X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Ffunc_breakable.qc;h=81e60afb3e506e86574e9a0a2fa4079880041ae5;hb=843a085dca954113bc0d04f99eddc919592fd6e7;hp=192e5cd7fb2e69f5b20b5708f4aec9af11224e28;hpb=6f4349956b11b36ba20e65e34d39b5029a5eb3ac;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/func_breakable.qc b/qcsrc/server/func_breakable.qc index 192e5cd7fb..81e60afb3e 100644 --- a/qcsrc/server/func_breakable.qc +++ b/qcsrc/server/func_breakable.qc @@ -37,7 +37,7 @@ void func_breakable_damage(entity inflictor, entity attacker, float damage, floa // func_breakable // - basically func_assault_destructible for general gameplay use // -void LaunchDebris (string debrisname, vector force) = +void LaunchDebris (string debrisname, vector force) { local entity dbr; @@ -65,7 +65,7 @@ void LaunchDebris (string debrisname, vector force) = if(dbr.damageforcescale) dbr.takedamage = DAMAGE_YES; SUB_SetFade(dbr, time + self.debristime + crandom() * self.debristimejitter, self.debrisfadetime); -}; +} void func_breakable_colormod() { @@ -83,7 +83,7 @@ void func_breakable_colormod() void func_breakable_look_destroyed() { - local float floor_z; + float floor_z; if(self.solid == SOLID_BSP) // in case a misc_follow moved me, save the current origin first self.dropped_origin = self.origin; @@ -167,7 +167,7 @@ void func_breakable_destroy() { sound (self, CH_TRIGGER, self.noise, VOL_BASE, ATTN_NORM); if(self.dmg) - RadiusDamage(self, activator, self.dmg, self.dmg_edge, self.dmg_radius, self, self.dmg_force, DEATH_HURTTRIGGER, world); + RadiusDamage(self, activator, self.dmg, self.dmg_edge, self.dmg_radius, self, world, self.dmg_force, DEATH_HURTTRIGGER, world); if(self.cnt) pointparticles(self.cnt, self.absmin * 0.5 + self.absmax * 0.5, '0 0 0', self.count);