X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=01de83c39c5689f1deb3b9b227bc81b1647291b6;hb=60c3f5e778bdfd84ee199e4a357fae567c6aaeb2;hp=3f8d6caf0d6d9e486988e30dcbe1b7b3325398cc;hpb=f896cf4c5da8e2f44fa45e57bb7bdc9a25bd2ad5;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 3f8d6caf0..01de83c39 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -1,3 +1,4 @@ +float autocvar__notarget; float autocvar__independent_players; float autocvar__campaign_index; string autocvar__campaign_name; @@ -60,7 +61,6 @@ float autocvar_bot_debug_goalstack; float autocvar_bot_wander_enable; float autocvar_captureleadlimit_override; #define autocvar_capturelimit_override cvar("capturelimit_override") -float autocvar_deathmatch_force_teamplay; #define autocvar_developer cvar("developer") float autocvar_developer_fteqccbugs; float autocvar_ekg; @@ -73,7 +73,6 @@ float autocvar_g_antilag_nudge; float autocvar_g_arena_maxspawned; float autocvar_g_arena_point_leadlimit; float autocvar_g_arena_point_limit; -float autocvar_g_arena_powerups; float autocvar_g_arena_roundbased; float autocvar_g_arena_warmup; float autocvar_g_assault; @@ -566,7 +565,6 @@ float autocvar_g_balance_powerup_strength_force; float autocvar_g_balance_powerup_strength_selfdamage; float autocvar_g_balance_powerup_strength_selfforce; float autocvar_g_balance_powerup_strength_time; -float autocvar_g_balance_powerup_timer; float autocvar_g_balance_rocketlauncher_ammo; float autocvar_g_balance_rocketlauncher_animtime; float autocvar_g_balance_rocketlauncher_damage; @@ -701,6 +699,7 @@ float autocvar_g_balance_uzi_burst_spread; float autocvar_g_balance_uzi_first; float autocvar_g_balance_uzi_first_ammo; float autocvar_g_balance_uzi_first_damage; +float autocvar_g_balance_uzi_first_headshotaddeddamage; float autocvar_g_balance_uzi_first_force; float autocvar_g_balance_uzi_first_refire; float autocvar_g_balance_uzi_first_spread; @@ -711,6 +710,7 @@ float autocvar_g_balance_uzi_spread_max; float autocvar_g_balance_uzi_spread_min; float autocvar_g_balance_uzi_sustained_ammo; float autocvar_g_balance_uzi_sustained_damage; +float autocvar_g_balance_uzi_sustained_headshotaddeddamage; float autocvar_g_balance_uzi_sustained_force; float autocvar_g_balance_uzi_sustained_refire; float autocvar_g_balance_uzi_sustained_spread; @@ -756,7 +756,6 @@ float autocvar_g_chat_flood_spl_team; float autocvar_g_chat_flood_spl_tell; float autocvar_g_chat_nospectators; float autocvar_g_chat_teamcolors; -float autocvar_g_ctf_allow_drop; float autocvar_g_ctf_captimerecord_always; float autocvar_g_ctf_capture_leadlimit; float autocvar_g_ctf_capture_limit; @@ -778,7 +777,6 @@ float autocvar_g_ctf_shield_max_ratio; float autocvar_g_ctf_shield_min_negscore; float autocvar_g_cts_finish_kill_delay; float autocvar_g_cts_selfdamage; -float autocvar_g_deathglow; float autocvar_g_debug_bot_commands; float autocvar_g_domination_default_teams; float autocvar_g_domination_disable_frags; @@ -924,10 +922,7 @@ float autocvar_g_player_alpha; float autocvar_g_player_brightness; float autocvar_g_playerclip_collisions; string autocvar_g_playerstats_uri; -float autocvar_g_playerstats_debug; -float autocvar_g_powerup_shield; -float autocvar_g_powerup_strength; -float autocvar_g_powerup_superhealth; +float autocvar_g_powerups; float autocvar_g_projectiles_damage; float autocvar_g_projectiles_newton_style; float autocvar_g_projectiles_newton_style_2_maxfactor; @@ -964,6 +959,7 @@ float autocvar_g_shootfromeye; string