X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fminigames%2Fminigame%2Fc4.qc;h=be65e6ac13528bc4446b8b0e1ee8768636387fff;hb=7a450de6b250eccb737d4c428b634496b933e4ff;hp=3c2beacb6fc20c3f1e0c87ecfbb93cab7ff41e39;hpb=10c0e93c75ef6f408e3357bd5fb46c721e7e0576;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/minigames/minigame/c4.qc b/qcsrc/common/minigames/minigame/c4.qc index 3c2beacb6..be65e6ac1 100644 --- a/qcsrc/common/minigames/minigame/c4.qc +++ b/qcsrc/common/minigames/minigame/c4.qc @@ -1,4 +1,5 @@ -REGISTER_MINIGAME(c4, "Connect Four"); +#include "c4.qh" +REGISTER_MINIGAME(c4, _("Connect Four")); const float C4_TURN_PLACE = 0x0100; // player has to place a piece on the board const float C4_TURN_WIN = 0x0200; // player has won @@ -200,8 +201,8 @@ int c4_server_event(entity minigame, string event, ...) while( (e = findentity(e, owner, minigame)) ) if(e.classname == "minigame_board_piece") { - if(e.netname) { strunzone(e.netname); } - remove(e); + strfree(e.netname); + delete(e); } return false; } @@ -298,22 +299,22 @@ void c4_hud_board(vector pos, vector mySize) if ( active_minigame.minigame_flags & C4_TURN_WIN ) { vector winfs = hud_fontsize*2; - string playername = ""; + string pname = ""; FOREACH_MINIGAME_ENTITY(e) if ( e.classname == "minigame_player" && e.team == (active_minigame.minigame_flags & C4_TURN_TEAM) ) - playername = entcs_GetName(e.minigame_playerslot-1); + pname = entcs_GetName(e.minigame_playerslot-1); vector win_pos = pos+eY*(mySize_y-winfs_y)/2; vector win_sz; win_sz = minigame_drawcolorcodedstring_wrapped(mySize_x,win_pos, - sprintf("%s^7 won the game!",playername), + sprintf(_("%s^7 won the game!"), pname), winfs, 0, DRAWFLAG_NORMAL, 0.5); drawfill(win_pos-eY*hud_fontsize_y,win_sz+2*eY*hud_fontsize_y,'1 1 1',0.5,DRAWFLAG_ADDITIVE); minigame_drawcolorcodedstring_wrapped(mySize_x,win_pos, - sprintf("%s^7 won the game!",playername), + sprintf(_("%s^7 won the game!"), pname), winfs, panel_fg_alpha, DRAWFLAG_NORMAL, 0.5); } } @@ -322,7 +323,7 @@ void c4_hud_board(vector pos, vector mySize) // Required function, draw the game status panel void c4_hud_status(vector pos, vector mySize) { - HUD_Panel_DrawBg(1); + HUD_Panel_DrawBg(); vector ts; ts = minigame_drawstring_wrapped(mySize_x,pos,active_minigame.descriptor.message, hud_fontsize * 2, '0.25 0.47 0.72', panel_fg_alpha, DRAWFLAG_NORMAL,0.5); @@ -398,8 +399,7 @@ void c4_make_move(entity minigame) void c4_set_curr_pos(string s) { - if ( c4_curr_pos ) - strunzone(c4_curr_pos); + strfree(c4_curr_pos); if ( s ) s = strzone(s); c4_curr_pos = s; @@ -413,7 +413,12 @@ int c4_client_event(entity minigame, string event, ...) case "activate": { c4_set_curr_pos(""); - minigame.message = c4_turn_to_string(minigame.minigame_flags); + strcpy(minigame.message, c4_turn_to_string(minigame.minigame_flags)); + return false; + } + case "deactivate": + { + strfree(minigame.message); return false; } case "key_pressed": @@ -490,7 +495,7 @@ int c4_client_event(entity minigame, string event, ...) { if ( sf & MINIG_SF_UPDATE ) { - sent.message = c4_turn_to_string(sent.minigame_flags); + strcpy(sent.message, c4_turn_to_string(sent.minigame_flags)); if ( sent.minigame_flags & minigame_self.team ) minigame_prompt(); }