X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcampaign.qc;h=e80769cc2783edabcca7b1952aafbb5f9b06a256;hb=f41f81f37e3ecf5a2d14f7bc7ffd7bbf09fff32e;hp=2c091d56e15f19bed4cda5890861ef29fae33db2;hpb=128cea32714586feb51b4a0d78a6bd4e35fef9f2;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/campaign.qc b/qcsrc/server/campaign.qc index 2c091d56e..e80769cc2 100644 --- a/qcsrc/server/campaign.qc +++ b/qcsrc/server/campaign.qc @@ -1,4 +1,7 @@ #include "campaign.qh" + +#include "defs.qh" + #include "cheats.qh" #include "miscfunctions.qh" #include "g_world.qh" @@ -22,7 +25,7 @@ float CampaignBailout(string s) cvar_string = cvar_string_normal; cvar_set = cvar_set_normal; cvar_set("g_campaign", "0"); - print("^4campaign initialization failed: ", s, "\n"); + LOG_INFO("^4campaign initialization failed: ", s); if(autocvar__campaign_testrun) error("CAMPAIGN FAIL AHAHAHAHAHAHAHAHAH))"); return 1; @@ -73,21 +76,25 @@ void CampaignPreInit() { float baseskill; string title; - if(autocvar_sv_cheats) - { - CampaignBailout("JOLLY CHEATS AHAHAHAHAHAHAH))"); - return; - } campaign_level = autocvar__campaign_index; campaign_name = strzone(autocvar__campaign_name); campaign_index_var = strzone(strcat("g_campaign", campaign_name, "_index")); CampaignFile_Load(campaign_level, 2); + if(campaign_entries < 1) { CampaignBailout("unknown map"); return; } + if(autocvar_sv_cheats) + { + MapInfo_SwitchGameType(MapInfo_Type_FromString(campaign_gametype[0])); + CampaignFile_Unload(); + CampaignBailout("JOLLY CHEATS AHAHAHAHAHAHAH))"); + return; + } + baseskill = autocvar_g_campaign_skill; baseskill = baseskill + campaign_botskill[0]; if(baseskill < 0) @@ -121,7 +128,6 @@ void CampaignPreInit() strunzone(title); } -string GetMapname(); void CampaignPostInit() { // now some sanity checks @@ -185,25 +191,16 @@ void CampaignSaveCvar(string cvarname, float value) void CampaignPreIntermission() { - entity head; - float won; - float lost; + int won = 0; + int lost = 0; string savevar; - won = lost = 0; - - head = findchain(classname, "player"); - while(head) - { - if(IS_REAL_CLIENT(head)) - { - if(head.winning) - won = won + 1; - else - lost = lost + 1; - } - head = head.chain; - } + FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), { + if(it.winning) + won += 1; + else + lost += 1; + }); if(autocvar__campaign_testrun) { @@ -266,7 +263,7 @@ void CampaignPostIntermission() if(campaign_won && campaign_entries < 2) { // last map won! - print("^2test run: campaign looks GOOD\n"); + LOG_DEBUG("^2test run: campaign looks GOOD"); localcmd("togglemenu 1\n"); CampaignFile_Unload(); return;