X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fmapinfo.qc;h=4f856670b8110ee26731dffc67b5305159439e6d;hb=c53eefe3c0c96fb03d404a32ae9f952e2308ec05;hp=366f35ed6eddde8c36e5fb5d23b009d5a5897c0f;hpb=4dd3c23aa51dd6fe855d8c5d97126a12a372eb3b;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/mapinfo.qc b/qcsrc/common/mapinfo.qc index 366f35ed6e..4f856670b8 100644 --- a/qcsrc/common/mapinfo.qc +++ b/qcsrc/common/mapinfo.qc @@ -1,17 +1,14 @@ #if defined(CSQC) - #include "../dpdefs/csprogsdefs.qh" #include "../client/defs.qh" #include "util.qh" - #include "buffs.qh" - #include "weapons/weapons.qh" + #include "buffs/all.qh" + #include "weapons/all.qh" #include "mapinfo.qh" #elif defined(MENUQC) #elif defined(SVQC) - #include "../dpdefs/progsdefs.qh" - #include "../dpdefs/dpextensions.qh" #include "util.qh" - #include "buffs.qh" - #include "monsters/monsters.qh" + #include "buffs/all.qh" + #include "monsters/all.qh" #include "mapinfo.qh" #endif @@ -169,7 +166,7 @@ float MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, i if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame. if(pAbortOnGenerate) { - dprint("Autogenerated a .mapinfo, doing the rest later.\n"); + LOG_TRACE("Autogenerated a .mapinfo, doing the rest later.\n"); MapInfo_progress = i / _MapInfo_globcount; return 0; } @@ -187,6 +184,32 @@ float MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, i return 1; } +void MapInfo_FilterString(string sf) +{ + // this function further filters _MapInfo_filtered, which is prepared by MapInfo_FilterGametype by string + float i, j; + string title; + + for(i = 0, j = -1; i < MapInfo_count; ++i) + { + if (MapInfo_Get_ByID(i)) + { + // prepare for keyword filter + if (MapInfo_Map_title && strstrofs(MapInfo_Map_title, "", 0) == -1) + title = MapInfo_Map_title; + else + title = MapInfo_Map_bspname; + // keyword filter + if((strstrofs(strtolower(title), strtolower(sf), 0)) >= 0) + bufstr_set(_MapInfo_filtered, ++j, bufstr_get(_MapInfo_filtered, i)); + } + } + MapInfo_count = j + 1; + MapInfo_ClearTemps(); + + // sometimes the glob isn't sorted nicely, so fix it here... + heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world); +} void MapInfo_Filter_Free() { @@ -261,7 +284,7 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp } if(fh < 0) return 0; - print("Analyzing ", fn, " to generate initial mapinfo\n"); + LOG_INFO("Analyzing ", fn, " to generate initial mapinfo\n"); inWorldspawn = 2; MapInfo_Map_flags = 0; @@ -369,7 +392,7 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp } if(inWorldspawn) { - print(fn, " ended still in worldspawn, BUG\n"); + LOG_INFO(fn, " ended still in worldspawn, BUG\n"); return 0; } diameter = vlen(mapMaxs - mapMins); @@ -402,9 +425,9 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS; } - dprint("-> diameter ", ftos(diameter)); - dprint("; spawnpoints ", ftos(spawnpoints)); - dprint("; modes ", ftos(MapInfo_Map_supportedGametypes), "\n"); + LOG_TRACE("-> diameter ", ftos(diameter)); + LOG_TRACE("; spawnpoints ", ftos(spawnpoints)); + LOG_TRACE("; modes ", ftos(MapInfo_Map_supportedGametypes), "\n"); fclose(fh); @@ -576,31 +599,20 @@ void _MapInfo_Map_ApplyGametype(string s, int pWantedType, int pThisType, int lo string _MapInfo_GetDefaultEx(float t) { - entity e; - for(e = MapInfo_Type_first; e; e = e.enemy) - if(t == e.items) - return e.model2; + FOREACH(Gametypes, it.items == t, LAMBDA(return it.model2)); return ""; } float _MapInfo_GetTeamPlayBool(float t) { - entity e; - for(e = MapInfo_Type_first; e; e = e.enemy) - if(t == e.items) - return e.team; + FOREACH(Gametypes, it.items == t, LAMBDA(return it.team)); return false; } void _MapInfo_Map_ApplyGametypeEx(string s, int pWantedType, int pThisType) { - string sa, k, v; - float p; - string fraglimit_normal; - string fraglimit_teams; - MapInfo_Map_supportedGametypes |= pThisType; - if(!(pThisType & pWantedType)) + if (!