentially harmful setting, ignored\n"); + LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored"); else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0) - print("Map ", pFilename, " contains a potentially harmful setting, ignored\n"); + LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored"); else if(matchacl(acl, t) <= 0) - print("Map ", pFilename, " contains a denied setting, ignored\n"); + LOG_WARN("Map ", pFilename, " contains a denied setting, ignored"); else { if(type == 0) // server set { - dprint("Applying temporary setting ", t, " := ", s, "\n"); + LOG_TRACE("Applying temporary setting ", t, " := ", s); if(cvar("g_campaign")) cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then else @@ -839,7 +731,7 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, } else { - dprint("Applying temporary client setting ", t, " := ", s, "\n"); + LOG_TRACE("Applying temporary client setting ", t, " := ", s); MapInfo_Map_clientstuff = strcat( MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n" ); @@ -860,36 +752,37 @@ float MapInfo_isRedundant(string fn, string t) t = strreplace("'", "-", t); if(!strcasecmp(fn, t)) - return TRUE; + return true; // we allow the visible title to have punctuation the file name does // not, but not vice versa t = strreplace("-", "", t); if(!strcasecmp(fn, t)) - return TRUE; + return true; - return FALSE; + return false; } // load info about a map by name into the MapInfo_Map_* globals -float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, float pGametypeToSet) +float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gametype pGametypeToSet) { string fn; string s, t; float fh; - float r, f, n, i, p; + int f, i; + float r, n, p; string acl; acl = MAPINFO_SETTEMP_ACL_USER; if(strstrofs(pFilename, "/", 0) >= 0) { - print("Invalid character in map name, ignored\n"); + LOG_WARN("Invalid character in map name, ignored"); return 0; } - if(pGametypeToSet == 0) + if(pGametypeToSet == NULL) if(MapInfo_Cache_Retrieve(pFilename)) return 1; @@ -931,7 +824,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo { n = tokenize_console(cvar_string("g_cdtracks_remaplist")); s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " "); - for(;;) + for (;;) { i = floor(random() * n); if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0) @@ -954,9 +847,9 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING) fputs(fh, "frustrating\n"); - for(i = 1; i <= MapInfo_Map_supportedGametypes; i *= 2) - if(MapInfo_Map_supportedGametypes & i) - fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(i), _MapInfo_GetDefaultEx(i))); + FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags, { + fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(it), _MapInfo_GetDefaultEx(it))); + }); if(fexists(strcat("scripts/", pFilename, ".arena"))) fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n"); @@ -975,11 +868,12 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo error("... but I just wrote it!"); } - print("WARNING: autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n"); + if(!autocvar_g_mapinfo_ignore_warnings) + LOG_WARN("autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo"); } _MapInfo_Map_Reset(); - for(;;) + for (;;) { if (!((s = fgets(fh)))) break; @@ -1014,7 +908,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS; else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS; else - dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n"); + LOG_WARN("Map ", pFilename, " supports unknown feature ", t, ", ignored"); } else if(t == "hidden") { @@ -1032,24 +926,30 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo { MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST; } + else if(t == "gameversion_min") + { + if (cvar("gameversion") < stof(s)) + MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST; + } else if(t == "type") { t = car(s); s = cdr(s); - f = MapInfo_Type_FromString(t); - dprint("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n"); + Gametype f = MapInfo_Type_FromString(t); + //if(!autocvar_g_mapinfo_ignore_warnings) + //LOG_WARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'."); if(f) - _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, TRUE); - else - dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n"); + _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true); + else if(!autocvar_g_mapinfo_ignore_warnings) + LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored"); } else if(t == "gametype") { t = car(s); s = cdr(s); - f = MapInfo_Type_FromString(t); + Gametype f = MapInfo_Type_FromString(t); if(f) _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f); - else - dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n"); + else if(!autocvar_g_mapinfo_ignore_warnings) + LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored"); } else if(t == "size") { @@ -1060,24 +960,24 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo t = car(s); s = cdr(s); d = stof(t); t = car(s); s = cdr(s); e = stof(t); if(s == "") - print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n"); + LOG_WARN("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z"); else { t = car(s); s = cdr(s); f = stof(t); if(s != "") - print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n"); + LOG_WARN("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z"); else { if(a >= d || b >= e || c >= f) - print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n"); + LOG_WARN("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs"); else { - MapInfo_Map_mins_x = a; - MapInfo_Map_mins_y = b; - MapInfo_Map_mins_z = c; - MapInfo_Map_maxs_x = d; - MapInfo_Map_maxs_y = e; - MapInfo_Map_maxs_z = f; + MapInfo_Map_mins.x = a; + MapInfo_Map_mins.y = b; + MapInfo_Map_mins.z = c; + MapInfo_Map_maxs.x = d; + MapInfo_Map_maxs.y = e; + MapInfo_Map_maxs.z = f; } } } @@ -1085,55 +985,65 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo else if(t == "settemp_for_type") { t = car(s); s = cdr(s); - if((f = MapInfo_Type_FromString(t))) + bool all = t == "all"; + Gametype f = NULL; + if(all || (f = MapInfo_Type_FromString(t))) { - if(f & pGametypeToSet) + if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags) { _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1); } } else { - dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n"); + LOG_DEBUG("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored"); } } else if(t == "clientsettemp_for_type") { t = car(s); s = cdr(s); - if((f = MapInfo_Type_FromString(t))) + bool all = t == "all"; + Gametype f = NULL; + if(all || (f = MapInfo_Type_FromString(t))) { - if(f & pGametypeToSet) + if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags) { _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1); } } else { - dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n"); + LOG_DEBUG("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored"); } } else if(t == "fog") { if (!cvar_value_issafe(s)) - print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n"); + LOG_WARN("Map ", pFilename, " contains a potentially harmful fog setting, ignored"); else MapInfo_Map_fog = s; } else if(t == "cdtrack") { t = car(s); s = cdr(s); - if(pGametypeToSet) // FIXME is this check right here? + // We do this only if pGametypeToSet even though this + // content is theoretically game type independent, + // because MapInfo_Map_clientstuff contains otherwise + // game type dependent stuff. That way this value stays + // empty when not setting a game type to not set any + // false expectations. + if(pGametypeToSet) { if (!cvar_value_issafe(t)) - print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n"); + LOG_WARN("Map ", pFilename, " contains a potentially harmful cdtrack, ignored"); else MapInfo_Map_clientstuff = strcat( MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n" ); } } - else - dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n"); + else if(!autocvar_g_mapinfo_ignore_warnings) + LOG_WARN("Map ", pFilename, " provides unknown info item ", t, ", ignored"); } fclose(fh); @@ -1147,24 +1057,24 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo MapInfo_Cache_Store(); if(MapInfo_Map_supportedGametypes != 0) return r; - dprint("Map ", pFilename, " supports no game types, ignored\n"); + LOG_WARN("Map ", pFilename, " supports no game types, ignored"); return 0; } -float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet) +int MapInfo_Get_ByName(string pFilename, float pAllowGenerate, Gametype pGametypeToSet) { - float r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet); + int r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet); if(cvar("g_tdm_on_dm_maps")) { // if this is set, all DM maps support TDM too - if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH)) - if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH) + if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH.m_flags)) + if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH.m_flags) _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH); } if(pGametypeToSet) { - if(!(MapInfo_Map_supportedGametypes & pGametypeToSet)) + if(!(MapInfo_Map_supportedGametypes & pGametypeToSet.m_flags)) { error("Can't select the requested game type. This should never happen as the caller should prevent it!\n"); //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH); @@ -1229,35 +1139,29 @@ string MapInfo_FixName(string s) return MapInfo_FindName_match; } -float MapInfo_CurrentFeatures() +int MapInfo_CurrentFeatures() { - float req; - req = 0; + int req = 0; if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball"))) req |= MAPINFO_FEATURE_WEAPONS; return req; } -float MapInfo_CurrentGametype() +Gametype MapInfo_CurrentGametype() { - float prev; - entity e; - prev = cvar("gamecfg"); - for(e = MapInfo_Type_first; e; e = e.enemy) - if(cvar(e.netname)) - if(prev != e.items) - return e.items; - if(prev) - return prev; - return MAPINFO_TYPE_DEATHMATCH; + Gametype prev = Gametypes_from(cvar("gamecfg")); + FOREACH(Gametypes, cvar(it.netname) && it != prev, return it); + return prev ? prev : MAPINFO_TYPE_DEATHMATCH; } -float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise +float _MapInfo_CheckMap(string s, bool gametype_only) // returns 0 if the map can't be played with the current settings, 1 otherwise { - if(!MapInfo_Get_ByName(s, 1, 0)) + if(!MapInfo_Get_ByName(s, 1, NULL)) return 0; - if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0) + if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype().m_flags) == 