autocvar_g_shootfromfixedorigin; float autocvar_g_showweaponspawns; float autocvar_g_spawn_furthest; +float autocvar_g_spawn_useallspawns; float autocvar_g_spawnpoints_auto_move_out_of_solid; #define autocvar_g_spawnshieldtime cvar("g_spawnshieldtime") float autocvar_g_spawnsound; @@ -1057,12 +1053,12 @@ float autocvar_quit_when_empty; float autocvar_r_showbboxes; float autocvar_rescan_pending; float autocvar_samelevel; +string autocvar_sessionid; #define autocvar_skill cvar("skill") float autocvar_skill_auto; #define autocvar_slowmo cvar("slowmo") float autocvar_snd_soundradius; float autocvar_spawn_debug; -float autocvar_spawn_debugview; float autocvar_speedmeter; float autocvar_sv_accelerate; var float autocvar_sv_accuracy_data_share = 1; @@ -1080,6 +1076,8 @@ float autocvar_sv_airstrafeaccel_qw; float autocvar_sv_airstrafeaccelerate; float autocvar_sv_autoscreenshot; float autocvar_sv_cheats; +float autocvar_sv_clientcommand_antispam_time; +float autocvar_sv_clientcommand_antispam_count; float autocvar_sv_curl_serverpackages_auto; float autocvar_sv_db_saveasdump; float autocvar_sv_defaultcharacter; @@ -1128,13 +1126,6 @@ float autocvar_sv_maxairspeed; float autocvar_sv_maxairstrafespeed; float autocvar_sv_maxspeed; string autocvar_sv_motd; -string autocvar_sv_player_crouch_maxs; -string autocvar_sv_player_crouch_mins; -string autocvar_sv_player_crouch_viewoffset; -string autocvar_sv_player_headsize; -string autocvar_sv_player_maxs; -string autocvar_sv_player_mins; -string autocvar_sv_player_viewoffset; float autocvar_sv_player_jumpanim_minfall; float autocvar_sv_precacheplayermodels; float autocvar_sv_precacheweapons; @@ -1145,6 +1136,7 @@ float autocvar_sv_ready_restart_repeatable; float autocvar_sv_servermodelsonly; float autocvar_sv_spectate; float autocvar_sv_spectator_speed_multiplier; +float autocvar_sv_status_privacy; float autocvar_sv_stepheight; float autocvar_sv_stopspeed; float autocvar_sv_strengthsound_antispam_refire_threshold; @@ -1159,13 +1151,15 @@ float autocvar_sv_vote_call; float autocvar_sv_vote_change; string autocvar_sv_vote_commands; float autocvar_sv_vote_majority_factor; +float autocvar_sv_vote_majority_factor_of_voted; float autocvar_sv_vote_master; +float autocvar_sv_vote_master_callable; string autocvar_sv_vote_master_commands; string autocvar_sv_vote_master_password; +float autocvar_sv_vote_master_playerlimit; float autocvar_sv_vote_nospectators; string autocvar_sv_vote_only_commands; float autocvar_sv_vote_override_mostrecent; -float autocvar_sv_vote_simple_majority_factor; float autocvar_sv_vote_singlecount; float autocvar_sv_vote_stop; float autocvar_sv_vote_timeout; @@ -1199,3 +1193,18 @@ float autocvar_sv_gameplayfix_gravityunaffectedbyticrate; float autocvar_g_trueaim_minrange; float autocvar_g_debug_defaultsounds; float autocvar_g_loituma; +float autocvar_g_grab_range; +float autocvar_g_sandbox_info; +float autocvar_g_sandbox_readonly; +string autocvar_g_sandbox_storage_name; +float autocvar_g_sandbox_storage_autosave; +float autocvar_g_sandbox_storage_autoload; +float autocvar_g_sandbox_editor_flood; +float autocvar_g_sandbox_editor_maxobjects; +float autocvar_g_sandbox_editor_free; +float autocvar_g_sandbox_editor_distance_spawn; +float autocvar_g_sandbox_editor_distance_edit; +float autocvar_g_sandbox_object_scale_min; +float autocvar_g_sandbox_object_scale_max; +float autocvar_g_sandbox_object_material_velocity_min; +float autocvar_g_sandbox_object_material_velocity_factor;