X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fg_world.qc;h=a3bb6eb216e8677b4ae7add94f76dbee46188034;hb=5378847f6b3ac586b6319fdde288946b3c22ba8b;hp=2812da09d08cd5b6e26a3c9407bc43d17bdf3a3b;hpb=7e474d576080259e21690de30778b17029b5c0f2;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/g_world.qc b/qcsrc/server/g_world.qc index 2812da09d..5ccfc97cc 100644 --- a/qcsrc/server/g_world.qc +++ b/qcsrc/server/g_world.qc @@ -13,14 +13,16 @@ #include "g_hook.qh" #include "ipban.qh" #include "mapvoting.qh" -#include "mutators/_mod.qh" +#include #include "race.qh" #include "scores.qh" +#include "scores_rules.qh" #include "teamplay.qh" #include "weapons/weaponstats.qh" #include "../common/constants.qh" #include #include "../common/deathtypes/all.qh" +#include "../common/gamemodes/sv_rules.qh" #include "../common/mapinfo.qh" #include "../common/monsters/_mod.qh" #include "../common/monsters/sv_monsters.qh" @@ -30,8 +32,8 @@ #include "../common/playerstats.qh" #include "../common/stats.qh" #include "../common/teams.qh" -#include "../common/triggers/trigger/secret.qh" -#include "../common/triggers/target/music.qh" +#include "../common/mapobjects/trigger/secret.qh" +#include "../common/mapobjects/target/music.qh" #include "../common/util.qh" #include "../common/items/_mod.qh" #include @@ -91,9 +93,6 @@ const float SPAWNFLAG_NO_WAYPOINTS_FOR_ITEMS = 1; string redirection_target; float world_initialized; -string GetGametype(); -void ShuffleMaplist(); - void SetDefaultAlpha() { if (!MUTATOR_CALLHOOK(SetDefaultAlpha)) @@ -135,7 +134,7 @@ void GotoFirstMap(entity this) else { this.nextthink = time + 1; - LOG_INFO("Waiting for _sv_init being set to 1 by initialization scripts...\n"); + LOG_INFO("Waiting for _sv_init being set to 1 by initialization scripts..."); } } @@ -145,12 +144,8 @@ void cvar_changes_init() string k, v, d; float n, i, adding, pureadding; - if(cvar_changes) - strunzone(cvar_changes); - cvar_changes = string_null; - if(cvar_purechanges) - strunzone(cvar_purechanges); - cvar_purechanges = string_null; + strfree(cvar_changes); + strfree(cvar_purechanges); cvar_purechanges_count = 0; h = buf_create(); @@ -253,6 +248,7 @@ void cvar_changes_init() // these can contain player IDs, so better hide BADPREFIX("g_forced_team_"); BADCVAR("sv_muteban_list"); + BADCVAR("sv_voteban_list"); BADCVAR("sv_allow_customplayermodels_idlist"); BADCVAR("sv_allow_customplayermodels_speciallist"); @@ -269,9 +265,12 @@ void cvar_changes_init() BADCVAR("g_dm"); BADCVAR("g_domination"); BADCVAR("g_domination_default_teams"); + BADCVAR("g_duel"); + BADCVAR("g_duel_not_dm_maps"); BADCVAR("g_freezetag"); BADCVAR("g_freezetag_teams"); BADCVAR("g_invasion_teams"); + BADCVAR("g_invasion_type"); BADCVAR("g_jailbreak"); BADCVAR("g_jailbreak_teams"); BADCVAR("g_keepaway"); @@ -285,8 +284,10 @@ void cvar_changes_init() BADCVAR("g_race_qualifying_timelimit"); BADCVAR("g_race_qualifying_timelimit_override"); BADCVAR("g_runematch"); + BADCVAR("g_shootfromeye"); BADCVAR("g_snafu"); BADCVAR("g_tdm"); + BADCVAR("g_tdm_on_dm_maps"); BADCVAR("g_tdm_teams"); BADCVAR("g_vip"); BADCVAR("leadlimit"); @@ -294,6 +295,8 @@ void cvar_changes_init() BADCVAR("teamplay"); BADCVAR("timelimit"); BADCVAR("g_mapinfo_ignore_warnings"); + BADCVAR("g_maplist_ignore_sizes"); + BADCVAR("g_maplist_sizes_count_bots"); // long BADCVAR("hostname"); @@ -322,15 +325,18 @@ void