X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fweapons%2Fweapon%2Fdevastator.qc;h=997f6eb36865648470cf398e2b78294a1ffe1ee1;hb=002be87cfe10ccbfedaf09eec48a1c78b10f8476;hp=fce84c3b8eb88cc3d0b36a37861a361e5810f103;hpb=aec48d76571bf181f87137bc2390cbce321127fa;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/weapons/weapon/devastator.qc b/qcsrc/common/weapons/weapon/devastator.qc index fce84c3b8..997f6eb36 100644 --- a/qcsrc/common/weapons/weapon/devastator.qc +++ b/qcsrc/common/weapons/weapon/devastator.qc @@ -401,7 +401,7 @@ METHOD(Devastator, wr_aim, void(entity thiswep, entity actor, .entity weaponenti }); float desirabledamage; desirabledamage = enemydamage; - if(time > actor.invincible_finished && time > actor.spawnshieldtime) + if(time > STAT(INVINCIBLE_FINISHED, actor) && time > actor.spawnshieldtime) desirabledamage = desirabledamage - selfdamage * autocvar_g_balance_selfdamagepercent; if(teamplay && actor.team) desirabledamage = desirabledamage - teamdamage;