0) return 0; + if (gametype_only) + return 1; if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures()) return 0; return 1; @@ -1266,16 +1170,14 @@ float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with t float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise { float r; - r = _MapInfo_CheckMap(s); + r = _MapInfo_CheckMap(s, false); MapInfo_ClearTemps(); return r; } -void MapInfo_SwitchGameType(float t) +void MapInfo_SwitchGameType(Gametype t) { - entity e; - for(e = MapInfo_Type_first; e; e = e.enemy) - cvar_set(e.netname, (t == e.items) ? "1" : "0"); + FOREACH(Gametypes, true, cvar_set(it.netname, (it == t) ? "1" : "0")); } void MapInfo_LoadMap(string s, float reinit) @@ -1285,9 +1187,11 @@ void MapInfo_LoadMap(string s, float reinit) //if(!MapInfo_CheckMap(s)) //{ // print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n"); - // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH); + // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH.m_flags); //} + LOG_INFO("Switching to map ", s); + cvar_settemp_restore(); if(reinit) localcmd(strcat("\nmap ", s, "\n")); @@ -1295,17 +1199,16 @@ void MapInfo_LoadMap(string s, float reinit) localcmd(strcat("\nchangelevel ", s, "\n")); } -string MapInfo_ListAllowedMaps(float type, float pRequiredFlags, float pForbiddenFlags) +string MapInfo_ListAllowedMaps(Gametype type, float pRequiredFlags, float pForbiddenFlags) { string out; - float i; // to make absolutely sure: MapInfo_Enumerate(); MapInfo_FilterGametype(type, MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0); out = ""; - for(i = 0; i < MapInfo_count; ++i) + for(float i = 0; i < MapInfo_count; ++i) out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i))); return substring(out, 1, strlen(out) - 1); } @@ -1313,14 +1216,13 @@ string MapInfo_ListAllowedMaps(float type, float pRequiredFlags, float pForbidde string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags) { string out; - float i; // to make absolutely sure: MapInfo_Enumerate(); - MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0); + _MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0); out = ""; - for(i = 0; i < MapInfo_count; ++i) + for(float i = 0; i < MapInfo_count; ++i) out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i))); MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0); @@ -1328,49 +1230,52 @@ string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags) return substring(out, 1, strlen(out) - 1); } -void MapInfo_LoadMapSettings_SaveGameType(float t) +void MapInfo_LoadMapSettings_SaveGameType(Gametype t) { MapInfo_SwitchGameType(t); - cvar_set("gamecfg", ftos(t)); + cvar_set("gamecfg", ftos(t.m_id)); MapInfo_LoadedGametype = t; } void MapInfo_LoadMapSettings(string s) // to be called from worldspawn { - float t; - - t = MapInfo_CurrentGametype(); + Gametype t = MapInfo_CurrentGametype(); MapInfo_LoadMapSettings_SaveGameType(t); - if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps + if(!_MapInfo_CheckMap(s, true)) // with underscore, it keeps temps { if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break")) { - print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n"); + LOG_SEVERE("can't play the selected map in the given game mode. Working with only the override settings."); _MapInfo_Map_ApplyGametypeEx("", t, t); return; // do not call Get_ByName! } if(MapInfo_Map_supportedGametypes == 0) { - print("Mapinfo system is not functional at all. Assuming deathmatch.\n"); - MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH; + LOG_SEVERE("Mapinfo system is not functional at all. Assuming deathmatch."); + MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH.m_flags; MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH); _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH); return; // do not call Get_ByName! } - t = 1; + int _t = 1; while(!(MapInfo_Map_supportedGametypes & 1)) { - t *= 2; - MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2); + _t <<= 1; + MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes >> 1); } + Gametype t_prev = t; + FOREACH(Gametypes, it.m_flags == _t, { t = it; break; }); // t is now a supported mode! - print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n"); + LOG_WARNF("can't play the selected map in the given game mode (%s). Falling back to a supported mode (%s).", t_prev.mdl, t.mdl); MapInfo_LoadMapSettings_SaveGameType(t); } + if(!_MapInfo_CheckMap(s, false)) { // with underscore, it keeps temps + LOG_WARNF("the selected map lacks features required by current settings; playing anyway."); + } MapInfo_Get_ByName(s, 1, t); } @@ -1395,16 +1300,15 @@ void MapInfo_Shutdown() { search_end(_MapInfo_globhandle); _MapInfo_globhandle = -1; - _MapInfo_globopen = FALSE; + _MapInfo_globopen = false; } } -float MapInfo_ForbiddenFlags() +int MapInfo_ForbiddenFlags() { - float f; - f = MAPINFO_FLAG_FORBIDDEN; + int f = MAPINFO_FLAG_FORBIDDEN; -#ifndef MENUQC +#ifdef GAMEQC if (!cvar("g_maplist_allow_hidden")) #endif f |= MAPINFO_FLAG_HIDDEN; @@ -1415,10 +1319,9 @@ float MapInfo_ForbiddenFlags() return f; } -float MapInfo_RequiredFlags() +int MapInfo_RequiredFlags() { - float f; - f = 0; + int f = 0; if(cvar("g_maplist_allow_frustrating") > 1) f |= MAPINFO_FLAG_FRUSTRATING;