X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=72558a443f0fa9f259c11fbed06201f8908a4084;hb=fd863d10db16c9b3ec9e92c4d8c14eb3dc0b09ca;hp=e72cc4c0263a96b89027d6f235cd01bf54c87716;hpb=878134b97de34ef43a71b2e2a6d4c5d118b14523;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index e72cc4c02..72558a443 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -139,7 +139,6 @@ float autocvar_g_balance_crylink_primary_joinexplode_edgedamage; float autocvar_g_balance_crylink_primary_joinexplode_force; float autocvar_g_balance_crylink_primary_joinexplode_radius; float autocvar_g_balance_crylink_primary_joinspread; -float autocvar_g_balance_crylink_primary_jointime; float autocvar_g_balance_crylink_primary_linkexplode; float autocvar_g_balance_crylink_primary_middle_fadetime; float autocvar_g_balance_crylink_primary_middle_lifetime; @@ -165,7 +164,6 @@ float autocvar_g_balance_crylink_secondary_joinexplode_edgedamage; float autocvar_g_balance_crylink_secondary_joinexplode_force; float autocvar_g_balance_crylink_secondary_joinexplode_radius; float autocvar_g_balance_crylink_secondary_joinspread; -float autocvar_g_balance_crylink_secondary_jointime; float autocvar_g_balance_crylink_secondary_line_fadetime; float autocvar_g_balance_crylink_secondary_line_lifetime; float autocvar_g_balance_crylink_secondary_linkexplode; @@ -732,6 +730,7 @@ float autocvar_g_chat_teamcolors; float autocvar_g_chat_tellprivacy; float autocvar_g_ctf_allow_vehicle_carry; float autocvar_g_ctf_allow_vehicle_touch; +float autocvar_g_ctf_allow_monster_touch; float autocvar_g_ctf_throw; float autocvar_g_ctf_throw_angle_max; float autocvar_g_ctf_throw_angle_min; @@ -930,6 +929,7 @@ float autocvar_g_nix_with_laser; float autocvar_g_nix_with_powerups; float autocvar_g_nodepthtestitems; float autocvar_g_nodepthtestplayers; +float autocvar_g_norecoil; float autocvar_g_onslaught_cp_buildhealth; float autocvar_g_onslaught_cp_buildtime; float autocvar_g_onslaught_cp_health; @@ -1229,10 +1229,32 @@ float autocvar_physics_ode; float autocvar_g_physical_items; float autocvar_g_physical_items_damageforcescale; float autocvar_g_physical_items_reset; +float autocvar_g_monsters; +float autocvar_g_monsters_think_delay; +float autocvar_g_monsters_max; +float autocvar_g_monsters_max_perplayer; +float autocvar_g_monsters_target_range; +float autocvar_g_monsters_target_infront; +float autocvar_g_monsters_attack_range; +float autocvar_g_monsters_typefrag; +float autocvar_g_monsters_owners; +float autocvar_g_monsters_miniboss_chance; +float autocvar_g_monsters_miniboss_healthboost; +float autocvar_g_monsters_drop_time; +float autocvar_g_monsters_spawnshieldtime; +float autocvar_g_monsters_teams; +float autocvar_g_monsters_respawn_delay; +float autocvar_g_monsters_respawn; +float autocvar_g_monsters_armor_blockpercent; float autocvar_g_touchexplode_radius; float autocvar_g_touchexplode_damage; float autocvar_g_touchexplode_edgedamage; float autocvar_g_touchexplode_force; +float autocvar_g_invasion_round_timelimit; +#define autocvar_g_invasion_round_limit cvar("g_invasion_round_limit") +float autocvar_g_invasion_warmup; +float autocvar_g_invasion_monster_count; +float autocvar_g_invasion_zombies_only; #define autocvar_g_bloodloss cvar("g_bloodloss") float autocvar_g_random_gravity_negative_chance; float autocvar_g_random_gravity_min; @@ -1255,3 +1277,4 @@ float autocvar_g_nades_nade_newton_style; float autocvar_g_campcheck_damage; float autocvar_g_campcheck_distance; float autocvar_g_campcheck_interval; +float autocvar_g_jump_grunt;