X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fg_damage.qc;h=f4fe7615f424241c2ec09a3074a3bf7352f06d32;hb=434d788c7d53b9a857bc29c7c36d58770892ac53;hp=876ce8c65a27ec31b60d6ad504caacaa0d78a2dc;hpb=a57de583c5519f52114006290bc1ced6d36235b2;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/g_damage.qc b/qcsrc/server/g_damage.qc index 876ce8c65..f4fe7615f 100644 --- a/qcsrc/server/g_damage.qc +++ b/qcsrc/server/g_damage.qc @@ -55,6 +55,7 @@ float damage_headshotbonus; // bonus multiplier for head shots, set to 0 after u .float teamkill_soundtime; .entity teamkill_soundsource; .entity pusher; +.float istypefrag; .float taunt_soundtime; @@ -218,11 +219,6 @@ void GiveFrags (entity attacker, entity targ, float f, float deathtype) } f = 0; } - else if(g_ctf) - { - if(g_ctf_ignore_frags) - f = 0; - } } attacker.totalfrags += f; @@ -420,7 +416,7 @@ void Obituary (entity attacker, entity inflictor, entity targ, float deathtype) PlayerStats_Event(targ, PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM, 1); } - if(targ.BUTTON_CHAT) { + if(targ.istypefrag) { Send_CSQC_KillCenterprint(attacker, s, Obituary_ExtraFragInfo(targ), KILL_TYPEFRAG, MSG_KILL); Send_CSQC_KillCenterprint(targ, a, Obituary_ExtraFragInfo(attacker), KILL_TYPEFRAGGED, MSG_KILL); } else { @@ -442,14 +438,7 @@ void Obituary (entity attacker, entity inflictor, entity targ, float deathtype) Send_KillNotification(a, s, msg, deathtype, MSG_KILL); - if(g_ctf && targ.flagcarried) - { - UpdateFrags(attacker, ctf_score_value("score_kill")); - PlayerScore_Add(attacker, SP_CTF_FCKILLS, 1); - GiveFrags(attacker, targ, 0, deathtype); // for logging - } - else - GiveFrags(attacker, targ, 1, deathtype); + GiveFrags(attacker, targ, 1, deathtype); if (targ.killcount > 2) { Send_KillNotification(s, ftos(targ.killcount), a, KILL_END_SPREE, MSG_SPREE); @@ -457,10 +446,7 @@ void Obituary (entity attacker, entity inflictor, entity targ, float deathtype) attacker.killcount = attacker.killcount + 1; - if (attacker.killcount > 2) { - Send_KillNotification(a, ftos(attacker.killcount), "", KILL_SPREE, MSG_SPREE); - } - else if (attacker.killcount == 3) + if (attacker.killcount == 3) { Send_KillNotification(a, "", "", KILL_SPREE_3, MSG_SPREE); AnnounceTo(attacker, "03kills"); @@ -502,6 +488,9 @@ void Obituary (entity attacker, entity inflictor, entity targ, float deathtype) AnnounceTo(attacker, "30kills"); PlayerStats_Event(attacker, PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30, 1); } + else if (attacker.killcount > 2) { + Send_KillNotification(a, ftos(attacker.killcount), "", KILL_SPREE, MSG_SPREE); + } LogDeath("frag", deathtype, attacker, targ); } } @@ -647,11 +636,11 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, float if(autocvar_g_mirrordamage_virtual) { - vector v = healtharmor_applydamage(attacker.armorvalue, autocvar_g_balance_armor_blockpercent, mirrordamage); + vector v = healtharmor_applydamage(attacker.armorvalue, autocvar_g_balance_armor_blockpercent, mirrordamage); attacker.dmg_take += v_x; attacker.dmg_save += v_y; attacker.dmg_inflictor = inflictor; - mirrordamage = 0; + mirrordamage = v_z; // = 0, to make fteqcc stfu mirrorforce = 0; } @@ -763,15 +752,6 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, float damage = damage * autocvar_g_balance_selfdamagepercent; // Partial damage if the attacker hits himself } - // CTF: reduce damage/force - if(g_ctf) - if(targ == attacker) - if(targ.flagcarried) - { - damage = damage * autocvar_g_ctf_flagcarrier_selfdamage; - force = force * autocvar_g_ctf_flagcarrier_selfforce; - } - if(g_runematch) { // apply strength rune @@ -1282,9 +1262,9 @@ float Fire_AddDamage(entity e, entity o, float d, float t, float dt) // LEMMA: // Look at: - // totaldamage = min(mindamage + d, maxdamage * maxdps) + // totaldamage = min(mindamage + d, maxtime * maxdps) // We see: - // totaldamage <= maxdamage * maxdps + // totaldamage <= maxtime * maxdps // ==> totaldamage / maxdps <= maxtime. // We also see: // totaldamage / mindps = min(mindamage / mindps + d, maxtime * maxdps / mindps)