X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fantilag.qh;h=c3be5553a946837a3f8e7960121fdc0d0681cb66;hb=69eda62d02bc02ff50547bad514af3f7ce487413;hp=555547d371dc730b4bcd110d137948f65423bd46;hpb=ba0988ca930f50286f8cf3b6c114ebc6584964af;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/antilag.qh b/qcsrc/server/antilag.qh index 555547d37..c3be5553a 100644 --- a/qcsrc/server/antilag.qh +++ b/qcsrc/server/antilag.qh @@ -1,92 +1,31 @@ -#ifndef ANTILAG_H -#define ANTILAG_H +#pragma once -#if defined(CSQC) -#elif defined(MENUQC) -#elif defined(SVQC) - #include "../common/util-pre.qh" - #include "sys-pre.qh" - #include "../dpdefs/progsdefs.qc" - #include "../dpdefs/dpextensions.qc" - #include "sys-post.qh" - #include "../warpzonelib/anglestransform.qh" - #include "../warpzonelib/mathlib.qh" - #include "../warpzonelib/common.qh" - #include "../warpzonelib/util_server.qh" - #include "../warpzonelib/server.qh" - #include "../common/constants.qh" - #include "../common/stats.qh" - #include "../common/teams.qh" - #include "../common/util.qh" - #include "../common/nades.qh" - #include "../common/buffs.qh" - #include "../common/test.qh" - #include "../common/counting.qh" - #include "../common/urllib.qh" - #include "../common/command/markup.qh" - #include "../common/command/rpn.qh" - #include "../common/command/generic.qh" - #include "../common/command/shared_defs.qh" - #include "../common/net_notice.qh" - #include "../common/animdecide.qh" - #include "../common/monsters/monsters.qh" - #include "../common/monsters/sv_monsters.qh" - #include "../common/monsters/spawn.qh" - #include "../common/weapons/config.qh" - #include "../common/weapons/weapons.qh" - #include "weapons/accuracy.qh" - #include "weapons/common.qh" - #include "weapons/csqcprojectile.qh" - #include "weapons/hitplot.qh" - #include "weapons/selection.qh" - #include "weapons/spawning.qh" - #include "weapons/throwing.qh" - #include "weapons/tracing.qh" - #include "weapons/weaponstats.qh" - #include "weapons/weaponsystem.qh" - #include "t_items.qh" - #include "autocvars.qh" - #include "constants.qh" - #include "defs.qh" - #include "../common/notifications.qh" - #include "../common/deathtypes.qh" - #include "mutators/mutators_include.qh" - #include "tturrets/include/turrets_early.qh" - #include "vehicles/vehicles_def.qh" - #include "campaign.qh" - #include "../common/campaign_common.qh" - #include "../common/mapinfo.qh" - #include "command/common.qh" - #include "command/banning.qh" - #include "command/radarmap.qh" - #include "command/vote.qh" - #include "command/getreplies.qh" - #include "command/cmd.qh" - #include "command/sv_cmd.qh" - #include "../common/csqcmodel_settings.qh" - #include "../csqcmodellib/common.qh" - #include "../csqcmodellib/sv_model.qh" - #include "anticheat.qh" - #include "cheats.qh" - #include "../common/playerstats.qh" - #include "portals.qh" - #include "g_hook.qh" - #include "scores.qh" - #include "spawnpoints.qh" - #include "mapvoting.qh" - #include "ipban.qh" - #include "race.qh" -#endif +void antilag_record(entity e, entity store, float t); +vector antilag_takebackorigin(entity e, entity store, float t); +void antilag_takeback(entity e, entity store, float t); +void antilag_restore(entity e, entity store); +void antilag_clear(entity e, entity store); -void antilag_record(entity e, float t); -vector antilag_takebackorigin(entity e, float t); -vector antilag_takebackavgvelocity(entity e, float t0, float t1); -void antilag_takeback(entity e, float t); -void antilag_restore(entity e); -void antilag_clear(entity e); +void antilag_takeback_all(entity ignore, float lag); +void antilag_restore_all(entity ignore); .float antilag_debug; -#define ANTILAG_LATENCY(e) min(0.4, e.ping * 0.001) +#define ANTILAG_LATENCY(e) min(0.4, CS(e).ping * 0.001) // add one ticrate? -#endif \ No newline at end of file + +/* +================== +traceline_antilag + +A version of traceline that must be used by SOLID_SLIDEBOX things that want to hit SOLID_CORPSE things with a trace attack +Additionally it moves players back into the past before the trace and restores them afterward. +================== +*/ +void tracebox_antilag_force_wz (entity source, vector v1, vector mi, vector ma, vector v2, float nomonst, entity forent, float lag, float wz); +void traceline_antilag_force (entity source, vector v1, vector v2, float nomonst, entity forent, float lag); +void traceline_antilag (entity source, vector v1, vector v2, float nomonst, entity forent, float lag); +void tracebox_antilag (entity source, vector v1, vector mi, vector ma, vector v2, float nomonst, entity forent, float lag); +void WarpZone_traceline_antilag_force (entity source, vector v1, vector v2, float nomonst, entity forent, float lag); +void WarpZone_traceline_antilag (entity source, vector v1, vector v2, float nomonst, entity forent, float lag); +void WarpZone_tracebox_antilag (entity source, vector v1, vector mi, vector ma, vector v2, float nomonst, entity forent, float lag);