cvar_changes_init() BADCVAR("captureleadlimit_override"); BADCVAR("condump_stripcolors"); BADCVAR("gameversion"); + BADCVAR("fs_gamedir"); BADCVAR("g_allow_oldvortexbeam"); BADCVAR("g_balance_kill_delay"); BADCVAR("g_buffs_pickup_anyway"); BADCVAR("g_buffs_randomize"); + BADCVAR("g_buffs_randomize_teamplay"); BADCVAR("g_campcheck_distance"); BADCVAR("g_ca_point_leadlimit"); BADCVAR("g_ca_point_limit"); BADCVAR("g_ctf_captimerecord_always"); BADCVAR("g_ctf_flag_glowtrails"); + BADCVAR("g_ctf_dynamiclights"); BADCVAR("g_ctf_flag_pickup_verbosename"); BADCVAR("g_domination_point_leadlimit"); BADCVAR("g_forced_respawn"); @@ -341,10 +347,12 @@ void cvar_changes_init() BADCVAR("g_jump_grunt"); BADCVAR("g_keyhunt_point_leadlimit"); BADCVAR("g_nexball_goalleadlimit"); + BADCVAR("g_new_toys_autoreplace"); BADCVAR("g_new_toys_use_pickupsound"); BADCVAR("g_physics_predictall"); BADCVAR("g_piggyback"); BADCVAR("g_playerclip_collisions"); + BADCVAR("g_spawn_alloweffects"); BADCVAR("g_tdm_point_leadlimit"); BADCVAR("g_tdm_point_limit"); BADCVAR("leadlimit_and_fraglimit"); @@ -354,16 +362,19 @@ void cvar_changes_init() BADCVAR("sv_damagetext"); BADCVAR("sv_db_saveasdump"); BADCVAR("sv_intermission_cdtrack"); + BADCVAR("sv_mapchange_delay"); BADCVAR("sv_minigames"); BADCVAR("sv_namechangetimer"); BADCVAR("sv_precacheplayermodels"); BADCVAR("sv_stepheight"); BADCVAR("sv_timeout"); BADCVAR("sv_weapons_modeloverride"); + BADCVAR("w_prop_interval"); BADPREFIX("crypto_"); BADPREFIX("gameversion_"); BADPREFIX("g_chat_"); BADPREFIX("g_ctf_captimerecord_"); + BADPREFIX("g_hats_"); BADPREFIX("g_maplist_"); BADPREFIX("g_mod_"); BADPREFIX("g_respawn_"); @@ -402,6 +413,7 @@ void cvar_changes_init() BADCVAR("g_ban_sync_uri"); BADCVAR("g_buffs"); BADCVAR("g_ca_teams_override"); + BADCVAR("g_ctf_fullbrightflags"); BADCVAR("g_ctf_ignore_frags"); BADCVAR("g_ctf_leaderboard"); BADCVAR("g_domination_point_limit"); @@ -421,6 +433,9 @@ void cvar_changes_init() BADCVAR("g_physics_clientselect"); BADCVAR("g_pinata"); BADCVAR("g_powerups"); + BADCVAR("g_player_brightness"); + BADCVAR("g_rocket_flying"); + BADCVAR("g_rocket_flying_disabledelays"); BADCVAR("g_spawnshieldtime"); BADCVAR("g_start_delay"); BADCVAR("g_superspectate"); @@ -431,6 +446,7 @@ void cvar_changes_init() BADCVAR("log_file"); BADCVAR("maxplayers"); BADCVAR("minplayers"); + BADCVAR("minplayers_per_team"); BADCVAR("net_address"); BADCVAR("port"); BADCVAR("rcon_password"); @@ -473,6 +489,19 @@ void cvar_changes_init() BADCVAR("g_grappling_hook"); BADCVAR("g_jetpack"); + // temporary for testing + // TODO remove before 0.8.3 release + BADCVAR("g_ca_weaponarena"); + BADCVAR("g_freezetag_weaponarena"); + BADCVAR("g_lms_weaponarena"); + BADCVAR("g_ctf_stalemate_time"); + + if(cvar_string("g_mod_balance") == "Testing") + { + // (temporary) while using the Testing balance, any weapon balance cvars are allowed to be changed + BADPREFIX("g_balance_"); + } + #undef BADPRESUFFIX #undef BADPREFIX #undef BADCVAR @@ -507,38 +536,6 @@ void cvar_changes_init() cvar_purechanges = strzone(cvar_purechanges); } -void detect_maptype() -{ -#if 0 - vector o, v; - float i; - - for (;;) - { - o = world.mins; - o.x += random() * (world.maxs.x - world.mins.x); - o.y += random() * (world.maxs.y - world.mins.y); - o.z += random() * (world.maxs.z - world.mins.z); - - tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 32768', MOVE_WORLDONLY, NULL); - if(trace_fraction == 1) - continue; - - v = trace_endpos; - - for(i = 0; i < 64; i += 4) - { - tracebox(o, '-1 -1 -1' * i, '1 1 1' * i, o - '0 0 32768', MOVE_WORLDONLY, NULL); - if(trace_fraction == 1) - continue; - LOG_INFO(ftos(i), " -> ", vtos(trace_endpos), "\n"); - } - - break; - } -#endif -} - entity randomseed; bool RandomSeed_Send(entity this, entity to, int sf) { @@ -579,7 +576,15 @@ spawnfunc(__init_dedicated_server) e = new(info_player_deathmatch); // safeguard against player joining - this.classname = "worldspawn"; // safeguard against various stuff ;) + // assign reflectively to avoid "assignment to world" warning + for (int i = 0, n = numentityfields(); i < n; ++i) { + string k = entityfieldname(i); + if (k == "classname") { + // safeguard against various stuff ;) + putentityfieldstring(i, this, "worldspawn"); + break; + } + } // needs to be done so early because of the constants they create static_init(); @@ -596,29 +601,74 @@ void __init_dedicated_server_shutdown() { MapInfo_Shutdown(); } -void SetLimits(int fraglimit_override, int leadlimit_override, float timelimit_override, float qualifying_override) +STATIC_INIT_EARLY(maxclients) { - if(!autocvar_g_campaign) + maxclients = 0; + for (entity head = nextent(NULL); head; head = nextent(head)) { + ++maxclients; + } +} + +void default_delayedinit(entity this) +{ + if(!scores_initialized) + ScoreRules_generic(); +} + +void InitGameplayMode() +{ + VoteReset(); + + // find out good world mins/maxs bounds, either the static bounds found by looking for solid, or the mapinfo specified bounds + get_mi_min_max(1); + // assign reflectively to avoid "assignment to world" warning + int done = 0; for (int i = 0, n = numentityfields(); i < n; ++i) { + string k = entityfieldname(i); vector v = (k == "mins") ? mi_min : (k == "maxs") ? mi_max : '0 0 0'; + if (v) { + putentityfieldstring(i, world, sprintf("%v", v)); + if (++done == 2) break; + } + } + // currently, NetRadiant's limit is 131072 qu for each side + // distance from one corner of a 131072qu cube to the opposite corner is approx. 227023 qu + // set the distance according to map size but don't go over the limit to avoid issues with float precision + // in case somebody makes extremely large maps + max_shot_distance = min(230000, vlen(world.maxs - world.mins)); + + MapInfo_LoadMapSettings(mapname); + GameRules_teams(false); + + if (!cvar_value_issafe(world.fog)) + { + LOG_INFO("The current map contains a potentially harmful fog setting, ignored"); + world.fog = string_null; + } + if(MapInfo_Map_fog != "") { - if(fraglimit_override >= 0) cvar_set("fraglimit", ftos(fraglimit_override)); - if(timelimit_override >= 0) cvar_set("timelimit", ftos(timelimit_override)); - if(leadlimit_override >= 0) cvar_set("leadlimit", ftos(leadlimit_override)); - if(qualifying_override >= 0) cvar_set("g_race_qualifying_timelimit", ftos(qualifying_override)); + if(MapInfo_Map_fog == "none") + world.fog = string_null; + else + world.fog = strzone(MapInfo_Map_fog); } - limits_are_set = true; + clientstuff = strzone(MapInfo_Map_clientstuff); + + MapInfo_ClearTemps(); + + gamemode_name = MapInfo_Type_ToText(MapInfo_LoadedGametype); + + cache_mutatormsg = strzone(""); + cache_lastmutatormsg = strzone(""); + + InitializeEntity(NULL, default_delayedinit, INITPRIO_GAMETYPE_FALLBACK); } void Map_MarkAsRecent(string m); float world_already_spawned; -void Nagger_Init(); -void ClientInit_Spawn(); -void WeaponStats_Init(); -void WeaponStats_Shutdown(); spawnfunc(worldspawn) { server_is_dedicated = boolean(stof(cvar_defstring("is_dedicated"))); - bool wantrestart = false; + bool wantrestart = false; { if (!server_is_dedicated) { @@ -652,7 +702,7 @@ spawnfunc(worldspawn) fclose(sentinel); if (switchversion != "" && switchversion != WATERMARK) { - LOG_INFOF("Switching progs: " WATERMARK " -> %s\n", switchversion); + LOG_INFOF("Switching progs: " WATERMARK " -> %s", switchversion); // if it doesn't exist, assume either: // a) the current program was overwritten // b) this is a client only update @@ -673,7 +723,7 @@ spawnfunc(worldspawn) } if (wantrestart) { - LOG_INFOF("Restart requested\n"); + LOG_INFO("Restart requested"); changelevel(mapname); // let initialization continue, shutdown depends on it } @@ -691,12 +741,6 @@ spawnfunc(worldspawn) cvar_changes_init(); // do this very early now so it REALLY matches the server config - maxclients = 0; - for (entity head = nextent(NULL); head; head = nextent(head)) - { - ++maxclients; - } - // needs to be done so early because of the constants they create static_init(); @@ -758,8 +802,7 @@ spawnfunc(worldspawn) readlevelcvars(); GrappleHookInit(); - if(!limits_are_set) - SetLimits(autocvar_fraglimit_override, autocvar_leadlimit_override, autocvar_timelimit_override, -1); + GameRules_limit_fallbacks(); if(warmup_limit == 0) warmup_limit = (autocvar_timelimit > 0) ? autocvar_timelimit * 60 : autocvar_timelimit; @@ -770,8 +813,6 @@ spawnfunc(worldspawn) if(this.spawnflags & SPAWNFLAG_NO_WAYPOINTS_FOR_ITEMS) bot_waypoints_for_items = 0; - precache(); - WaypointSprite_Init(); GameLogInit(); // prepare everything @@ -832,6 +873,12 @@ spawnfunc(worldspawn) MapInfo_Enumerate(); MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 1); + if(fexists(strcat("scripts/", mapname, ".arena"))) + cvar_settemp("sv_q3acompat_machineshotgunswap", "1"); + + if(fexists(strcat("scripts/", mapname, ".defi"))) + cvar_settemp("sv_q3defragcompat", "1"); + if(whichpack(strcat("maps/", mapname, ".cfg")) != "") { int fd = fopen(strcat("maps/", mapname, ".cfg"), FILE_READ); @@ -845,23 +892,29 @@ spawnfunc(worldspawn) continue; if(argv(0) == "cd") { - LOG_INFO("Found ^1UNSUPPORTED^7 cd loop command in .cfg file; put this line in mapinfo instead:\n"); - LOG_INFO(" cdtrack ", argv(2), "\n"); + string trackname = argv(2); + LOG_INFO("Found ^1UNSUPPORTED^7 cd loop command in .cfg file; put this line in mapinfo instead:"); + LOG_INFO(" cdtrack ", trackname); + if (cvar_value_issafe(trackname)) + { + string newstuff = strcat(clientstuff, "cd loop \"", trackname, "\"\n"); + strcpy(clientstuff, newstuff); + } } else if(argv(0) == "fog") { - LOG_INFO("Found ^1UNSUPPORTED^7 fog command in .cfg file; put this line in worldspawn in the .map/.bsp/.ent file instead:\n"); - LOG_INFO(" \"fog\" \"", s, "\"\n"); + LOG_INFO("Found ^1UNSUPPORTED^7 fog command in .cfg file; put this line in worldspawn in the .map/.bsp/.ent file instead:"); + LOG_INFO(" \"fog\" \"", s, "\""); } else if(argv(0) == "set") { - LOG_INFO("Found ^1UNSUPPORTED^7 set command in .cfg file; put this line in mapinfo instead:\n"); - LOG_INFO(" clientsettemp_for_type all ", argv(1), " ", argv(2), "\n"); + LOG_INFO("Found ^1UNSUPPORTED^7 set command in .cfg file; put this line in mapinfo instead:"); + LOG_INFO(" clientsettemp_for_type all ", argv(1), " ", argv(2)); } else if(argv(0) != "//") { - LOG_INFO("Found ^1UNSUPPORTED^7 set command in .cfg file; put this line in