X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fweapons%2Fweapon%2Fhagar.qc;h=a8c12efccd2002dad48197ffccd8be1b6be6a3c0;hb=33885ba02998d463c0c4f7e5ea26a7489980cc35;hp=096f8ed8b7066e23eaa8fefd07c6aa729f4a1c09;hpb=13fa6801efb4383d705cb81001aeff75402609f3;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/weapons/weapon/hagar.qc b/qcsrc/common/weapons/weapon/hagar.qc index 096f8ed8b..a8c12efcc 100644 --- a/qcsrc/common/weapons/weapon/hagar.qc +++ b/qcsrc/common/weapons/weapon/hagar.qc @@ -102,11 +102,10 @@ void W_Hagar_Attack(Weapon thiswep, entity actor, .entity weaponentity) setthink(missile, adaptor_think2use_hittype_splash); missile.nextthink = time + WEP_CVAR_PRI(hagar, lifetime); PROJECTILE_MAKETRIGGER(missile); - missile.clipgroup = CLIPGROUP_UNHITTABLEPROJ; missile.projectiledeathtype = thiswep.m_id; missile.weaponentity_fld = weaponentity; setorigin(missile, w_shotorg); - setsize(missile, UNHITTABLEPROJ_MINS, UNHITTABLEPROJ_MAXS); + setsize(missile, '0 0 0', '0 0 0'); set_movetype(missile, MOVETYPE_FLY); W_SetupProjVelocity_PRI(missile, hagar); @@ -150,11 +149,10 @@ void W_Hagar_Attack2(Weapon thiswep, entity actor, .entity weaponentity) setthink(missile, adaptor_think2use_hittype_splash); missile.nextthink = time + WEP_CVAR_SEC(hagar, lifetime_min) + random() * WEP_CVAR_SEC(hagar, lifetime_rand); PROJECTILE_MAKETRIGGER(missile); - missile.clipgroup = CLIPGROUP_UNHITTABLEPROJ; missile.projectiledeathtype = thiswep.m_id | HITTYPE_SECONDARY; missile.weaponentity_fld = weaponentity; setorigin(missile, w_shotorg); - setsize(missile, UNHITTABLEPROJ_MINS, UNHITTABLEPROJ_MAXS); + setsize(missile, '0 0 0', '0 0 0'); set_movetype(missile, MOVETYPE_BOUNCEMISSILE); W_SetupProjVelocity_SEC(missile, hagar); @@ -213,11 +211,10 @@ void W_Hagar_Attack2_Load_Release(Weapon thiswep, entity actor, .entity weaponen setthink(missile, adaptor_think2use_hittype_splash); missile.nextthink = time + WEP_CVAR_SEC(hagar, lifetime_min) + random() * WEP_CVAR_SEC(hagar, lifetime_rand); PROJECTILE_MAKETRIGGER(missile); - missile.clipgroup = CLIPGROUP_UNHITTABLEPROJ; missile.projectiledeathtype = thiswep.m_id | HITTYPE_SECONDARY; missile.weaponentity_fld = weaponentity; setorigin(missile, w_shotorg); - setsize(missile, UNHITTABLEPROJ_MINS, UNHITTABLEPROJ_MAXS); + setsize(missile, '0 0 0', '0 0 0'); set_movetype(missile, MOVETYPE_FLY); missile.missile_flags = MIF_SPLASH;