X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fminigames%2Fminigame%2Fttt.qc;h=8c5005ed259f301e924a19c781ec2080db2e064a;hb=32ca966802c45c4c231210c2d8776bc3f4135dc2;hp=644bd8ec6660df141d143cbf45ae531884b60020;hpb=919c48e2ad5873bf1efb041be2e23e2e60903baf;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/minigames/minigame/ttt.qc b/qcsrc/common/minigames/minigame/ttt.qc index 644bd8ec6..8c5005ed2 100644 --- a/qcsrc/common/minigames/minigame/ttt.qc +++ b/qcsrc/common/minigames/minigame/ttt.qc @@ -1,3 +1,5 @@ +REGISTER_MINIGAME(ttt, "Tic Tac Toe"); + const int TTT_TURN_PLACE = 0x0100; // player has to place a piece on the board const int TTT_TURN_WIN = 0x0200; // player has won const int TTT_TURN_DRAW = 0x0400; // no moves are possible @@ -35,29 +37,29 @@ bool ttt_winning_piece(entity piece) { int number = minigame_tile_number(piece.netname); int letter = minigame_tile_letter(piece.netname); - + if ( ttt_find_piece(piece.owner,minigame_tile_buildname(0,number)).team == piece.team ) if ( ttt_find_piece(piece.owner,minigame_tile_buildname(1,number)).team == piece.team ) if ( ttt_find_piece(piece.owner,minigame_tile_buildname(2,number)).team == piece.team ) return true; - + if ( ttt_find_piece(piece.owner,minigame_tile_buildname(letter,0)).team == piece.team ) if ( ttt_find_piece(piece.owner,minigame_tile_buildname(letter,1)).team == piece.team ) if ( ttt_find_piece(piece.owner,minigame_tile_buildname(letter,2)).team == piece.team ) return true; - + if ( number == letter ) if ( ttt_find_piece(piece.owner,minigame_tile_buildname(0,0)).team == piece.team ) if ( ttt_find_piece(piece.owner,minigame_tile_buildname(1,1)).team == piece.team ) if ( ttt_find_piece(piece.owner,minigame_tile_buildname(2,2)).team == piece.team ) return true; - + if ( number == 2-letter ) if ( ttt_find_piece(piece.owner,minigame_tile_buildname(0,2)).team == piece.team ) if ( ttt_find_piece(piece.owner,minigame_tile_buildname(1,1)).team == piece.team ) if ( ttt_find_piece(piece.owner,minigame_tile_buildname(2,0)).team == piece.team ) return true; - + return false; } @@ -152,7 +154,7 @@ int ttt_server_event(entity minigame, string event, ...) case "join": { int pl_num = minigame_count_players(minigame); - + // Don't allow joining a single player match if ( (minigame.ttt_ai) && pl_num > 0 ) return false; @@ -171,8 +173,8 @@ int ttt_server_event(entity minigame, string event, ...) { switch(argv(0)) { - case "move": - ttt_move(minigame, ...(0,entity), ...(1,int) == 2 ? argv(1) : string_null ); + case "move": + ttt_move(minigame, ...(0,entity), ...(1,int) == 2 ? argv(1) : string_null ); return true; case "next": ttt_next_match(minigame,...(0,entity)); @@ -203,7 +205,7 @@ int ttt_server_event(entity minigame, string event, ...) return false; } } - + return false; } @@ -221,7 +223,7 @@ void ttt_hud_board(vector pos, vector mySize) minigame_hud_fitsqare(pos, mySize); ttt_boardpos = pos; ttt_boardsize = mySize; - + minigame_hud_simpleboard(pos,mySize,minigame_texture("ttt/board")); vector tile_size = minigame_hud_denormalize_size('1 1 0'/TTT_TILE_SIZE,pos,mySize); @@ -232,11 +234,11 @@ void ttt_hud_board(vector pos, vector mySize) { tile_pos = minigame_tile_pos(ttt_curr_pos,TTT_LET_CNT,TTT_NUM_CNT); tile_pos = minigame_hud_denormalize(tile_pos,pos,mySize); - minigame_drawpic_centered( tile_pos, + minigame_drawpic_centered( tile_pos, minigame_texture(strcat("ttt/piece",ftos(minigame_self.team))), tile_size, '1 1 1', panel_fg_alpha/2, DRAWFLAG_NORMAL ); } - + entity e; FOREACH_MINIGAME_ENTITY(e) { @@ -244,11 +246,11 @@ void ttt_hud_board(vector pos, vector mySize) { tile_pos = minigame_tile_pos(e.netname,TTT_LET_CNT,TTT_NUM_CNT); tile_pos = minigame_hud_denormalize(tile_pos,pos,mySize); - + if ( active_minigame.minigame_flags & TTT_TURN_WIN ) if ( !e.ttt_checkwin ) e.ttt_checkwin = ttt_winning_piece(e) ? 