X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcommand%2Fvote.qc;h=bb90536cf054f0c1cd3c878042add1b23c305071;hb=719b47d60479f233baa8719e66e73a60bff28176;hp=3e564e39ae93f055226d64ad8e3caf5b40e13fe0;hpb=f5689f55e2665c871cfabcee9f8534c482e2b79b;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/command/vote.qc b/qcsrc/server/command/vote.qc index 3e564e39a..bb90536cf 100644 --- a/qcsrc/server/command/vote.qc +++ b/qcsrc/server/command/vote.qc @@ -33,7 +33,7 @@ float Nagger_SendEntity(entity to, float sendflags) if(to.vote_selection == 0) nags |= 8; } - if(inWarmupStage) + if(warmup_stage) nags |= 16; if(sendflags & 64) @@ -43,7 +43,7 @@ float Nagger_SendEntity(entity to, float sendflags) nags |= 128; if(!(nags & 4)) // no vote called? send no string - nags &~= (64 | 128); + nags &= ~(64 | 128); WriteByte(MSG_ENTITY, nags); @@ -63,7 +63,7 @@ float Nagger_SendEntity(entity to, float sendflags) for(i = 1; i <= maxclients; i += 8) { for(f = 0, e = edict_num(i), b = 1; b < 256; b *= 2, e = nextent(e)) - if(clienttype(e) != CLIENTTYPE_REAL || e.ready) + if(!IS_REAL_CLIENT(e) || e.ready) f |= b; WriteByte(MSG_ENTITY, f); } @@ -191,10 +191,10 @@ void VoteCount(float first_count) vote_accept_count = vote_reject_count = vote_abstain_count = 0; float spectators_allowed = ((autocvar_sv_vote_nospectators != 2) - || ((autocvar_sv_vote_nospectators == 1) && (inWarmupStage || gameover)) + || ((autocvar_sv_vote_nospectators == 1) && (warmup_stage || gameover)) || (autocvar_sv_vote_nospectators == 0)); - float vote_player_count = 0, is_player, notvoters = 0; + float vote_player_count = 0, notvoters = 0; float vote_real_player_count = 0, vote_real_accept_count = 0; float vote_real_reject_count = 0, vote_real_abstain_count = 0; float vote_needed_of_voted, final_needed_votes; @@ -207,16 +207,14 @@ void VoteCount(float first_count) // add up all the votes from each connected client FOR_EACH_REALCLIENT(tmp_player) { - is_player = (tmp_player.classname == "player"); - ++vote_player_count; - if(is_player) { ++vote_real_player_count; } + if(IS_PLAYER(tmp_player)) { ++vote_real_player_count; } switch(tmp_player.vote_selection) { - case VOTE_SELECT_REJECT: { ++vote_reject_count; { if(is_player) ++vote_real_reject_count; } break; } - case VOTE_SELECT_ACCEPT: { ++vote_accept_count; { if(is_player) ++vote_real_reject_count; } break; } - case VOTE_SELECT_ABSTAIN: { ++vote_abstain_count; { if(is_player) ++vote_real_abstain_count; } break; } + case VOTE_SELECT_REJECT: { ++vote_reject_count; { if(IS_PLAYER(tmp_player)) ++vote_real_reject_count; } break; } + case VOTE_SELECT_ACCEPT: { ++vote_accept_count; { if(IS_PLAYER(tmp_player)) ++vote_real_reject_count; } break; } + case VOTE_SELECT_ABSTAIN: { ++vote_abstain_count; { if(IS_PLAYER(tmp_player)) ++vote_real_abstain_count; } break; } default: break; } } @@ -332,11 +330,8 @@ void reset_map(float dorespawn) race_ReadyRestart(); else MUTATOR_CALLHOOK(reset_map_global); - lms_lowest_lives = 999; - lms_next_place = player_count; - for(self = world; (self = nextent(self)); ) - if(clienttype(self) == CLIENTTYPE_NOTACLIENT) + if(IS_NOT_A_CLIENT(self)) { if(self.reset) { @@ -353,7 +348,7 @@ void reset_map(float dorespawn) // Waypoints and assault start come LAST for(self = world; (self = nextent(self)); ) - if(clienttype(self) == CLIENTTYPE_NOTACLIENT) + if(IS_NOT_A_CLIENT(self)) { if(self.reset2) { @@ -379,8 +374,6 @@ void reset_map(float dorespawn) //NEW: changed behaviour so that it prevents that previous spectators/observers suddenly spawn as players if (IS_PLAYER(self)) { //PlayerScore_Clear(self); - if(g_lms) - PlayerScore_Add(self, SP_LMS_LIVES, LMS_NewPlayerLives()); self.killcount = 0; //stop the player from moving so that he stands still once he gets respawned self.velocity = '0 0 0'; @@ -436,7 +429,7 @@ void ReadyRestart_force() restart_mapalreadyrestarted = 0; // reset this var, needed when cvar sv_ready_restart_repeatable is in use // disable the warmup global for the server - inWarmupStage = 0; // once the game is restarted the game is in match stage + warmup_stage = 0; // once the game is restarted the game is in match stage // reset the .ready status of all players (also spectators) FOR_EACH_REALCLIENT(tmp_player) { tmp_player.ready = 0; } @@ -675,6 +668,18 @@ float VoteCommand_parse(entity caller, string vote_command, string vote_list, fl first_command = argv(startpos); + /*dprint(sprintf("VoteCommand_parse(): Command: '%s', Length: %f.