X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fecs%2Fsystems%2Fphysics.qc;h=1155c09f274c3e122b0f118fba293adcefc33fff;hb=36e219f2b361f4e59bc1b677811a4a8850725a4e;hp=cd59c516c991386d6f6d8e7ef6c78353b3921658;hpb=caa42d15f2b2cd3ed4bc177a9aa70903e67d5142;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/ecs/systems/physics.qc b/qcsrc/ecs/systems/physics.qc index cd59c516c..1155c09f2 100644 --- a/qcsrc/ecs/systems/physics.qc +++ b/qcsrc/ecs/systems/physics.qc @@ -47,7 +47,7 @@ void sys_phys_update(entity this, float dt) PM_check_blocked(this); - float maxspeed_mod = (!this.in_swamp) ? 1 : this.swamp_slowdown; // cvar("g_balance_swamp_moverate"); + float maxspeed_mod = 1; // conveyors: first fix velocity if (this.conveyor.active) { this.velocity -= this.conveyor.movedir; } @@ -90,13 +90,8 @@ void sys_phys_update(entity this, float dt) if (this.flags & FL_WATERJUMP) { this.velocity_x = this.movedir.x; this.velocity_y = this.movedir.y; - if (this.waterlevel == WATERLEVEL_NONE - || time > PHYS_TELEPORT_TIME(this) - || PHYS_WATERJUMP_TIME(this) <= 0 - ) { + if (this.waterlevel == WATERLEVEL_NONE) { this.flags &= ~FL_WATERJUMP; - PHYS_TELEPORT_TIME(this) = 0; - PHYS_WATERJUMP_TIME(this) = 0; } } else if (MUTATOR_CALLHOOK(PM_Physics, this, maxspeed_mod, dt)) { // handled @@ -196,7 +191,7 @@ void sys_phys_simulate(entity this, float dt) if (this.com_phys_water) { // water jump only in certain situations // this mimics quakeworld code - if (this.com_in_jump && this.waterlevel == WATERLEVEL_SWIMMING && this.velocity_z >= -180 && !this.viewloc) { + if (this.com_in_jump && this.waterlevel == WATERLEVEL_SWIMMING && this.velocity_z >= -180 && !this.viewloc && !PHYS_FROZEN(this)) { vector yawangles = '0 1 0' * this.v_angle.y; vector forward, right, up; MAKE_VECTORS(yawangles, forward, right, up); @@ -222,7 +217,7 @@ void sys_phys_simulate(entity this, float dt) vector wishvel = forward * PHYS_CS(this).movement.x + right * PHYS_CS(this).movement.y + '0 0 1' * PHYS_CS(this).movement.z * (this.com_phys_vel_2d ? 0 : 1); - if (this.com_phys_water) { + if (this.com_phys_water && !PHYS_FROZEN(this)) { if (PHYS_INPUT_BUTTON_CROUCH(this)) { wishvel.z = -PHYS_MAXSPEED(this); } @@ -261,8 +256,7 @@ void sys_phys_simulate(entity this, float dt) float wishspeed = min(vlen(wishvel), this.com_phys_vel_max); if (this.com_phys_air) { - if ((IS_SVQC && time >= PHYS_TELEPORT_TIME(this)) - || (IS_CSQC && PHYS_WATERJUMP_TIME(this) <= 0)) { + if (!(this.flags & FL_WATERJUMP)) { // apply air speed limit float airaccelqw = PHYS_AIRACCEL_QW(this); float wishspeed0 = wishspeed; @@ -323,7 +317,7 @@ void sys_phys_simulate(entity this, float dt) if (this.com_phys_water) { wishspeed *= 0.7; - // if (PHYS_WATERJUMP_TIME(this) <= 0) // TODO: use + // if (!(this.flags & FL_WATERJUMP)) // TODO: use { // water friction float f = 1 - dt * PHYS_FRICTION(this); @@ -337,7 +331,7 @@ void sys_phys_simulate(entity this, float dt) } // holding jump button swims upward slowly - if (this.com_in_jump && !this.viewloc) { + if (this.com_in_jump && !this.viewloc && !PHYS_FROZEN(this)) { // was: // lava: 50 // slime: 80 @@ -407,7 +401,7 @@ void sys_phys_simulate(entity this, float dt) return; } - if (IS_CSQC ? PHYS_WATERJUMP_TIME(this) <= 0 : time >= PHYS_TELEPORT_TIME(this)) { + if (!(this.flags & FL_WATERJUMP)) { PM_Accelerate(this, dt, wishdir, wishspeed, wishspeed, this.com_phys_acc_rate, 1, 0, 0, 0); } }