1 : -1; - + float icon_color = 1; if ( e.ttt_checkwin == -1 ) icon_color = 0.4; @@ -258,8 +260,8 @@ void ttt_hud_board(vector pos, vector mySize) minigame_drawpic_centered( tile_pos, minigame_texture("ttt/winglow"), tile_size, '1 1 1', panel_fg_alpha, DRAWFLAG_ADDITIVE ); } - - minigame_drawpic_centered( tile_pos, + + minigame_drawpic_centered( tile_pos, minigame_texture(strcat("ttt/piece",ftos(e.team))), tile_size, '1 1 1'*icon_color, panel_fg_alpha, DRAWFLAG_NORMAL ); } @@ -274,10 +276,10 @@ void ttt_hud_status(vector pos, vector mySize) vector ts; ts = minigame_drawstring_wrapped(mySize_x,pos,active_minigame.descriptor.message, hud_fontsize * 2, '0.25 0.47 0.72', panel_fg_alpha, DRAWFLAG_NORMAL,0.5); - + pos_y += ts_y; mySize_y -= ts_y; - + vector player_fontsize = hud_fontsize * 1.75; ts_y = ( mySize_y - 2*player_fontsize_y ) / 2; ts_x = mySize_x; @@ -295,14 +297,14 @@ void ttt_hud_status(vector pos, vector mySize) minigame_drawcolorcodedstring_trunc(mySize_x,mypos, (e.minigame_playerslot ? GetPlayerName(e.minigame_playerslot-1) : _("AI")), player_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); - + mypos_y += player_fontsize_y; - drawpic( mypos, + drawpic( mypos, minigame_texture(strcat("ttt/piece",ftos(e.team))), tile_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL ); - + mypos_x += tile_size_x; - + drawstring(mypos,ftos(e.minigame_flags),tile_size, '0.7 0.84 1', panel_fg_alpha, DRAWFLAG_NORMAL); } @@ -314,27 +316,27 @@ string ttt_turn_to_string(int turnflags) { if ( turnflags & TTT_TURN_DRAW ) return _("Draw"); - + if ( turnflags & TTT_TURN_WIN ) { if ( (turnflags&TTT_TURN_TEAM) != minigame_self.team ) return _("You lost the game!\nSelect \"^1Next Match^7\" on the menu for a rematch!"); return _("You win!\nSelect \"^1Next Match^7\" on the menu to start a new match!"); } - + if ( turnflags & TTT_TURN_NEXT ) { if ( (turnflags&TTT_TURN_TEAM) != minigame_self.team ) return _("Select \"^1Next Match^7\" on the menu to start a new match!"); return _("Wait for your opponent to confirm the rematch"); } - + if ( (turnflags & TTT_TURN_TEAM) != minigame_self.team ) return _("Wait for your opponent to make their move"); - + if ( turnflags & TTT_TURN_PLACE ) return _("Click on the game board to place your piece"); - + return ""; } @@ -359,21 +361,21 @@ string ttt_ai_piece_flag2pos(int pieceflag) return "a2"; case TTT_AI_POSFLAG_A3: return "a3"; - + case TTT_AI_POSFLAG_B1: return "b1"; case TTT_AI_POSFLAG_B2: return "b2"; case TTT_AI_POSFLAG_B3: return "b3"; - + case TTT_AI_POSFLAG_C1: return "c1"; case TTT_AI_POSFLAG_C2: return "c2"; case TTT_AI_POSFLAG_C3: return "c3"; - + default: return string_null; } @@ -389,13 +391,13 @@ int ttt_ai_1of3(int piecemask, int flag1, int flag2, int flag3) { if ( ttt_ai_checkmask(piecemask,flag1|flag2|flag3) ) return 0; - + if ( ttt_ai_checkmask(piecemask,flag1|flag2) ) return flag3; - + if ( ttt_ai_checkmask(piecemask,flag3|flag2) ) return flag1; - + if ( ttt_ai_checkmask(piecemask,flag3|flag1) ) return flag2; @@ -407,19 +409,19 @@ int ttt_ai_random(int piecemask) { if ( !piecemask ) return 0; - + int f = 1; - + RandomSelection_Init(); - + for ( int i = 0; i < 9; i++ ) { if ( piecemask & f ) RandomSelection_Add(world, f, string_null, 1, 1); f <<= 1; } - - dprint(sprintf("TTT AI: selected %x