X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcl_client.qc;h=7644895d0dc82a40fd23ea258167b2f6a498f028;hb=f28b18141d51b2aa60964a30c39322ec130e3817;hp=93ee2a6a7edd2b99dd1911bd355f850bd251ec84;hpb=e4f4cbd6b25ecb059604968b57ee4d014968e48b;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index 93ee2a6a7..7644895d0 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -1,6 +1,3 @@ -void race_send_recordtime(float msg); -void race_SendRankings(float pos, float prevpos, float del, float msg); - void send_CSQC_teamnagger() { WriteByte(MSG_BROADCAST, SVC_TEMPENTITY); WriteByte(MSG_BROADCAST, TE_CSQC_TEAMNAGGER); @@ -140,7 +137,8 @@ void PutObserverInServer (void) { entity spot; self.hud = HUD_NORMAL; - race_PreSpawnObserver(); + + if(IS_PLAYER(self)) { pointparticles(particleeffectnum("spawn_event_neutral"), self.origin, '0 0 0', 1); } spot = SelectSpawnPoint (TRUE); if(!spot) @@ -154,20 +152,14 @@ void PutObserverInServer (void) WriteEntity(MSG_ONE, self); } - if((g_race && g_race_qualifying) || g_cts) - { - if(PlayerScore_Add(self, SP_RACE_FASTEST, 0)) - self.frags = FRAGS_LMS_LOSER; - else - self.frags = FRAGS_SPECTATOR; - } - else - self.frags = FRAGS_SPECTATOR; + self.frags = FRAGS_SPECTATOR; MUTATOR_CALLHOOK(MakePlayerObserver); Portal_ClearAll(self); + Unfreeze(self); + if(self.alivetime) { if(!warmup_stage) @@ -186,6 +178,8 @@ void PutObserverInServer (void) if(self.killcount != -666) { Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_SPECTATE, self.netname); + if(autocvar_g_chat_nospectators == 1 || (cvar("g_warmup") && !(warmup_stage || gameover) && autocvar_g_chat_nospectators == 2)) + Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_CHAT_NOSPECTATORS); if(self.just_joined == FALSE) { LogTeamchange(self.playerid, -1, 4); @@ -237,6 +231,7 @@ void PutObserverInServer (void) self.angles_z = 0; self.fixangle = TRUE; self.crouch = FALSE; + self.revival_time = 0; setorigin (self, (spot.origin + PL_VIEW_OFS)); // offset it so that the spectator spawns higher off the ground, looks better this way self.prevorigin = self.origin; @@ -281,7 +276,7 @@ void FixPlayermodel() if(teamplay) { string s; - s = Team_ColorName_Lower(self.team); + s = Static_Team_ColorName_Lower(self.team); if(s != "neutral") { defaultmodel = cvar_string(strcat("sv_defaultplayermodel_", s)); @@ -389,8 +384,6 @@ void PutClientInServer (void) if(self.team < 0) JoinBestTeam(self, FALSE, TRUE); - race_PreSpawn(); - spot = SelectSpawnPoint (FALSE); if(!spot) { @@ -510,6 +503,8 @@ void PutClientInServer (void) self.angles = spot.angles; self.angles_z = 0; // never spawn tilted even if the spot says to + if(IS_BOT_CLIENT(self)) + self.v_angle = self.angles; self.fixangle = TRUE; // turn this way immediately self.velocity = '0 0 0'; self.avelocity = '0 0 0'; @@ -517,11 +512,15 @@ void PutClientInServer (void) self.punchvector = '0 0 0'; self.oldvelocity = self.velocity; self.fire_endtime = -1; + self.revival_time = 0; entity spawnevent = spawn(); spawnevent.owner = self; Net_LinkEntity(spawnevent, FALSE, 0.5, SpawnEvent_Send); + // Cut off any still running player sounds. + stopsound(self, CH_PLAYER_SINGLE); + self.model = ""; FixPlayermodel(); self.drawonlytoclient = world; @@ -541,6 +540,9 @@ void PutClientInServer (void) self.event_damage = PlayerDamage; self.bot_attack = TRUE; + self.monster_attack = TRUE; + + self.spider_slowness = 0; self.statdraintime = time + 5; self.BUTTON_ATCK = self.BUTTON_JUMP = self.BUTTON_ATCK2 = 0; @@ -557,8 +559,6 @@ void PutClientInServer (void) self.speedrunning = FALSE; - race_PostSpawn(spot); - //stuffcmd(self, "chase_active 0"); //stuffcmd(self, "set viewsize $tmpviewsize \n"); @@ -587,6 +587,8 @@ void PutClientInServer (void) activator = world; self = oldself; + Unfreeze(self); + spawn_spot = spot; MUTATOR_CALLHOOK(PlayerSpawn); @@ -936,7 +938,7 @@ void ClientKill (void) { if(gameover) return; if(self.player_blocked) return; - if(self.freezetag_frozen) return; + if(self.frozen) return; ClientKill_TeamChange(0); } @@ -1052,8 +1054,6 @@ void ClientConnect (void) anticheat_init(); - race_PreSpawnObserver(); - // identify the right forced team if(autocvar_g_campaign) { @@ -1204,27 +1204,7 @@ void ClientConnect (void) else self.hitplotfh = -1; - if(g_race || g_cts) { - string rr; - if(g_cts) - rr = CTS_RECORD; - else - rr = RACE_RECORD; - - msg_entity = self; - race_send_recordtime(MSG_ONE); - race_send_speedaward(MSG_ONE); - - speedaward_alltimebest = stof(db_get(ServerProgsDB, strcat(GetMapname(), rr, "speed/speed"))); - speedaward_alltimebest_holder = uid2name(db_get(ServerProgsDB, strcat(GetMapname(), rr, "speed/crypto_idfp"))); - race_send_speedaward_alltimebest(MSG_ONE); - - float i; - for (i = 1; i <= RANKINGS_CNT; ++i) { - race_SendRankings(i, 0, 0, MSG_ONE); - } - } - else if(autocvar_sv_teamnagger && !(autocvar_bot_vs_human && (c3==-1 && c4==-1)) && !g_ca) // teamnagger is currently bad for ca + if(autocvar_sv_teamnagger && !(autocvar_bot_vs_human && (c3==-1 && c4==-1)) && !g_ca && !g_cts && !g_race) // teamnagger is currently bad for ca, race & cts send_CSQC_teamnagger(); CheatInitClient(); @@ -1258,6 +1238,8 @@ void ClientDisconnect (void) return; } + if(IS_PLAYER(self)) { pointparticles(particleeffectnum("spawn_event_neutral"), self.origin, '0 0 0', 1); } + PlayerStats_AddGlobalInfo(self); CheatShutdownClient(); @@ -1287,6 +1269,8 @@ void ClientDisconnect (void) Portal_ClearAll(self); + Unfreeze(self); + RemoveGrapplingHook(self); // Here, everything has been done that requires this player to be a client. @@ -1420,7 +1404,7 @@ void player_powerups (void) // add a way to see what the items were BEFORE all of these checks for the mutator hook olditems = self.items; - if((self.items & IT_USING_JETPACK) && !self.deadflag) + if((self.items & IT_USING_JETPACK) && !self.deadflag && !gameover) self.modelflags |= MF_ROCKET; else self.modelflags &= ~MF_ROCKET; @@ -1580,44 +1564,52 @@ float CalcRotRegen(float current, float regenstable, float regenfactor, float re void player_regen (void) { - float minh, mina, minf, maxh, maxa, maxf, limith, limita, limitf, max_mod, regen_mod, rot_mod, limit_mod; - maxh = autocvar_g_balance_health_rotstable; - maxa = autocvar_g_balance_armor_rotstable; - maxf = autocvar_g_balance_fuel_rotstable; - minh = autocvar_g_balance_health_regenstable; - mina = autocvar_g_balance_armor_regenstable; - minf = autocvar_g_balance_fuel_regenstable; - limith = autocvar_g_balance_health_limit; - limita = autocvar_g_balance_armor_limit; - limitf = autocvar_g_balance_fuel_limit; - + float max_mod, regen_mod, rot_mod, limit_mod; max_mod = regen_mod = rot_mod = limit_mod = 1; + regen_mod_max = max_mod; + regen_mod_regen = regen_mod; + regen_mod_rot = rot_mod; + regen_mod_limit = limit_mod; + if(!MUTATOR_CALLHOOK(PlayerRegen)) + if(!self.frozen) + { + float minh, mina, maxh, maxa, limith, limita; + maxh = autocvar_g_balance_health_rotstable; + maxa = autocvar_g_balance_armor_rotstable; + minh = autocvar_g_balance_health_regenstable; + mina = autocvar_g_balance_armor_regenstable; + limith = autocvar_g_balance_health_limit; + limita = autocvar_g_balance_armor_limit; + + max_mod = regen_mod_max; + regen_mod = regen_mod_regen; + rot_mod = regen_mod_rot; + limit_mod = regen_mod_limit; + + maxh = maxh * max_mod; + minh = minh * max_mod; + limith = limith * limit_mod; + limita = limita * limit_mod; - maxh = maxh * max_mod; - //maxa = maxa * max_mod; - //maxf = maxf * max_mod; - minh = minh * max_mod; - //mina = mina * max_mod; - //minf = minf * max_mod; - limith = limith * limit_mod; - limita = limita * limit_mod; - //limitf = limitf * limit_mod; - - if(g_ca) - rot_mod = 0; - - if (!g_minstagib && !g_ca && (!g_lms || autocvar_g_lms_regenerate)) - { self.armorvalue = CalcRotRegen(self.armorvalue, mina, autocvar_g_balance_armor_regen, autocvar_g_balance_armor_regenlinear, regen_mod * frametime * (time > self.pauseregen_finished), maxa, autocvar_g_balance_armor_rot, autocvar_g_balance_armor_rotlinear, rot_mod * frametime * (time > self.pauserotarmor_finished), limita); self.health = CalcRotRegen(self.health, minh, autocvar_g_balance_health_regen, autocvar_g_balance_health_regenlinear, regen_mod * frametime * (time > self.pauseregen_finished), maxh, autocvar_g_balance_health_rot, autocvar_g_balance_health_rotlinear, rot_mod * frametime * (time > self.pauserothealth_finished), limith); - - // if player rotted to death... die! - if(self.health < 1) - self.event_damage(self, self, 1, DEATH_ROT, self.origin, '0 0 0'); } + // if player rotted to death... die! + // check this outside above checks, as player may still be able to rot to death + if(self.health < 1) + self.event_damage(self, self, 1, DEATH_ROT, self.origin, '0 0 0'); + if (!(self.items & IT_UNLIMITED_WEAPON_AMMO)) - self.ammo_fuel = CalcRotRegen(self.ammo_fuel, minf, autocvar_g_balance_fuel_regen, autocvar_g_balance_fuel_regenlinear, regen_mod * frametime * (time > self.pauseregen_finished) * ((self.items & IT_FUEL_REGEN) != 0), maxf, autocvar_g_balance_fuel_rot, autocvar_g_balance_fuel_rotlinear, rot_mod * frametime * (time > self.pauserotfuel_finished), limitf); + { + float minf, maxf, limitf; + + maxf = autocvar_g_balance_fuel_rotstable; + minf = autocvar_g_balance_fuel_regenstable; + limitf = autocvar_g_balance_fuel_limit; + + self.ammo_fuel = CalcRotRegen(self.ammo_fuel, minf, autocvar_g_balance_fuel_regen, autocvar_g_balance_fuel_regenlinear, frametime * (time > self.pauseregen_finished) * ((self.items & IT_FUEL_REGEN) != 