X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fdefs.qh;h=d9f614357ce4a6b2bc240247965c36f353c3b413;hb=3018b03b7ad0decee85f2a659783d0b5309fe5a3;hp=11b915027c8b2deb3029a2370013a86d00ac05fe;hpb=63841ddfb9349787f6380b9e9e2606e6d7ed9eb6;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/defs.qh b/qcsrc/server/defs.qh index 11b915027..d9f614357 100644 --- a/qcsrc/server/defs.qh +++ b/qcsrc/server/defs.qh @@ -53,7 +53,6 @@ float server_is_dedicated; .float count; //.float cnt2; -.float play_time; .int respawn_flags; .float respawn_time; .float respawn_time_max; @@ -131,8 +130,6 @@ float intermission_running; float intermission_exittime; float alreadychangedlevel; -.float version; - // footstep interval .float nextstep; @@ -165,7 +162,7 @@ float default_weapon_alpha; .float cvar_cl_clippedspectating; .float cvar_cl_autoscreenshot; .float cvar_cl_jetpack_jump; -.float cvar_cl_movement_track_canjump = _STAT(MOVEVARS_CL_TRACK_CANJUMP); +.float cvar_cl_movement_track_canjump; .float cvar_cl_newusekeysupported; .string cvar_g_xonoticversion; @@ -179,8 +176,6 @@ float default_weapon_alpha; .float cvar_cl_allow_uidtracking; .string stored_netname; -.float version_nagtime; - string gamemode_name; float startitem_failed; @@ -191,7 +186,7 @@ void FixIntermissionClient(entity e); void FixClientCvars(entity e); // WEAPONTODO: remove this -WepSet weaponsInMap; +//WepSet weaponsInMap; #define weapons _STAT(WEAPONS) @@ -220,19 +215,17 @@ float TemporaryDB; .float team_saved; -float some_spawn_has_been_used; -float have_team_spawns; // 0 = no team spawns requested, -1 = team spawns requested but none found, 1 = team spawns requested and found -float have_team_spawns_forteam[17]; // 0 = this team has no spawns, 1 = this team has spawns; team 0 is the "no-team" +bool some_spawn_has_been_used; +int have_team_spawns; // 0 = no team spawns requested, -1 = team spawns requested but none found, 1 = team spawns requested and found +int have_team_spawns_forteams; // if Xth bit is 1 then team X has spawns else it has no spawns; team 0 is the "no-team" // set when showing a kill countdown .entity killindicator; -.float killindicator_teamchange; void Damage (entity targ, entity inflictor, entity attacker, float damage, int deathtype, vector hitloc, vector force); float lockteams; -.float parm_idlesince; float sv_maxidle; float sv_maxidle_spectatorsareidle; int sv_maxidle_slots; @@ -247,8 +240,6 @@ float next_pingtime; .float cvar_cl_voice_directional; .float cvar_cl_voice_directional_taunt_attenuation; -.float version_mismatch; - int autocvar__independent_players; bool independent_players; #define INDEPENDENT_PLAYERS (autocvar__independent_players ? (autocvar__independent_players > 0) : independent_players) @@ -265,8 +256,8 @@ string cvar_changes; string cvar_purechanges; float cvar_purechanges_count; -float game_starttime; //point in time when the countdown to game start is over -float round_starttime; //point in time when the countdown to round start is over +//float game_starttime; //point in time when the countdown to game start is over +//float round_starttime; //point in time when the countdown to round start is over void W_Porto_Remove (entity p); @@ -292,14 +283,12 @@ void ClientData_Touch(entity e); //vector debug_shotorg; // if non-zero, overrides the shot origin of all weapons -.float wasplayer; +.bool wasplayer; float servertime, serverprevtime, serverframetime; .float ammo_fuel; -.vector prevorigin; - //flood fields .float nickspamtime; // time of last nick change .float nickspamcount; @@ -479,3 +468,9 @@ STATIC_INIT(g_locations) { g_locations = IL_NEW(); } IntrusiveList g_saved_team; STATIC_INIT(g_saved_team) { g_saved_team = IL_NEW(); } + +IntrusiveList g_monster_targets; +STATIC_INIT(g_monster_targets) { g_monster_targets = IL_NEW(); } + +IntrusiveList g_pathlib_nodes; +STATIC_INIT(g_pathlib_nodes) { g_pathlib_nodes = IL_NEW(); }