X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fmenu%2Fxonotic%2Fdialog_settings_game_model.qc;h=b57d7cae8a8f536a643b67d25c1c7275a61801b6;hb=06a08d0c6b573f2562297147171aff3d990fa42d;hp=32955ba8f18dc6080faeedeba39d56bc917835ce;hpb=ee4a26c239e85351237b7c6b3deebe93fe372a15;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/menu/xonotic/dialog_settings_game_model.qc b/qcsrc/menu/xonotic/dialog_settings_game_model.qc index 32955ba8f..b57d7cae8 100644 --- a/qcsrc/menu/xonotic/dialog_settings_game_model.qc +++ b/qcsrc/menu/xonotic/dialog_settings_game_model.qc @@ -1,19 +1,10 @@ -#ifndef DIALOG_SETTINGS_GAME_MODEL_H -#define DIALOG_SETTINGS_GAME_MODEL_H -#include "tab.qc" -CLASS(XonoticGameModelSettingsTab, XonoticTab) - //METHOD(XonoticGameModelSettingsTab, toString, string(entity)) - METHOD(XonoticGameModelSettingsTab, fill, void(entity)) - METHOD(XonoticGameModelSettingsTab, showNotify, void(entity)) - ATTRIB(XonoticGameModelSettingsTab, title, string, _("Model")) - ATTRIB(XonoticGameModelSettingsTab, intendedWidth, float, 0.9) - ATTRIB(XonoticGameModelSettingsTab, rows, float, 13) - ATTRIB(XonoticGameModelSettingsTab, columns, float, 5) -ENDCLASS(XonoticGameModelSettingsTab) -entity makeXonoticGameModelSettingsTab(); -#endif +#include "dialog_settings_game_model.qh" + +#include "textlabel.qh" +#include "checkbox.qh" +#include "textslider.qh" +#include "slider.qh" -#ifdef IMPLEMENTATION void XonoticGameModelSettingsTab_showNotify(entity me) { loadAllCvars(me); @@ -59,7 +50,12 @@ void XonoticGameModelSettingsTab_fill(entity me) me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_forceplayermodels", _("Force player models to mine"))); me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_forceplayercolors", _("Force player colors to mine"))); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Force player colors to mine"))); + me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_forceplayercolors")); + e.addValue(e, _("Never"), "0"); + e.addValue(e, _("In non teamplay modes only"), "1"); + e.addValue(e, _("Always"), "2"); + e.configureXonoticTextSliderValues(e); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Body fading:"))); me.TD(me, 1, 2, e = makeXonoticSlider(0, 2, 0.2, "cl_deathglow")); @@ -73,4 +69,3 @@ void XonoticGameModelSettingsTab_fill(entity me) e.configureXonoticTextSliderValues(e); setDependent(e, "cl_gentle", 0, 0); } -#endif