0), maxf, autocvar_g_balance_fuel_rot, autocvar_g_balance_fuel_rotlinear, frametime * (time > self.pauserotfuel_finished), limitf); + } } float zoomstate_set; @@ -1728,6 +1720,8 @@ void SpectateCopy(entity spectatee) { self.dmg_inflictor = spectatee.dmg_inflictor; self.v_angle = spectatee.v_angle; self.angles = spectatee.v_angle; + self.frozen = spectatee.frozen; + self.revive_progress = spectatee.revive_progress; if(!self.BUTTON_USE) self.fixangle = TRUE; setorigin(self, spectatee.origin); @@ -1933,6 +1927,7 @@ void LeaveSpectatorMode() if(!teamplay || autocvar_g_campaign || autocvar_g_balance_teams || (self.wasplayer && autocvar_g_changeteam_banned) || self.team_forced > 0) { self.classname = "player"; + nades_RemoveBonus(self); if(autocvar_g_campaign || autocvar_g_balance_teams) { JoinBestTeam(self, FALSE, TRUE); } @@ -2238,6 +2233,30 @@ void PlayerPreThink (void) return; #endif + if(self.frozen == 2) + { + self.revive_progress = bound(0, self.revive_progress + frametime * self.revive_speed, 1); + self.health = max(1, self.revive_progress * start_health); + self.iceblock.alpha = bound(0.2, 1 - self.revive_progress, 1); + + if(self.revive_progress >= 1) + Unfreeze(self); + } + else if(self.frozen == 3) + { + self.revive_progress = bound(0, self.revive_progress - frametime * self.revive_speed, 1); + self.health = max(0, autocvar_g_nades_ice_health + (start_health-autocvar_g_nades_ice_health) * self.revive_progress ); + + if(self.health < 1) + { + if(self.vehicle) + vehicles_exit(VHEF_RELESE); + self.event_damage(self, self.frozen_by, 1, DEATH_NADE_ICE_FREEZE, self.origin, '0 0 0'); + } + else if ( self.revive_progress <= 0 ) + Unfreeze(self); + } + MUTATOR_CALLHOOK(PlayerPreThink); if(!self.cvar_cl_newusekeysupported) // FIXME remove this - it was a stupid idea to begin with, we can JUST use the button @@ -2362,7 +2381,7 @@ void PlayerPreThink (void) do_crouch = 0; if(self.vehicle) do_crouch = 0; - if(self.freezetag_frozen) + if(self.frozen) do_crouch = 0; if(self.weapon == WEP_SHOTGUN && self.weaponentity.wframe == WFRAME_FIRE2 && time < self.weapon_nextthink) do_crouch = 0; @@ -2422,6 +2441,9 @@ void PlayerPreThink (void) // secret status secrets_setstatus(); + // monsters status + monsters_setstatus(); + self.dmg_team = max(0, self.dmg_team - autocvar_g_teamdamage_resetspeed * frametime); //self.angles_y=self.v_angle_y + 90; // temp @@ -2449,8 +2471,6 @@ void PlayerPreThink (void) if(self.spectatee_status != oldspectatee_status) { ClientData_Touch(self); - if(g_race || g_cts) - race_InitSpectator(); } if(self.teamkill_soundtime) @@ -2609,22 +2629,5 @@ void PlayerPostThink (void) playerdemo_write(); - if((g_cts || g_race) && self.cvar_cl_allow_uidtracking == 1 && self.cvar_cl_allow_uid2name == 1) - { - if (!self.stored_netname) - self.stored_netname = strzone(uid2name(self.crypto_idfp)); - if(self.stored_netname != self.netname) - { - db_put(ServerProgsDB, strcat("/uid2name/", self.crypto_idfp), self.netname); - strunzone(self.stored_netname); - self.stored_netname = strzone(self.netname); - } - } - - /* - if(g_race) - dprintf("%f %.6f\n", time, race_GetFractionalLapCount(self)); - */ - CSQCMODEL_AUTOUPDATE(); }