(pThisType & pWantedType)) return; // reset all the cvars to their defaults @@ -608,74 +620,60 @@ void _MapInfo_Map_ApplyGametypeEx(string s, int pWantedType, int pThisType) cvar_set("timelimit", cvar_defstring("timelimit")); cvar_set("leadlimit", cvar_defstring("leadlimit")); cvar_set("fraglimit", cvar_defstring("fraglimit")); - cvar_set("g_tdm_teams", cvar_defstring("g_tdm_teams")); - cvar_set("g_ca_teams", cvar_defstring("g_ca_teams")); - cvar_set("g_freezetag_teams", cvar_defstring("g_freezetag_teams")); - cvar_set("g_keyhunt_teams", cvar_defstring("g_keyhunt_teams")); - cvar_set("g_domination_default_teams", cvar_defstring("g_domination_default_teams")); - cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit")); - - fraglimit_normal = string_null; - fraglimit_teams = string_null; - - s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); - while(s != "") - { - sa = car(s); - s = cdr(s); + FOREACH(Gametypes, true, LAMBDA(it.m_parse_mapinfo(string_null, string_null))); - if(sa == "") - continue; + string fraglimit_normal = string_null; + string fraglimit_teams = string_null; - p = strstrofs(sa, "=", 0); - if(p < 0) - { - print("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n"); + for (s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); s != ""; s = cdr(s)) { + string sa = car(s); + if (sa == "") continue; + int p = strstrofs(sa, "=", 0); + if (p < 0) { + LOG_WARNINGF("Invalid gametype setting in mapinfo for gametype %s: %s\n", MapInfo_Type_ToString(pWantedType), sa); continue; } - k = substring(sa, 0, p); - v = substring(sa, p+1, -1); - - if(k == "timelimit") - { - cvar_set("timelimit", v); - } - else if(k == "leadlimit") - { - cvar_set("leadlimit", v); - } - else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit" || k == "caplimit") - { - fraglimit_normal = v; - } - else if(k == "teampointlimit" || k == "teamlaplimit") - { - fraglimit_teams = v; - } - else if(k == "teams") - { - cvar_set("g_tdm_teams", v); - cvar_set("g_ca_teams", v); - cvar_set("g_freezetag_teams", v); - cvar_set("g_keyhunt_teams", v); - cvar_set("g_domination_default_teams", v); - cvar_set("g_invasion_teams", v); - } - else if(k == "qualifying_timelimit") - { - cvar_set("g_race_qualifying_timelimit", v); - } - else if(k == "skill") - { - // ignore - } - else - { - print("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n"); + string k = substring(sa, 0, p); + string v = substring(sa, p + 1, -1); + bool handled = true; + switch (k) { + case "timelimit": + { + cvar_set("timelimit", v); + break; + } + case "leadlimit": + { + cvar_set("leadlimit", v); + break; + } + case "pointlimit": + case "fraglimit": + case "lives": + case "laplimit": + case "caplimit": + { + fraglimit_normal = v; + break; + } + case "teampointlimit": + case "teamlaplimit": + { + fraglimit_teams = v; + break; + } + default: + { + handled = false; + break; + } } + FOREACH(Gametypes, true, LAMBDA(handled |= it.m_parse_mapinfo(k, v))); + if (!handled) + LOG_WARNINGF("Invalid gametype setting in mapinfo for gametype %s: %s\n", MapInfo_Type_ToString(pWantedType), sa); } - if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2) + if (pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2) { if(fraglimit_teams) cvar_set("fraglimit", fraglimit_teams); @@ -687,79 +685,50 @@ void _MapInfo_Map_ApplyGametypeEx(string s, int pWantedType, int pThisType) } } -float MapInfo_Type_FromString(string t) +Gametype MapInfo_Type(int t) { - entity e; - if(t == "nexball") - { - print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t); - t = "nb"; - print("'. Should use '", t, "'.\n"); - } - if(t == "freezetag") - { - print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t); - t = "ft"; - print("'. Should use '", t, "'.\n"); - } - if(t == "keepaway") - { - print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t); - t = "ka"; - print("'. Should use '", t, "'.\n"); - } - if(t == "invasion") - { - print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t); - t = "inv"; - print("'. Should use '", t, "'.\n"); - } - if(t == "assault") - { - print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t); - t = "as"; - print("'. Should use '", t, "'.\n"); - } - if(t == "race") - { - print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t); - t = "rc"; - print("'. Should use '", t, "'.\n"); - } - if(t == "all") - return MAPINFO_TYPE_ALL; - for(e = MapInfo_Type_first; e; e = e.enemy) - if(t == e.mdl) - return e.items; + FOREACH(Gametypes, it.items == t, LAMBDA(return it)); + return NULL; +} + +int MapInfo_Type_FromString(string t) +{ +#define deprecate(from, to) do { \ + if (t == #from) { \ + string replacement = #to; \ + LOG_WARNINGF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.