X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fecs%2Fsystems%2Fphysics.qc;h=2fbb9d9d02862d1fe86712700987b759b96c8ae3;hb=991de5e6922cd3c283de56c3249624f0f1bfe767;hp=e6c2f7ccd8617e0087b19d0224d5e0760174cf3f;hpb=2183056a5b6e75d2e025aa6c718eeb6f87de31b6;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/ecs/systems/physics.qc b/qcsrc/ecs/systems/physics.qc index e6c2f7ccd..2fbb9d9d0 100644 --- a/qcsrc/ecs/systems/physics.qc +++ b/qcsrc/ecs/systems/physics.qc @@ -6,6 +6,8 @@ void sys_phys_simulate(entity this, float dt); void sys_phys_simulate_simple(entity this, float dt); +void sys_phys_postupdate(entity this); + void sys_phys_update(entity this, float dt) { if (!IS_CLIENT(this)) { @@ -43,12 +45,12 @@ void sys_phys_update(entity this, float dt) float maxspeed_mod = (!this.in_swamp) ? 1 : this.swamp_slowdown; // cvar("g_balance_swamp_moverate"); // conveyors: first fix velocity - if (this.conveyor.state) { this.velocity -= this.conveyor.movedir; } + if (this.conveyor.active) { this.velocity -= this.conveyor.movedir; } MUTATOR_CALLHOOK(PlayerPhysics, this, dt); if (!IS_PLAYER(this)) { sys_phys_spectator_control(this); - maxspeed_mod = this.spectatorspeed; + maxspeed_mod = STAT(SPECTATORSPEED, this); } sys_phys_fixspeed(this, maxspeed_mod); @@ -63,7 +65,8 @@ void sys_phys_update(entity this, float dt) // if(pointcontents(midpoint + '0 0 2') == CONTENT_WATER) // { this.velocity_z = 70; } } - goto end; + sys_phys_postupdate(this); + return; } PM_check_slick(this); @@ -108,6 +111,7 @@ void sys_phys_update(entity this, float dt) this.com_phys_water = true; sys_phys_simulate(this, dt); this.com_phys_water = false; + this.jumppadcount = 0; } else if (time < this.ladder_time) { this.com_phys_friction = PHYS_FRICTION(this); this.com_phys_vel_max = PHYS_MAXSPEED(this) * maxspeed_mod; @@ -152,10 +156,14 @@ void sys_phys_update(entity this, float dt) this.com_phys_air = false; } - LABEL(end) + sys_phys_postupdate(this); +} + +void sys_phys_postupdate(entity this) +{ if (IS_ONGROUND(this)) { this.lastground = time; } // conveyors: then break velocity again - if (this.conveyor.state) { this.velocity += this.conveyor.movedir; } + if (this.conveyor.active) { this.velocity += this.conveyor.movedir; } this.lastflags = this.flags; this.lastclassname = this.classname; @@ -185,8 +193,7 @@ void sys_phys_simulate(entity this, float dt) // this mimics quakeworld code if (this.com_in_jump && this.waterlevel == WATERLEVEL_SWIMMING && this.velocity_z >= -180 && !this.viewloc) { vector yawangles = '0 1 0' * this.v_angle.y; - makevectors(yawangles); - vector forward = v_forward; + MAKE_VECTORS_NEW(yawangles, forward, right, up); vector spot = this.origin + 24 * forward; spot_z += 8; traceline(spot, spot, MOVE_NOMONSTERS, this); @@ -202,10 +209,11 @@ void sys_phys_simulate(entity this, float dt) } } } - makevectors(vmul(this.v_angle, (this.com_phys_vel_2d ? '0 1 0' : '1 1 1'))); - // wishvel = v_forward * PHYS_CS(this).movement.x + v_right * PHYS_CS(this).movement.y + v_up * PHYS_CS(this).movement.z; - vector wishvel = v_forward * PHYS_CS(this).movement.x - + v_right * PHYS_CS(this).movement.y + + MAKE_VECTORS_NEW(vmul(this.v_angle, (this.com_phys_vel_2d ? '0 1 0' : '1 1 1')), forward, right, up); + // wishvel = forward * PHYS_CS(this).movement.x + right * PHYS_CS(this).movement.y + up * PHYS_CS(this).movement.z; + vector wishvel = forward * PHYS_CS(this).movement.x + + right * PHYS_CS(this).movement.y + '0 0 1' * PHYS_CS(this).movement.z * (this.com_phys_vel_2d ? 0 : 1); if (this.com_phys_water) { if (PHYS_INPUT_BUTTON_CROUCH(this)) {