X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fg_hook.qc;h=71c32df3989edf357f88fe4e69cdba0d38bc61b9;hb=51841214cad4da54b91d5f8129bffa8f42c95eea;hp=4a3f3101ac663eaf3b92c0a31f27f97ac4ae5365;hpb=573cadc1c3fe8377499c3f6c8694255d907604dd;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/g_hook.qc b/qcsrc/server/g_hook.qc index 4a3f3101a..71c32df39 100644 --- a/qcsrc/server/g_hook.qc +++ b/qcsrc/server/g_hook.qc @@ -6,10 +6,9 @@ #include "weapons/selection.qh" #include "weapons/tracing.qh" #include "cl_player.qh" -#include "t_teleporters.qh" #include "command/common.qh" #include "round_handler.qh" -#include "vehicles/vehicle.qh" +#include "../common/vehicles/all.qh" #include "../common/constants.qh" #include "../common/util.qh" #include "../common/weapons/all.qh" @@ -91,7 +90,7 @@ void GrapplingHookReset(void) void GrapplingHookThink(); void GrapplingHook_Stop() { - pointparticles(particleeffectnum("grapple_impact"), self.origin, '0 0 0', 1); + Send_Effect("grapple_impact", self.origin, '0 0 0', 1); sound (self, CH_SHOTS, "weapons/hook_impact.wav", VOL_BASE, ATTEN_NORM); self.state = 1; @@ -316,7 +315,7 @@ void FireGrapplingHook (void) vector org; vector vs; - if(forbidWeaponUse()) return; + if(forbidWeaponUse(self)) return; if(self.vehicle) return; makevectors(self.v_angle); @@ -334,7 +333,7 @@ void FireGrapplingHook (void) tracebox(self.origin + self.view_ofs, '-3 -3 -3', '3 3 3', org, MOVE_NORMAL, self); org = trace_endpos; - pointparticles(particleeffectnum("grapple_muzzleflash"), org, '0 0 0', 1); + Send_Effect("grapple_muzzleflash", org, '0 0 0', 1); missile = WarpZone_RefSys_SpawnSameRefSys(self); missile.owner = missile.realowner = self; @@ -395,7 +394,7 @@ void FireGrapplingHook (void) void GrapplingHookFrame() { - if(g_grappling_hook && timeout_status != TIMEOUT_ACTIVE && self.weapon != WEP_HOOK) + if(g_grappling_hook && timeout_status != TIMEOUT_ACTIVE && self.weapon != WEP_HOOK.m_id) { // offhand hook controls if(self.BUTTON_HOOK) @@ -424,14 +423,14 @@ void GrapplingHookFrame() //self.hook_state &= ~HOOK_RELEASING; } } - else if(!g_grappling_hook && self.switchweapon != WEP_HOOK) + else if(!g_grappling_hook && self.switchweapon != WEP_HOOK.m_id) { if(self.BUTTON_HOOK && !self.hook_switchweapon) - W_SwitchWeapon(WEP_HOOK); + W_SwitchWeapon(WEP_HOOK.m_id); } self.hook_switchweapon = self.BUTTON_HOOK; - if(!g_grappling_hook && self.weapon != WEP_HOOK) + if(!g_grappling_hook && self.weapon != WEP_HOOK.m_id) { self.hook_state &= ~HOOK_FIRING; self.hook_state |= HOOK_REMOVING; @@ -493,11 +492,11 @@ void GrappleHookInit() } else { - WEP_ACTION(WEP_HOOK, WR_INIT); - hook_shotorigin[0] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK), false, false, 1); - hook_shotorigin[1] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK), false, false, 2); - hook_shotorigin[2] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK), false, false, 3); - hook_shotorigin[3] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK), false, false, 4); + WEP_ACTION(WEP_HOOK.m_id, WR_INIT); + hook_shotorigin[0] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK.m_id), false, false, 1); + hook_shotorigin[1] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK.m_id), false, false, 2); + hook_shotorigin[2] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK.m_id), false, false, 3); + hook_shotorigin[3] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK.m_id), false, false, 4); } }