X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Ftriggers%2Fplatforms.qc;h=09e733000f21dc4582627f670a766af704545de8;hb=acf114225f94bed609c10c74e1bb1277d28a7419;hp=c089039a60bccf1549b1602fb643380c7b64129c;hpb=8e0690ba978a6a0c7287bc3cfa2873a05b15fc5f;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/triggers/platforms.qc b/qcsrc/common/triggers/platforms.qc index c089039a6..09e733000 100644 --- a/qcsrc/common/triggers/platforms.qc +++ b/qcsrc/common/triggers/platforms.qc @@ -1,17 +1,18 @@ -void generic_plat_blocked(entity this) +#include "platforms.qh" +void generic_plat_blocked(entity this, entity blocker) { #ifdef SVQC - if(this.dmg && other.takedamage != DAMAGE_NO) + if(this.dmg && blocker.takedamage != DAMAGE_NO) { if(this.dmgtime2 < time) { - Damage (other, this, this, this.dmg, DEATH_HURTTRIGGER.m_id, other.origin, '0 0 0'); + Damage (blocker, this, this, this.dmg, DEATH_HURTTRIGGER.m_id, blocker.origin, '0 0 0'); this.dmgtime2 = time + this.dmgtime; } // Gib dead/dying stuff - if(IS_DEAD(other)) - Damage (other, this, this, 10000, DEATH_HURTTRIGGER.m_id, other.origin, '0 0 0'); + if(IS_DEAD(blocker)) + Damage (blocker, this, this, 10000, DEATH_HURTTRIGGER.m_id, blocker.origin, '0 0 0'); } #endif } @@ -23,7 +24,7 @@ void plat_spawn_inside_trigger(entity this) trigger = spawn(); settouch(trigger, plat_center_touch); - trigger.movetype = MOVETYPE_NONE; + set_movetype(trigger, MOVETYPE_NONE); trigger.solid = SOLID_TRIGGER; trigger.enemy = this; @@ -53,7 +54,7 @@ void plat_spawn_inside_trigger(entity this) } // otherwise, something is fishy... - remove(trigger); + delete(trigger); objerror(this, "plat_spawn_inside_trigger: platform has odd size or lip, can't spawn"); } @@ -62,8 +63,8 @@ void plat_hit_top(entity this) _sound (this, CH_TRIGGER_SINGLE, this.noise1, VOL_BASE, ATTEN_NORM); this.state = 1; - SUB_THINK(this, plat_go_down); - this.SUB_NEXTTHINK = this.SUB_LTIME + 3; + setthink(this, plat_go_down); + this.nextthink = this.ltime + 3; } void plat_hit_bottom(entity this) @@ -86,37 +87,37 @@ void plat_go_up(entity this) SUB_CalcMove (this, this.pos1, TSPEED_LINEAR, this.speed, plat_hit_top); } -void plat_center_touch(entity this) +void plat_center_touch(entity this, entity toucher) { #ifdef SVQC - if (!other.iscreature) + if (!toucher.iscreature) return; - if (other.health <= 0) + if (toucher.health <= 0) return; #elif defined(CSQC) - if (!IS_PLAYER(other)) + if (!IS_PLAYER(toucher)) return; - if(IS_DEAD(other)) + if(IS_DEAD(toucher)) return; #endif if (this.enemy.state == 2) { plat_go_up(this.enemy); } else if (this.enemy.state == 1) - this.enemy.SUB_NEXTTHINK = this.enemy.SUB_LTIME + 1; + this.enemy.nextthink = this.enemy.ltime + 1; } -void plat_outside_touch(entity this) +void plat_outside_touch(entity this, entity toucher) { #ifdef SVQC - if (!other.iscreature) + if (!toucher.iscreature) return; - if (other.health <= 0) + if (toucher.health <= 0) return; #elif defined(CSQC) - if (!IS_PLAYER(other)) + if (!IS_PLAYER(toucher)) return; #endif @@ -128,34 +129,29 @@ void plat_outside_touch(entity this) void plat_trigger_use(entity this, entity actor, entity trigger) { -#ifdef SVQC if (getthink(this)) return; // already activated -#elif defined(CSQC) - if(this.move_think) - return; -#endif plat_go_down(this); } -void plat_crush(entity this) +void plat_crush(entity this, entity blocker) { - if((this.spawnflags & 4) && (other.takedamage != DAMAGE_NO)) + if((this.spawnflags & 4) && (blocker.takedamage != DAMAGE_NO)) { // KIll Kill Kill!! #ifdef SVQC - Damage (other, this, this, 10000, DEATH_HURTTRIGGER.m_id, other.origin, '0 0 0'); + Damage (blocker, this, this, 10000, DEATH_HURTTRIGGER.m_id, blocker.origin, '0 0 0'); #endif } else { #ifdef SVQC - if((this.dmg) && (other.takedamage != DAMAGE_NO)) + if((this.dmg) && (blocker.takedamage != DAMAGE_NO)) { // Shall we bite? - Damage (other, this, this, this.dmg, DEATH_HURTTRIGGER.m_id, other.origin, '0 0 0'); + Damage (blocker, this, this, this.dmg, DEATH_HURTTRIGGER.m_id, blocker.origin, '0 0 0'); // Gib dead/dying stuff - if(IS_DEAD(other)) - Damage (other, this, this, 10000, DEATH_HURTTRIGGER.m_id, other.origin, '0 0 0'); + if(IS_DEAD(blocker)) + Damage (blocker, this, this, 10000, DEATH_HURTTRIGGER.m_id, blocker.origin, '0 0 0'); } #endif