X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fvehicles%2Fcl_vehicles.qc;h=b24097c03303a11f7fa30168c155c4214b8a6999;hb=948c08402a7b9b7af36059104937650e343ecefe;hp=3472a7f1c7e7e76747e0b056ef22c31d12c589ca;hpb=9ae63d858415772fdb60bd549758825103c0ba17;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/vehicles/cl_vehicles.qc b/qcsrc/common/vehicles/cl_vehicles.qc index 3472a7f1c..b24097c03 100644 --- a/qcsrc/common/vehicles/cl_vehicles.qc +++ b/qcsrc/common/vehicles/cl_vehicles.qc @@ -28,7 +28,7 @@ void vehicle_alarm(entity e, int ch, string s0und) void AuxiliaryXhair_Draw2D(entity this) { - if (scoreboard_showscores) + if (scoreboard_active) return; vector size = draw_getimagesize(self.axh_image) * autocvar_cl_vehicles_crosshair_size; @@ -119,22 +119,14 @@ void Vehicles_drawHUD( string iconAmmo1, vector colorAmmo1, string iconAmmo2, - vector colorAmmo2, - string crosshair) -{SELFPARAM(); - if(autocvar_r_letterbox) - return; - - if(scoreboard_showscores) - return; - + vector colorAmmo2) +{ + SELFPARAM(); // Initialize - vector hudSize = '0 0 0'; - vector hudPos = '0 0 0'; vector tmpSize = '0 0 0'; vector tmpPos = '0 0 0'; - float hudAlpha = autocvar_hud_panel_fg_alpha; + float hudAlpha = autocvar_hud_panel_fg_alpha * hud_fade_alpha; float barAlpha = autocvar_hud_progressbar_alpha * hudAlpha; float blinkValue = 0.55 + sin(time * 7) * 0.45; @@ -154,29 +146,29 @@ void Vehicles_drawHUD( if (precache_pic(frame) == "") frame = "gfx/hud/default/vehicle_frame"; - hudSize = draw_getimagesize(frame) * autocvar_cl_vehicles_hudscale; - hudPos.x = (vid_conwidth - hudSize.x) / 2; - hudPos.y = vid_conheight - hudSize.y; + vehicleHud_Size = draw_getimagesize(frame) * autocvar_cl_vehicles_hudscale; + vehicleHud_Pos.x = (vid_conwidth - vehicleHud_Size.x) / 2; + vehicleHud_Pos.y = vid_conheight - vehicleHud_Size.y; if(teamplay && autocvar_hud_panel_bg_color_team) - drawpic(hudPos, frame, hudSize, myteamcolors * autocvar_hud_panel_bg_color_team, autocvar_hud_panel_bg_alpha, DRAWFLAG_NORMAL); + drawpic(vehicleHud_Pos, frame, vehicleHud_Size, myteamcolors * autocvar_hud_panel_bg_color_team, autocvar_hud_panel_bg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL); else - drawpic(hudPos, frame, hudSize, autocvar_hud_panel_bg_color, autocvar_hud_panel_bg_alpha, DRAWFLAG_NORMAL); + drawpic(vehicleHud_Pos, frame, vehicleHud_Size, autocvar_hud_panel_bg_color, autocvar_hud_panel_bg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL); if(!autocvar__vehicles_shownchasemessage && time < vh_notice_time) { float tmpblinkValue = 0.55 + sin(time * 3) * 0.45; - tmpPos.x = hudPos.x + hudSize.x * (96/256) - tmpSize.x; - tmpPos.y = hudPos.y; + tmpPos.x = vehicleHud_Pos.x + vehicleHud_Size.x * (96/256) - tmpSize.x; + tmpPos.y = vehicleHud_Pos.y; tmpSize = '1 1 