\n", MapInfo_Map_bspname, t, replacement); \ + t = replacement; \ + } \ +} while (0) + deprecate(nexball, nb); + deprecate(freezetag, ft); + deprecate(keepaway, ka); + deprecate(invasion, inv); + deprecate(assault, as); + deprecate(race, rc); + if (t == "all") return MAPINFO_TYPE_ALL; + FOREACH(Gametypes, it.mdl == t, LAMBDA(return it.items)); return 0; +#undef deprecate } string MapInfo_Type_Description(float t) { - entity e; - for(e = MapInfo_Type_first; e; e = e.enemy) - if(t == e.items) - return e.gametype_description; + FOREACH(Gametypes, it.items == t, LAMBDA(return it.gametype_description)); return ""; } string MapInfo_Type_ToString(float t) { - entity e; if(t == MAPINFO_TYPE_ALL) return "all"; - for(e = MapInfo_Type_first; e; e = e.enemy) - if(t == e.items) - return e.mdl; + FOREACH(Gametypes, it.items == t, LAMBDA(return it.mdl)); return ""; } string MapInfo_Type_ToText(float t) { - entity e; - for(e = MapInfo_Type_first; e; e = e.enemy) - if(t == e.items) - return e.message; + FOREACH(Gametypes, it.items == t, LAMBDA(return it.message)); /* xgettext:no-c-format */ return _("@!#%'n Tuba Throwing"); } @@ -803,7 +772,7 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, { fh = fopen(s, FILE_READ); if(fh < 0) - print("Map ", pFilename, " references not existing config file ", s, "\n"); + LOG_INFO("Map ", pFilename, " references not existing config file ", s, "\n"); else { for (;;) @@ -832,23 +801,23 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, } } else - print("Map ", pFilename, " uses too many levels of inclusion\n"); + LOG_INFO("Map ", pFilename, " uses too many levels of inclusion\n"); } else if(t == "") - print("Map ", pFilename, " contains a potentially harmful setting, ignored\n"); + LOG_INFO("Map ", pFilename, " contains a potentially harmful setting, ignored\n"); else if (!cvar_value_issafe(t)) - print("Map ", pFilename, " contains a potentially harmful setting, ignored\n"); + LOG_INFO("Map ", pFilename, " contains a potentially harmful setting, ignored\n"); else if (!cvar_value_issafe(s)) - print("Map ", pFilename, " contains a potentially harmful setting, ignored\n"); + LOG_INFO("Map ", pFilename, " contains a potentially harmful setting, ignored\n"); else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0) - print("Map ", pFilename, " contains a potentially harmful setting, ignored\n"); + LOG_INFO("Map ", pFilename, " contains a potentially harmful setting, ignored\n"); else if(matchacl(acl, t) <= 0) - print("Map ", pFilename, " contains a denied setting, ignored\n"); + LOG_INFO("Map ", pFilename, " contains a denied setting, ignored\n"); else { if(type == 0) // server set { - dprint("Applying temporary setting ", t, " := ", s, "\n"); + LOG_TRACE("Applying temporary setting ", t, " := ", s, "\n"); if(cvar("g_campaign")) cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then else @@ -856,7 +825,7 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, } else { - dprint("Applying temporary client setting ", t, " := ", s, "\n"); + LOG_TRACE("Applying temporary client setting ", t, " := ", s, "\n"); MapInfo_Map_clientstuff = strcat( MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n" ); @@ -903,7 +872,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p if(strstrofs(pFilename, "/", 0) >= 0) { - print("Invalid character in map name, ignored\n"); + LOG_INFO("Invalid character in map name, ignored\n"); return 0; } @@ -993,7 +962,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p error("... but I just wrote it!"); } - print("WARNING: autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n"); + LOG_INFO("WARNING: autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n"); } _MapInfo_Map_Reset(); @@ -1032,7 +1001,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS; else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS; else - dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n"); + LOG_TRACE("Map ", pFilename, " supports unknown feature ", t, ", ignored\n"); } else if(t == "hidden") { @@ -1054,11 +1023,11 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p { t = car(s); s = cdr(s); f = MapInfo_Type_FromString(t); - dprint("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n"); + LOG_WARNING("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n"); if(f) _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true); else - dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n"); + LOG_TRACE("Map ", pFilename, " supports unknown game type ", t, ", ignored\n"); } else if(t == "gametype") { @@ -1067,7 +1036,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p if(f) _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f); else - dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n"); + LOG_TRACE("Map ", pFilename, " supports unknown game type ", t, ", ignored\n"); } else if(t == "size") { @@ -1078,16 +1047,16 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p t = car(s); s = cdr(s); d = stof(t); t = car(s); s = cdr(s); e = stof(t); if(s == "") - print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n"); + LOG_INFO("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n"); else { t = car(s); s = cdr(s); f = stof(t); if(s != "") - print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n"); + LOG_INFO("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n"); else { if(a >= d || b >= e || c >= f) - print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n"); + LOG_INFO("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n"); else { MapInfo_Map_mins.x = a; @@ -1112,7 +1081,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p } else { - dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n"); + LOG_TRACE("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n"); } } else if(t == "clientsettemp_for_type") @@ -1127,23 +1096,29 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p } else { - dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n"); + LOG_TRACE("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n"); } } else if(t == "fog") { if (!cvar_value_issafe(s)) - print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n"); + LOG_INFO("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n"); else MapInfo_Map_fog = s; } else if(t == "cdtrack") { t = car(s); s = cdr(s); - if(pGametypeToSet) // FIXME is this check right here? + // We do this only if pGametypeToSet even though this + // content is theoretically game type independent, + // because MapInfo_Map_clientstuff contains otherwise + // game type dependent stuff. That way this value stays + // empty when not setting a game type to not set any + // false expectations. + if(pGametypeToSet) { if (!cvar_value_issafe(t)) - print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n"); + LOG_INFO("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n"); else MapInfo_Map_clientstuff = strcat( MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n" @@ -1151,7 +1126,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p } } else - dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n"); + LOG_TRACE("Map ", pFilename, " provides unknown info item ", t, ", ignored\n"); } fclose(fh); @@ -1165,7 +1140,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p MapInfo_Cache_Store(); if(MapInfo_Map_supportedGametypes != 0) return r; - dprint("Map ", pFilename, " supports no game types, ignored\n"); + LOG_TRACE("Map ", pFilename, " supports no game types, ignored\n"); return 0; } float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, int pGametypeToSet) @@ -1257,14 +1232,9 @@ int MapInfo_CurrentFeatures() int MapInfo_CurrentGametype() { - entity e; int prev = cvar("gamecfg"); - for(e = MapInfo_Type_first; e; e = e.enemy) - if(cvar(e.netname)) - if(prev != e.items) - return e.items; - if(prev) - return prev; + FOREACH(Gametypes, cvar(it.netname) && it.items != prev, LAMBDA(return it.items)); + if (prev) return prev; return MAPINFO_TYPE_DEATHMATCH; } @@ -1287,11 +1257,11 @@ float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with th return r; } -void MapInfo_SwitchGameType(float t) +void MapInfo_SwitchGameType(int t) { - entity e; - for(e = MapInfo_Type_first; e; e = e.enemy) - cvar_set(e.netname, (t == e.items) ? "1" : "0"); + FOREACH(Gametypes, true, LAMBDA( + cvar_set(it.netname, (it.items == t) ? "1" : "0") + )); } void MapInfo_LoadMap(string s, float reinit) @@ -1362,14 +1332,14 @@ void MapInfo_LoadMapSettings(string s) // to be called from worldspawn { if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break")) { - print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n"); + LOG_INFO("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n"); _MapInfo_Map_ApplyGametypeEx("", t, t); return; // do not call Get_ByName! } if(MapInfo_Map_supportedGametypes == 0) { - print("Mapinfo system is not functional at all. Assuming deathmatch.\n"); + LOG_INFO("Mapinfo system is not functional at all. Assuming deathmatch.\n"); MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH; MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH); _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH); @@ -1384,7 +1354,7 @@ void MapInfo_LoadMapSettings(string s) // to be called from worldspawn } // t is now a supported mode! - print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n"); + LOG_INFO("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n"); MapInfo_LoadMapSettings_SaveGameType(t); } MapInfo_Get_ByName(s, 1, t);