from %x\n", + + LOG_TRACE(sprintf("TTT AI: selected %x from %x\n", RandomSelection_chosen_float, piecemask) ); return RandomSelection_chosen_float; } @@ -428,7 +430,7 @@ int ttt_ai_random(int piecemask) int ttt_ai_block3 ( int piecemask, int piecemask_free ) { int r = 0; - + r |= ttt_ai_1of3(piecemask,TTT_AI_POSFLAG_A1,TTT_AI_POSFLAG_A2,TTT_AI_POSFLAG_A3); r |= ttt_ai_1of3(piecemask,TTT_AI_POSFLAG_B1,TTT_AI_POSFLAG_B2,TTT_AI_POSFLAG_B3); r |= ttt_ai_1of3(piecemask,TTT_AI_POSFLAG_C1,TTT_AI_POSFLAG_C2,TTT_AI_POSFLAG_C3); @@ -437,7 +439,7 @@ int ttt_ai_block3 ( int piecemask, int piecemask_free ) r |= ttt_ai_1of3(piecemask,TTT_AI_POSFLAG_A3,TTT_AI_POSFLAG_B3,TTT_AI_POSFLAG_C3); r |= ttt_ai_1of3(piecemask,TTT_AI_POSFLAG_A1,TTT_AI_POSFLAG_B2,TTT_AI_POSFLAG_C3); r |= ttt_ai_1of3(piecemask,TTT_AI_POSFLAG_A3,TTT_AI_POSFLAG_B2,TTT_AI_POSFLAG_C1); - dprint(sprintf("TTT AI: possible 3 in a rows in %x: %x (%x)\n",piecemask,r, r&piecemask_free)); + LOG_TRACE(sprintf("TTT AI: possible 3 in a rows in %x: %x (%x)\n",piecemask,r, r&piecemask_free)); r &= piecemask_free; return ttt_ai_random(r); } @@ -449,16 +451,16 @@ int ttt_ai_block3 ( int piecemask, int piecemask_free ) string ttt_ai_choose_simple(int piecemask_self, int piecemask_opponent, int piecemask_free ) { int move = 0; - - dprint("TTT AI: checking winning move\n"); + + LOG_TRACE("TTT AI: checking winning move\n"); if (( move = ttt_ai_block3(piecemask_self,piecemask_free) )) return ttt_ai_piece_flag2pos(move); // place winning move - - dprint("TTT AI: checking opponent's winning move\n"); + + LOG_TRACE("TTT AI: checking opponent's winning move\n"); if (( move = ttt_ai_block3(piecemask_opponent,piecemask_free) )) return ttt_ai_piece_flag2pos(move); // block opponent - - dprint("TTT AI: random move\n"); + + LOG_TRACE("TTT AI: random move\n"); return ttt_ai_piece_flag2pos(ttt_ai_random(piecemask_free)); } @@ -471,14 +473,14 @@ void ttt_aimove(entity minigame) while ( ( aiplayer = findentity(aiplayer,owner,minigame) ) ) if ( aiplayer.classname == "minigame_player" && !aiplayer.minigame_playerslot ) break; - + /* * Build bit masks for the board pieces * .---.---.---. * | 4 | 32|256| 3 - * |---+---+---| + * |---+---+---| * | 2 | 16|128| 2 - * |---+---+---| + * |---+---+---| * | 1 | 8 | 64| 1 * '---'---'---' * A B C @@ -506,14 +508,14 @@ void ttt_aimove(entity minigame) pieceflag <<= 1; } } - + // TODO multiple AI difficulties - dprint(sprintf("TTT AI: self: %x opponent: %x free: %x\n", + LOG_TRACE(sprintf("TTT AI: self: %x opponent: %x free: %x\n", piecemask_self, piecemask_opponent, piecemask_free)); pos = ttt_ai_choose_simple(piecemask_self, piecemask_opponent, piecemask_free); - dprint("TTT AI: chosen move: ",pos,"\n\n"); + LOG_TRACE("TTT AI: chosen move: ",pos,"\n\n"); if ( !pos ) - dprint("Tic Tac Toe AI has derped!\n"); + LOG_TRACE("Tic Tac Toe AI has derped!\n"); else ttt_move(minigame,aiplayer,pos); } @@ -631,13 +633,13 @@ int ttt_client_event(entity minigame, string event, ...) if ( sent.minigame_flags & minigame_self.team ) minigame_prompt(); } - + if ( (sf & TTT_SF_SINGLEPLAYER) ) { int ai = ReadByte(); bool spawnai = ai && !sent.ttt_ai; sent.ttt_ai = ai; - + if ( spawnai ) { entity aiplayer = spawn(); @@ -648,7 +650,7 @@ int ttt_client_event(entity minigame, string event, ...) aiplayer.minigame_autoclean = 1; ttt_aimove(minigame); } - + } } else if ( sent.classname == "minigame_player" && (sf & TTT_SF_PLAYERSCORE ) ) @@ -688,4 +690,4 @@ int ttt_client_event(entity minigame, string event, ...) return false; } -#endif \ No newline at end of file +#endif