X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=274b8be90b0a22187b319f340943b9e2b6c134f4;hb=e2206feb6fec163ffee9c87d50d8d9580393cd88;hp=4b71e28e8b4e74153e93bbf5c07f8a2497b9c692;hpb=a568545ed787883224aa1cff980bd5b50a661edc;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 4b71e28e8..274b8be90 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -91,7 +91,8 @@ float autocvar_g_balance_selfdamagepercent; float autocvar_g_ballistics_density_corpse; float autocvar_g_ballistics_density_player; float autocvar_g_ballistics_mindistance; -bool autocvar_g_ballistics_penetrate_clips; +bool autocvar_g_ballistics_penetrate_clips = true; +float autocvar_g_ballistics_solidpenetration_exponent = 0.25; float autocvar_g_ban_default_bantime; float autocvar_g_ban_default_masksize; float autocvar_g_ban_sync_interval; @@ -157,6 +158,7 @@ bool autocvar_g_maplist_votable_suggestions; bool autocvar_g_maplist_votable_suggestions_override_mostrecent; float autocvar_g_maplist_votable_timeout; bool autocvar_g_maplist_ignore_sizes; +bool autocvar_g_maplist_sizes_count_bots = true; int autocvar_g_maxplayers; float autocvar_g_maxplayers_spectator_blocktime; float autocvar_g_maxpushtime; @@ -298,7 +300,7 @@ string autocvar_sv_eventlog_files_namesuffix; bool autocvar_sv_eventlog_files_timestamps; float autocvar_sv_friction_on_land; var float autocvar_sv_friction_slick = 0.5; -float autocvar_sv_gameplayfix_q2airaccelerate; +float autocvar_sv_gameplayfix_q2airaccelerate = 1; int autocvar_sv_gentle; #define autocvar_sv_gravity cvar("sv_gravity") string autocvar_sv_intermission_cdtrack; @@ -372,8 +374,8 @@ float autocvar_timelimit_overtime; int autocvar_timelimit_overtimes; float autocvar_timelimit_suddendeath; #define autocvar_utf8_enable cvar("utf8_enable") -float autocvar_sv_gameplayfix_gravityunaffectedbyticrate; -bool autocvar_sv_gameplayfix_upwardvelocityclearsongroundflag; +bool autocvar_sv_gameplayfix_gravityunaffectedbyticrate = true; +bool autocvar_sv_gameplayfix_upwardvelocityclearsongroundflag = true; float autocvar_g_trueaim_minrange; float autocvar_g_grab_range; int autocvar_g_max_info_autoscreenshot;