1' * hud_fontsize; drawstring(tmpPos, sprintf(_("Press %s"), getcommandkey("dropweapon", "dropweapon")), tmpSize, '1 0 0' + '0 1 1' * tmpblinkValue, hudAlpha, DRAWFLAG_NORMAL); } // Model - tmpSize.x = hudSize.x / 3; - tmpSize.y = hudSize.y; - tmpPos.x = hudPos.x + hudSize.x / 3; - tmpPos.y = hudPos.y; + tmpSize.x = vehicleHud_Size.x / 3; + tmpSize.y = vehicleHud_Size.y; + tmpPos.x = vehicleHud_Pos.x + vehicleHud_Size.x / 3; + tmpPos.y = vehicleHud_Pos.y; if(health < 0.25) drawpic_skin(tmpPos, vehicle, tmpSize, '1 0 0' + '0 1 1' * blinkValue, hudAlpha, DRAWFLAG_NORMAL); @@ -191,22 +183,22 @@ void Vehicles_drawHUD( drawpic_skin(tmpPos, "vehicle_shield", tmpSize, '1 1 1' * shield + '1 0 0' * (1 - shield), hudAlpha * shield, DRAWFLAG_NORMAL); // Health bar - tmpSize.y = hudSize.y / 2; - tmpPos.x = hudPos.x + hudSize.x * (32/768); - tmpPos.y = hudPos.y; + tmpSize.y = vehicleHud_Size.y / 2; + tmpPos.x = vehicleHud_Pos.x + vehicleHud_Size.x * (32/768); + tmpPos.y = vehicleHud_Pos.y; drawsetcliparea(tmpPos.x + (tmpSize.x * (1 - health)), tmpPos.y, tmpSize.x, tmpSize.y); drawpic_skin(tmpPos, "vehicle_bar_northwest", tmpSize, autocvar_hud_progressbar_health_color, barAlpha, DRAWFLAG_NORMAL); // Shield bar - tmpPos.y = hudPos.y + hudSize.y / 2; + tmpPos.y = vehicleHud_Pos.y + vehicleHud_Size.y / 2; drawsetcliparea(tmpPos.x + (tmpSize.x * (1 - shield)), tmpPos.y, tmpSize.x, tmpSize.y); drawpic_skin(tmpPos, "vehicle_bar_southwest", tmpSize, autocvar_hud_progressbar_armor_color, barAlpha, DRAWFLAG_NORMAL); // Ammo1 bar - tmpPos.x = hudPos.x + hudSize.x * (480/768); - tmpPos.y = hudPos.y; + tmpPos.x = vehicleHud_Pos.x + vehicleHud_Size.x * (480/768); + tmpPos.y = vehicleHud_Pos.y; if(ammo1) drawsetcliparea(tmpPos.x, tmpPos.y, tmpSize.x * ammo1, tmpSize.y); @@ -216,7 +208,7 @@ void Vehicles_drawHUD( drawpic_skin(tmpPos, "vehicle_bar_northeast", tmpSize, colorAmmo1, barAlpha, DRAWFLAG_NORMAL); // Ammo2 bar - tmpPos.y = hudPos.y + hudSize.y / 2; + tmpPos.y = vehicleHud_Pos.y + vehicleHud_Size.y / 2; if(ammo2) drawsetcliparea(tmpPos.x, tmpPos.y, tmpSize.x * ammo2, tmpSize.y); @@ -227,10 +219,10 @@ void Vehicles_drawHUD( drawresetcliparea(); // Health icon - tmpSize.x = hudSize.x * (80/768); - tmpSize.y = hudSize.y * (80/256); - tmpPos.x = hudPos.x + hudSize.x * (64/768); - tmpPos.y = hudPos.y + hudSize.y * (48/256); + tmpSize.x = vehicleHud_Size.x * (80/768); + tmpSize.y = vehicleHud_Size.y * (80/256); + tmpPos.x = vehicleHud_Pos.x + vehicleHud_Size.x * (64/768); + tmpPos.y = vehicleHud_Pos.y + vehicleHud_Size.y * (48/256); if(health < 0.25) { @@ -252,7 +244,7 @@ void Vehicles_drawHUD( } // Shield icon - tmpPos.y = hudPos.y + hudSize.y / 2; + tmpPos.y = vehicleHud_Pos.y + vehicleHud_Size.y / 2; if(shield < 0.25) { @@ -274,8 +266,8 @@ void Vehicles_drawHUD( } // Ammo1 icon - tmpPos.x = hudPos.x + hudSize.x * (624/768); - tmpPos.y = hudPos.y + hudSize.y * (48/256); + tmpPos.x = vehicleHud_Pos.x + vehicleHud_Size.x * (624/768); + tmpPos.y = vehicleHud_Pos.y + vehicleHud_Size.y * (48/256); if(iconAmmo1) { @@ -286,7 +278,7 @@ void Vehicles_drawHUD( } // Ammo2 icon - tmpPos.y = hudPos.y + hudSize.y / 2; + tmpPos.y = vehicleHud_Pos.y + vehicleHud_Size.y / 2; if(iconAmmo2) { @@ -295,77 +287,13 @@ void Vehicles_drawHUD( else drawpic_skin(tmpPos, iconAmmo2, tmpSize, '1 1 1', hudAlpha * 0.2, DRAWFLAG_NORMAL); } +} - // Bumblebee gunner crosshairs - if(hud == VEH_BUMBLEBEE.vehicleid) - { - tmpSize = '1 1 1' * hud_fontsize; - tmpPos.x = hudPos.x + hudSize.x * (520/768); - - if(!AuxiliaryXhair[1].draw2d) - { - tmpPos.y = hudPos.y + hudSize.y * (96/256) - tmpSize.y; - drawstring(tmpPos, _("No right gunner!"), tmpSize, '1 1 1', hudAlpha * blinkValue, DRAWFLAG_NORMAL); - } - - if(!AuxiliaryXhair[2].draw2d) - { - tmpPos.y = hudPos.y + hudSize.y * (160/256); - drawstring(tmpPos, _("No left gunner!"), tmpSize, '1 1 1', hudAlpha * blinkValue, DRAWFLAG_NORMAL); - } - } - - // Raptor bomb crosshair - if(hud == VEH_RAPTOR.vehicleid && weapon2mode != RSM_FLARE) - { - vector where; - - if(!dropmark) - { - dropmark = spawn(); - dropmark.owner = self; - dropmark.gravity = 1; - } - - if(reload2 == 1) - { - setorigin(dropmark, pmove_org); - dropmark.velocity = pmove_vel; - tracetoss(dropmark, self); - - where = project_3d_to_2d(trace_endpos); - - setorigin(dropmark, trace_endpos); - tmpSize = draw_getimagesize(vCROSS_DROP) * autocvar_cl_vehicles_crosshair_size; - - if (!(where.z < 0 || where.x < 0 || where.y < 0 || where.x > vid_conwidth || where.y > vid_conheight)) - { - where.x -= tmpSize.x * 0.5; - where.y -= tmpSize.y * 0.5; - where.z = 0; - drawpic(where, vCROSS_DROP, tmpSize, '0 1 0', autocvar_crosshair_alpha * 0.9, DRAWFLAG_ADDITIVE); - drawpic(where, vCROSS_DROP, tmpSize, '0 1 0', autocvar_crosshair_alpha * 0.6, DRAWFLAG_NORMAL); // Ensure visibility against bright bg - } - dropmark.cnt = time + 5; - } - else - { - if(dropmark.cnt > time) - { - where = project_3d_to_2d(dropmark.origin); - tmpSize = draw_getimagesize(vCROSS_DROP) * autocvar_cl_vehicles_crosshair_size * 1.25; - - if (!(where.z < 0 || where.x < 0 || where.y < 0 || where.x > vid_conwidth || where.y > vid_conheight)) - { - where.x -= tmpSize.x * 0.5; - where.y -= tmpSize.y * 0.5; - where.z = 0; - drawpic(where, vCROSS_DROP, tmpSize, '1 0 0', autocvar_crosshair_alpha * 0.9, DRAWFLAG_ADDITIVE); - drawpic(where, vCROSS_DROP, tmpSize, '1 0 0', autocvar_crosshair_alpha * 0.6, DRAWFLAG_NORMAL); // Ensure visibility against bright bg - } - } - } - } +void Vehicles_drawCrosshair(string crosshair) +{ + SELFPARAM(); + vector tmpSize = '0 0 0'; + vector tmpPos = '0 0 0'; // Crosshair if(crosshair)