\n", + substring(vote_command, argv_start_index(startpos), strlen(vote_command) - argv_start_index(startpos)), + strlen(substring(vote_command, argv_start_index(startpos), strlen(vote_command) - argv_start_index(startpos))) + ));*/ + + if( + (autocvar_sv_vote_limit > 0) + && + (strlen(substring(vote_command, argv_start_index(startpos), strlen(vote_command) - argv_start_index(startpos))) > autocvar_sv_vote_limit) + ) + return FALSE; + if not(VoteCommand_checkinlist(first_command, vote_list)) return FALSE; @@ -773,7 +778,7 @@ void VoteCommand_call(float request, entity caller, float argc, string vote_comm case CMD_REQUEST_COMMAND: { float spectators_allowed = ((autocvar_sv_vote_nospectators != 2) - || ((autocvar_sv_vote_nospectators == 1) && inWarmupStage) + || ((autocvar_sv_vote_nospectators == 1) && warmup_stage) || (autocvar_sv_vote_nospectators == 0)); float tmp_playercount = 0; @@ -784,7 +789,7 @@ void VoteCommand_call(float request, entity caller, float argc, string vote_comm if not(autocvar_sv_vote_call || !caller) { print_to(caller, "^1Vote calling is not allowed."); } else if(!autocvar_sv_vote_gamestart && time < game_starttime) { print_to(caller, "^1Vote calling is not allowed before the match has started."); } else if(vote_called) { print_to(caller, "^1There is already a vote called."); } - else if(!spectators_allowed && (caller && (caller.classname != "player"))) { print_to(caller, "^1Only players can call a vote."); } + else if(!spectators_allowed && (caller && !IS_PLAYER(caller))) { print_to(caller, "^1Only players can call a vote."); } else if(timeout_status) { print_to(caller, "^1You can not call a vote while a timeout is active."); } else if(caller && (time < caller.vote_waittime)) { print_to(caller, strcat("^1You have to wait ^2", ftos(ceil(caller.vote_waittime - time)), "^1 seconds before you can again call a vote.")); } else if not(VoteCommand_checknasty(vote_command)) { print_to(caller, "^1Syntax error in command, see 'vhelp' for more info."); } @@ -878,12 +883,12 @@ void VoteCommand_master(float request, entity caller, float argc, string vote_co default: // calling a vote for master { float spectators_allowed = ((autocvar_sv_vote_nospectators != 2) - || ((autocvar_sv_vote_nospectators == 1) && inWarmupStage) + || ((autocvar_sv_vote_nospectators == 1) && warmup_stage) || (autocvar_sv_vote_nospectators == 0)); if not(autocvar_sv_vote_master_callable) { print_to(caller, "^1Vote to become vote master is not allowed."); } else if(vote_called) { print_to(caller, "^1There is already a vote called."); } - else if(!spectators_allowed && (caller && (caller.classname != "player"))) { print_to(caller, "^1Only players can call a vote."); } + else if(!spectators_allowed && (caller && !IS_PLAYER(caller))) { print_to(caller, "^1Only players can call a vote."); } else if(timeout_status) { print_to(caller, "^1You can not call a vote while a timeout is active."); } else // everything went okay, continue with creating vote @@ -1074,8 +1079,8 @@ void VoteCommand_(float request) void VoteCommand_macro_help(entity caller, float argc) { string command_origin = GetCommandPrefix(caller); - - if(argc == 2) // help display listing all commands + + if(argc == 2 || argv(2) == "help") // help display listing all commands { print_to(caller, "\nVoting commands:\n"); #define VOTE_COMMAND(name,function,description,assignment) \