X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fmapinfo.qc;h=dce55aa86e07c9b9c1cb4135d36c8acdbd508005;hb=2d3ed896c16fcbad16cdf83b1ffae348053aab96;hp=257e5e40f185ddc0bf254b9dc11d926258365cc2;hpb=32e640c7f14f73ca5555fc95b725b5cdc99bb348;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/mapinfo.qc b/qcsrc/common/mapinfo.qc index 257e5e40f..dce55aa86 100644 --- a/qcsrc/common/mapinfo.qc +++ b/qcsrc/common/mapinfo.qc @@ -589,7 +589,7 @@ void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThis } } -Gametype MapInfo_Type_FromString(string gtype) +Gametype MapInfo_Type_FromString(string gtype, bool dowarn) { string replacement = ""; switch (gtype) @@ -601,9 +601,10 @@ Gametype MapInfo_Type_FromString(string gtype) case "assault": replacement = "as"; break; case "race": replacement = "rc"; break; } - if (replacement != "" && WARN_COND) + if (replacement != "") { - LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, gtype, replacement); + if (dowarn && WARN_COND) + LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, gtype, replacement); gtype = replacement; } FOREACH(Gametypes, it.mdl == gtype, return it); @@ -671,11 +672,8 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, } else { - for (;;) + while((s = fgets(fh))) { - if (!((s = fgets(fh)))) - break; - // catch different sorts of comments if(s == "") // empty lines continue; @@ -923,7 +921,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gamet else if(t == "type") { t = car(s); s = cdr(s); - Gametype f = MapInfo_Type_FromString(t); + Gametype f = MapInfo_Type_FromString(t, true); //if(WARN_COND) //LOG_WARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'."); if(f) @@ -934,7 +932,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gamet else if(t == "gametype") { t = car(s); s = cdr(s); - Gametype f = MapInfo_Type_FromString(t); + Gametype f = MapInfo_Type_FromString(t, true); if(f) _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f); else if(WARN_COND) @@ -985,7 +983,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gamet t = car(s); s = cdr(s); bool all = t == "all"; Gametype f = NULL; - if(all || (f = MapInfo_Type_FromString(t))) + if(all || (f = MapInfo_Type_FromString(t, true))) { if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags) { @@ -1002,7 +1000,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gamet t = car(s); s = cdr(s); bool all = t == "all"; Gametype f = NULL; - if(all || (f = MapInfo_Type_FromString(t))) + if(all || (f = MapInfo_Type_FromString(t, true))) { if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags) { @@ -1150,7 +1148,7 @@ int MapInfo_CurrentFeatures() Gametype MapInfo_CurrentGametype() { - Gametype prev = Gametypes_from(cvar("gamecfg")); + Gametype prev = MapInfo_Type_FromString(cvar_string("gamecfg"), false); FOREACH(Gametypes, cvar(it.netname) && it != prev, return it); return prev ? prev : MAPINFO_TYPE_DEATHMATCH; } @@ -1234,7 +1232,7 @@ string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags) void MapInfo_LoadMapSettings_SaveGameType(Gametype t) { MapInfo_SwitchGameType(t); - cvar_set("gamecfg", ftos(t.m_id)); + cvar_set("gamecfg", t.mdl); MapInfo_LoadedGametype = t; } @@ -1254,21 +1252,38 @@ void MapInfo_LoadMapSettings(string s) // to be called from worldspawn if(MapInfo_Map_supportedGametypes == 0) { - LOG_SEVERE("Mapinfo system is not functional at all. Assuming deathmatch."); - MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH.m_flags; - MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH); - _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH); + RandomSelection_Init(); + FOREACH(Gametypes, it.m_priority == 2, + { + MapInfo_Map_supportedGametypes |= it.m_flags; + RandomSelection_AddEnt(it, 1, 1); + }); + if(RandomSelection_chosen_ent) + t = RandomSelection_chosen_ent; + LOG_SEVEREF("Mapinfo system is not functional at all. Falling back to a preferred mode (%s).", t.mdl); + MapInfo_LoadMapSettings_SaveGameType(t); + _MapInfo_Map_ApplyGametypeEx("", t, t); return; // do not call Get_ByName! } +#if 0 + // find the lowest bit in the supported gametypes + // unnecessary now that we select one at random int _t = 1; while(!(MapInfo_Map_supportedGametypes & 1)) { _t <<= 1; MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes >> 1); } +#endif + RandomSelection_Init(); Gametype t_prev = t; - FOREACH(Gametypes, it.m_flags == _t, { t = it; break; }); + FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags, + { + RandomSelection_AddEnt(it, 1, it.m_priority); + }); + if(RandomSelection_chosen_ent) + t = RandomSelection_chosen_ent; // t is now a supported mode! LOG_WARNF("can't play the selected map in the given game mode (%s). Falling back to a supported mode (%s).", t_prev.mdl, t.mdl);