X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=efb9f8c17a240cfdd5869f6a074a7cb15fd2383b;hb=2be39968eee26eaafc1099e9d72ccb2066b8414e;hp=1febc23d26801842d3f916d02357612009789d63;hpb=332b1bfac54491c16e6ef8a806fcc1d5dd768ef6;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 1febc23d2..efb9f8c17 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -75,8 +75,8 @@ float autocvar_g_arena_maxspawned; float autocvar_g_arena_point_leadlimit; float autocvar_g_arena_point_limit; float autocvar_g_arena_roundbased; +float autocvar_g_arena_round_timelimit; float autocvar_g_arena_warmup; -float autocvar_g_assault; float autocvar_g_balance_armor_blockpercent; float autocvar_g_balance_armor_limit; float autocvar_g_balance_armor_regen; @@ -709,6 +709,8 @@ float autocvar_g_ca_point_leadlimit; float autocvar_g_ca_point_limit; float autocvar_g_ca_round_timelimit; float autocvar_g_ca_spectate_enemies; +float autocvar_g_ca_teams; +float autocvar_g_ca_teams_override; float autocvar_g_ca_warmup; float autocvar_g_campaign; #define autocvar_g_campaign_forceteam cvar("g_campaign_forceteam") @@ -814,11 +816,15 @@ string autocvar_g_forced_team_pink; string autocvar_g_forced_team_red; string autocvar_g_forced_team_yellow; float autocvar_g_freezetag_frozen_force; +float autocvar_g_freezetag_frozen_maxtime; float autocvar_g_freezetag_point_leadlimit; float autocvar_g_freezetag_point_limit; float autocvar_g_freezetag_revive_extra_size; float autocvar_g_freezetag_revive_speed; float autocvar_g_freezetag_revive_clearspeed; +float autocvar_g_freezetag_round_timelimit; +float autocvar_g_freezetag_teams; +float autocvar_g_freezetag_teams_override; float autocvar_g_freezetag_warmup; #define autocvar_g_friendlyfire cvar("g_friendlyfire") #define autocvar_g_friendlyfire_virtual cvar("g_friendlyfire_virtual") @@ -861,6 +867,7 @@ float autocvar_g_keyhunt_teams; float autocvar_g_keyhunt_teams_override; float autocvar_g_lms_campcheck_damage; float autocvar_g_lms_campcheck_distance; +float autocvar_g_lms_extra_lives; float autocvar_g_lms_campcheck_interval; float autocvar_g_lms_join_anytime; float autocvar_g_lms_last_join; @@ -967,7 +974,6 @@ float autocvar_g_spawn_useallspawns; float autocvar_g_spawnpoints_auto_move_out_of_solid; #define autocvar_g_spawnshieldtime cvar("g_spawnshieldtime") float autocvar_g_spawnsound; -float autocvar_g_start_delay; #define autocvar_g_start_weapon_laser cvar("g_start_weapon_laser") float autocvar_g_tdm_team_spawns; float autocvar_g_tdm_teams; @@ -1222,3 +1228,7 @@ float autocvar_physics_ode; float autocvar_g_physical_items; float autocvar_g_physical_items_damageforcescale; float autocvar_g_physical_items_reset; +float autocvar_g_touchexplode_radius; +float autocvar_g_touchexplode_damage; +float autocvar_g_touchexplode_edgedamage; +float autocvar_g_touchexplode_force;