X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fminigames%2Fcl_minigames_hud.qc;h=0acdb0da59964e20c6900b5ff4532b953fb35652;hb=32205c47c046b78ecfad958f855a3786fa18b1e5;hp=f299af3c3a086c2cae4735b989c2c7396044a77a;hpb=16e64ff58cf65d7b3e0815aadb530580a6aa251b;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/minigames/cl_minigames_hud.qc b/qcsrc/common/minigames/cl_minigames_hud.qc index f299af3c3..0acdb0da5 100644 --- a/qcsrc/common/minigames/cl_minigames_hud.qc +++ b/qcsrc/common/minigames/cl_minigames_hud.qc @@ -10,6 +10,26 @@ #include #include +void HUD_MinigameBoard_Export(int fh) +{ + // allow saving cvars that aesthetically change the panel into hud skin files +} + +void HUD_MinigameStatus_Export(int fh) +{ + // allow saving cvars that aesthetically change the panel into hud skin files +} + +void HUD_MinigameHelp_Export(int fh) +{ + // allow saving cvars that aesthetically change the panel into hud skin files +} + +void HUD_MinigameMenu_Export(int fh) +{ + // allow saving cvars that aesthetically change the panel into hud skin files +} + // whether the mouse is over the given panel bool HUD_mouse_over(entity somepanel) { @@ -26,10 +46,17 @@ bool HUD_mouse_over(entity somepanel) // Draws the minigame game board void HUD_MinigameBoard () { + if (!HUD_MinigameMenu_IsOpened()) + return; + entity hud_minigame = NULL; if(!autocvar__hud_configure) + { + if (!active_minigame) + return; hud_minigame = active_minigame.descriptor; + } else hud_minigame = minigame_get_descriptor("nmm"); @@ -52,10 +79,17 @@ void HUD_MinigameBoard () // Draws the minigame status panel void HUD_MinigameStatus () { + if (!HUD_MinigameMenu_IsOpened()) + return; + entity hud_minigame = NULL; if(!autocvar__hud_configure) + { + if (!active_minigame) + return; hud_minigame = active_minigame.descriptor; + } else hud_minigame = minigame_get_descriptor("nmm"); @@ -205,7 +239,7 @@ bool HUD_MinigameMenu_Click_ExpandCollapse(entity this) { for ( e = HUD_MinigameMenu_entries; e != NULL; e = e.list_next ) { - if ( e.flags & 2 && e.origin_x == this.origin_x) + if ( (e.flags & 2) && e.origin_x == this.origin_x) HUD_MinigameMenu_Click(e); } @@ -407,7 +441,7 @@ void HUD_MinigameMenu_CurrentButton() // Open the minigame menu panel void HUD_MinigameMenu_Open() { - if ( !HUD_MinigameMenu_IsOpened() ) + if ( !mv_active && !HUD_MinigameMenu_IsOpened() ) { HUD_MinigameMenu_InsertEntry( HUD_MinigameMenu_SpawnEntry( _("Create"), '0 0 0', hud_fontsize*1.5,'0.7 0.84 1', HUD_MinigameMenu_ClickCreate), @@ -468,6 +502,13 @@ void HUD_MinigameMenu_DrawColoredEntry(vector pos, string s, vector fontsize) // Minigame menu panel UI void HUD_MinigameMenu () { + if (mv_active) + { + if (HUD_MinigameMenu_IsOpened()) + HUD_MinigameMenu_Close(NULL, NULL, NULL); + return; + } + if ( !HUD_MinigameMenu_IsOpened() ) return; @@ -531,12 +572,19 @@ void HUD_MinigameMenu () void HUD_MinigameHelp() { + if (!HUD_MinigameMenu_IsOpened()) + return; + string help_message; if(!autocvar__hud_configure) + { + if (!active_minigame) + return; help_message = active_minigame.message; + } else - help_message = "Minigame message"; + help_message = _("Minigame message"); if ( !help_message ) return;