X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fbot%2Fdefault%2Fbot.qc;h=40afed17990b7e93c40e41e194b5893054c54911;hb=8e4957c252f8381e37f2a72e227797bf51e5cc2f;hp=0c4668f2f38d3c05eeb5b24e3ff8d44cb861d753;hpb=6106500d9562e3964f10a534b2721b35d764c995;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/bot/default/bot.qc b/qcsrc/server/bot/default/bot.qc index 0c4668f2f..40afed179 100644 --- a/qcsrc/server/bot/default/bot.qc +++ b/qcsrc/server/bot/default/bot.qc @@ -41,6 +41,8 @@ #include #include +STATIC_INIT(bot) { bot_calculate_stepheightvec(); } + // TODO: remove this function! its only purpose is to update these fields since bot_setnameandstuff is called before ClientState void bot_setclientfields(entity this) { @@ -213,13 +215,13 @@ void bot_setnameandstuff(entity this) prio = 6; - #define READSKILL(f, w, r) MACRO_BEGIN { \ + #define READSKILL(f, w, r) MACRO_BEGIN \ if(argv(prio) != "") \ this.f = stof(argv(prio)) * w; \ else \ this.f = (!autocvar_g_campaign) * (2 * random() - 1) * r * w; \ prio++; \ - } MACRO_END + MACRO_END //print(bot_name, ": ping=", argv(9), "\n"); READSKILL(havocbot_keyboardskill, 0.5, 0.5); // keyboard skill @@ -239,6 +241,9 @@ void bot_setnameandstuff(entity this) READSKILL(bot_thinkskill, 1, 0.5); // think skill READSKILL(bot_aiskill, 2, 0); // "ai" skill + if (file >= 0 && argv(prio) != "") + LOG_INFOF("^1Warning^7: too many parameters for bot %s, please check format of %s", bot_name, autocvar_bot_config_file); + this.bot_config_loaded = true; // this is really only a default, TeamBalance_JoinBestTeam is called later @@ -425,16 +430,15 @@ void bot_clientconnect(entity this) bot_setclientfields(this); } - if(this.bot_forced_team==1) - this.team = NUM_TEAM_1; - else if(this.bot_forced_team==2) - this.team = NUM_TEAM_2; - else if(this.bot_forced_team==3) - this.team = NUM_TEAM_3; - else if(this.bot_forced_team==4) - this.team = NUM_TEAM_4; + if (teamplay && Team_IsValidIndex(this.bot_forced_team)) + { + SetPlayerTeam(this, this.bot_forced_team, TEAM_CHANGE_MANUAL); + } else + { + this.bot_forced_team = 0; TeamBalance_JoinBestTeam(this); + } havocbot_setupbot(this); } @@ -576,9 +580,10 @@ void bot_calculate_stepheightvec() stepheightvec = autocvar_sv_stepheight * '0 0 1'; jumpheight_vec = (autocvar_sv_jumpvelocity ** 2) / (2 * autocvar_sv_gravity) * '0 0 1'; jumpstepheightvec = stepheightvec + jumpheight_vec * 0.85; // reduce it a bit to make the jumps easy + jumpheight_time = autocvar_sv_jumpvelocity / autocvar_sv_gravity; } -float bot_fixcount() +bool bot_fixcount() { int activerealplayers = 0; int realplayers = 0; @@ -602,6 +607,8 @@ float bot_fixcount() else if ((realplayers || autocvar_bot_join_empty || (currentbots > 0 && time < 5))) { int minplayers = max(0, floor(autocvar_minplayers)); + if (teamplay) + minplayers = max(0, floor(autocvar_minplayers_per_team) * AvailableTeams()); int minbots = max(0, floor(autocvar_bot_number)); // add bots to reach minplayers if needed @@ -609,7 +616,7 @@ float bot_fixcount() // cap bots to the max players allowed by the server int player_limit = GetPlayerLimit(); if(player_limit) - bots = min(bots, player_limit - activerealplayers); + bots = min(bots, max(player_limit - activerealplayers, 0)); bots = min(bots, maxclients - realplayers); if(bots > minbots) @@ -632,7 +639,7 @@ float bot_fixcount() return false; } } - while (currentbots > bots) + while (currentbots > bots && bots >= 0) bot_removenewest(); } @@ -750,7 +757,7 @@ void bot_serverframe() if(botframe_cachedwaypointlinks) { if(!botframe_loadedforcedlinks) - waypoint_load_links_hardwired(); + waypoint_load_hardwiredlinks(); } else {