X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcheats.qc;h=b82b19a4a7f3a9593e20c556a41ccc27c14562df;hb=d2c546578368124439ea8ea2710eb0348aa10e8c;hp=cdad6d9fea184ca1a8aaa5d484b9cf476b38bedc;hpb=f2741730af3cbdb03dc3a3e1bd10c1b881f5a75d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/cheats.qc b/qcsrc/server/cheats.qc index cdad6d9fe..b82b19a4a 100644 --- a/qcsrc/server/cheats.qc +++ b/qcsrc/server/cheats.qc @@ -12,6 +12,8 @@ #include "../common/deathtypes/all.qh" #include "../common/util.qh" +#include + #include "../common/monsters/all.qh" #include "../common/weapons/all.qh" @@ -25,17 +27,15 @@ #include "../lib/warpzone/anglestransform.qh" #include "../lib/warpzone/util_server.qh" -void CopyBody(float keepvelocity); +void CopyBody(entity this, float keepvelocity); #ifdef NOCHEATS -float CheatImpulse(float i) { return 0; } +float CheatImpulse(int imp) { return 0; } float CheatCommand(float argc) { return 0; } float CheatFrame() { return 0; } void CheatInit() { cheatcount_total = world.cheatcount; } void CheatShutdown() { } -void CheatInitClient() { } -void CheatShutdownClient() { } void Drag_MoveDrag(entity from, entity to) { } #else @@ -54,18 +54,10 @@ void CheatShutdown() { } -void CheatInitClient() -{ -} - -void CheatShutdownClient() -{ -} - float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking {SELFPARAM(); // dead people cannot cheat - if(self.deadflag != DEAD_NO) + if(IS_DEAD(self)) return 0; if(gamestart_sv_cheats < 2 && !IS_PLAYER(self)) return 0; @@ -139,10 +131,10 @@ spawnfunc(info_autoscreenshot) // this one just has to exist } -float CheatImpulse(float i) +float CheatImpulse(int imp) {SELFPARAM(); BEGIN_CHEAT_FUNCTION(); - switch(i) + switch(imp) { entity e, e2; @@ -174,26 +166,26 @@ float CheatImpulse(float i) self.personal.teleport_time = time; break; // this part itself doesn't cheat, so let's not count this case CHIMPULSE_CLONE_MOVING.impulse: - IS_CHEAT(i, 0, 0); + IS_CHEAT(imp, 0, 0); makevectors (self.v_angle); self.velocity = self.velocity + v_forward * 300; - CopyBody(1); + CopyBody(self, 1); self.lip += 1; self.velocity = self.velocity - v_forward * 300; DID_CHEAT(); break; case CHIMPULSE_CLONE_STANDING.impulse: - IS_CHEAT(i, 0, 0); - CopyBody(0); + IS_CHEAT(imp, 0, 0); + CopyBody(self, 0); self.lip += 1; DID_CHEAT(); break; case CHIMPULSE_GIVE_ALL.impulse: - IS_CHEAT(i, 0, 0); + IS_CHEAT(imp, 0, 0); CheatCommand(tokenize_console("give all")); break; // already counted as cheat case CHIMPULSE_SPEEDRUN.impulse: - IS_CHEAT(i, 0, 0); + IS_CHEAT(imp, 0, 0); if(self.personal) { self.speedrunning = true; @@ -233,13 +225,13 @@ float CheatImpulse(float i) DID_CHEAT(); break; } - if(self.deadflag != DEAD_NO) + if(IS_DEAD(self)) sprint(self, "UR DEAD AHAHAH))\n"); else sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n"); break; case CHIMPULSE_TELEPORT.impulse: - IS_CHEAT(i, 0, 0); + IS_CHEAT(imp, 0, 0); if(self.movetype == MOVETYPE_NOCLIP) { e = find(world, classname, "info_autoscreenshot"); @@ -268,12 +260,9 @@ float CheatImpulse(float i) sprint(self, "Emergency teleport could not find a good location, forget it!\n"); break; case CHIMPULSE_R00T.impulse: - IS_CHEAT(i, 0, 0); + IS_CHEAT(imp, 0, 0); RandomSelection_Init(); - FOR_EACH_PLAYER(e) - if(e.deadflag == DEAD_NO) - if(DIFF_TEAM(e, self)) - RandomSelection_Add(e, 0, string_null, 1, 1); + FOREACH_CLIENT(IS_PLAYER(it) && !IS_DEAD(it) && DIFF_TEAM(it, self), LAMBDA(RandomSelection_Add(it, 0, string_null, 1, 1))); if(RandomSelection_chosen_ent) e = RandomSelection_chosen_ent; else @@ -456,7 +445,7 @@ float CheatCommand(float argc) e.nextthink = time; e.solid = 0; // nothing special setmodel(e, MDL_MARKER); - setsize(e, PL_MIN, PL_MAX); + setsize(e, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL)); e.skin = 2; if(argc == 3) e.cnt = stof(argv(1)); @@ -792,7 +781,7 @@ float Drag(float force_allow_pick, float ischeat) default: if(Drag_IsDragging(self)) { - if(self.BUTTON_DRAG) + if(PHYS_INPUT_BUTTON_DRAG(self)) { if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18) { @@ -824,7 +813,7 @@ float Drag(float force_allow_pick, float ischeat) else { if(Drag_CanDrag(self)) - if(self.BUTTON_DRAG) + if(PHYS_INPUT_BUTTON_DRAG(self)) { crosshair_trace_plusvisibletriggers(self); entity e = trace_ent; @@ -888,7 +877,7 @@ void Drag_Begin(entity dragger, entity draggee, vector touchpoint) draggee.draggravity = draggee.gravity; draggee.movetype = MOVETYPE_WALK; draggee.gravity = 0.00001; - draggee.flags &= ~FL_ONGROUND; + UNSET_ONGROUND(draggee); draggee.draggedby = dragger; dragger.dragentity = draggee; @@ -932,7 +921,7 @@ void Drag_Finish(entity dragger) if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32)) { draggee.velocity = '0 0 0'; - draggee.flags |= FL_ONGROUND; // floating items are FUN + SET_ONGROUND(draggee); // floating items are FUN } } @@ -993,7 +982,7 @@ void Drag_Update(entity dragger) entity draggee; draggee = dragger.dragentity; - draggee.flags &= ~FL_ONGROUND; + UNSET_ONGROUND(draggee); curorigin = gettaginfo(draggee, 0); curorigin = curorigin + v_forward * dragger.draglocalvector.x + v_right * dragger.draglocalvector.y + v_up * dragger.draglocalvector.z; @@ -1026,7 +1015,7 @@ void Drag_Update(entity dragger) float Drag_CanDrag(entity dragger) { - return (dragger.deadflag == DEAD_NO) || (IS_PLAYER(dragger)); + return (!IS_DEAD(dragger)) || (IS_PLAYER(dragger)); } float Drag_IsDragging(entity dragger)