mapinfo instead:\n"); - LOG_INFO(" clientsettemp_for_type all ", argv(0), " ", argv(1), "\n"); + LOG_INFO("Found ^1UNSUPPORTED^7 set command in .cfg file; put this line in mapinfo instead:"); + LOG_INFO(" clientsettemp_for_type all ", argv(0), " ", argv(1)); } } fclose(fd); @@ -874,8 +927,6 @@ spawnfunc(worldspawn) next_pingtime = time + 5; - detect_maptype(); - // set up information replies for clients and server to use maplist_reply = strzone(getmaplist()); lsmaps_reply = strzone(getlsmaps()); @@ -912,7 +963,7 @@ spawnfunc(worldspawn) s = cons(s, pkg); } // add automatically managed files to the list - #define X(match) MACRO_BEGIN { \ + #define X(match) MACRO_BEGIN \ int fd = search_begin(match, true, false); \ if (fd >= 0) \ { \ @@ -922,7 +973,7 @@ spawnfunc(worldspawn) } \ search_end(fd); \ } \ - } MACRO_END + MACRO_END X("*-serverpackage.txt"); X("*.serverpackage"); #undef X @@ -934,7 +985,7 @@ spawnfunc(worldspawn) // physics/balance/config changes that count as mod if(cvar_string("g_mod_physics") != cvar_defstring("g_mod_physics")) modname = cvar_string("g_mod_physics"); - if(cvar_string("g_mod_balance") != cvar_defstring("g_mod_balance")) + if(cvar_string("g_mod_balance") != cvar_defstring("g_mod_balance") && cvar_string("g_mod_balance") != "Testing") modname = cvar_string("g_mod_balance"); if(cvar_string("g_mod_config") != cvar_defstring("g_mod_config")) modname = cvar_string("g_mod_config"); @@ -948,6 +999,7 @@ spawnfunc(worldspawn) WinningConditionHelper(this); // set worldstatus world_initialized = 1; + __spawnfunc_spawn_all(); } spawnfunc(light) @@ -970,66 +1022,78 @@ float Map_Count, Map_Current; string Map_Current_Name; // NOTE: this now expects the map list to be already tokenized and the count in Map_Count -float GetMaplistPosition() +int GetMaplistPosition() { - float pos, idx; - string map; - - map = GetMapname(); - idx = autocvar_g_maplist_index; + string map = GetMapname(); + int idx = autocvar_g_maplist_index; if(idx >= 0) + { if(idx < Map_Count) + { if(map == argv(idx)) + { return idx; + } + } + } - for(pos = 0; pos < Map_Count; ++pos) + for(int pos = 0; pos < Map_Count; ++pos) + { if(map == argv(pos)) return pos; + } // resume normal maplist rotation if current map is not in g_maplist return idx; } -float MapHasRightSize(string map) +bool MapHasRightSize(string map) { - float fh; - if(currentbots || autocvar_bot_number || player_count < autocvar_minplayers) - if(autocvar_g_maplist_check_waypoints) + int minplayers = max(0, floor(autocvar_minplayers)); + if (teamplay) + minplayers = max(0, floor(autocvar_minplayers_per_team) * AvailableTeams()); + if (autocvar_g_maplist_check_waypoints + && (currentbots || autocvar_bot_number || player_count < minplayers)) { - LOG_TRACE("checkwp "); LOG_TRACE(map); + string checkwp_msg = strcat("checkwp ", map); if(!fexists(strcat("maps/", map, ".waypoints"))) { - LOG_TRACE(": no waypoints"); + LOG_TRACE(checkwp_msg, ": no waypoints"); return false; } - LOG_TRACE(": has waypoints"); + LOG_TRACE(checkwp_msg, ": has waypoints"); } + if(autocvar_g_maplist_ignore_sizes) + return true; + // open map size restriction file - LOG_TRACE("opensize "); LOG_TRACE(map); - fh = fopen(strcat("maps/", map, ".sizes"), FILE_READ); + string opensize_msg = strcat("opensize ", map); + float fh = fopen(strcat("maps/", map, ".sizes"), FILE_READ); + int pcount = player_count; + if(!autocvar_g_maplist_sizes_count_bots) + pcount -= currentbots; if(fh >= 0) { - float mapmin, mapmax; - LOG_TRACE(": ok, "); - mapmin = stof(fgets(fh)); - mapmax = stof(fgets(fh)); + opensize_msg = strcat(opensize_msg, ": ok, "); + int mapmin = stoi(fgets(fh)); + int mapmax = stoi(fgets(fh)); fclose(fh); - if(player_count < mapmin) + if(pcount < mapmin) { - LOG_TRACE("not enough"); + LOG_TRACE(opensize_msg, "not enough"); return false; } - if(player_count > mapmax) + if(mapmax && pcount > mapmax) { - LOG_TRACE("too many"); + LOG_TRACE(opensize_msg, "too many"); return false; } - LOG_TRACE("right size"); + LOG_TRACE(opensize_msg, "right size"); return true; } - LOG_TRACE(": not found"); + LOG_TRACE(opensize_msg, ": not found"); return true; } @@ -1097,7 +1161,7 @@ void Map_Goto(float reinit) // return codes of map selectors: // -1 = temporary failure (that is, try some method that is guaranteed to succeed) // -2 = permanent failure -float() MaplistMethod_Iterate = // usual method +float MaplistMethod_Iterate() // usual method { float pass, i; @@ -1116,7 +1180,7 @@ float() MaplistMethod_Iterate = // usual method return -1; } -float() MaplistMethod_Repeat = // fallback method +float MaplistMethod_Repeat() // fallback method { LOG_TRACE("Trying MaplistMethod_Repeat"); @@ -1125,7 +1189,7 @@ float() MaplistMethod_Repeat = // fallback method return -2; } -float() MaplistMethod_Random = // random map selection +float MaplistMethod_Random() // random map selection { float i, imax; @@ -1143,7 +1207,7 @@ float() MaplistMethod_Random = // random map selection return -1; } -float(float exponent) MaplistMethod_Shuffle = // more clever shuffling +float MaplistMethod_Shuffle(float exponent) // more clever shuffling // the exponent sets a bias on the map selection: // the higher the exponent, the less likely "shortly repeated" same maps are { @@ -1184,37 +1248,40 @@ float(float exponent) MaplistMethod_Shuffle = // more clever shuffling void Maplist_Init() { - Map_Count = tokenizebyseparator(autocvar_g_maplist, " "); - float i; - for (i = 0; i < Map_Count; ++i) - if (Map_Check(i, 2)) - break; + float i = Map_Count = 0; + if(autocvar_g_maplist != "") + { + Map_Count = tokenizebyseparator(autocvar_g_maplist, " "); + for (i = 0; i < Map_Count; ++i) + { + if (Map_Check(i, 2)) + break; + } + } + if (i == Map_Count) { bprint( "Maplist contains no usable maps! Resetting it to default map list.\n" ); cvar_set("g_maplist", MapInfo_ListAllAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags() | MAPINFO_FLAG_NOAUTOMAPLIST)); if(autocvar_g_maplist_shuffle) ShuffleMaplist(); - localcmd("\nmenu_cmd sync\n"); + if(!server_is_dedicated) + localcmd("\nmenu_cmd sync\n"); Map_Count = tokenizebyseparator(autocvar_g_maplist, " "); } if(Map_Count == 0) error("empty maplist, cannot select a new map"); Map_Current = bound(0, GetMaplistPosition(), Map_Count - 1); - if(Map_Current_Name) - strunzone(Map_Current_Name); - Map_Current_Name = strzone(argv(Map_Current)); // will be automatically freed on exit thanks to DP + strcpy(Map_Current_Name, argv(Map_Current)); // will be automatically freed on exit thanks to DP // this may or may not be correct, but who cares, in the worst case a map // isn't chosen in the first pass that should have been } string GetNextMap() { - float nextMap; - Maplist_Init(); - nextMap = -1; + float nextMap = -1; if(nextMap == -1) if(autocvar_g_maplist_shuffle > 0) @@ -1309,9 +1376,7 @@ void GotoNextMap(float reinit) return; alreadychangedlevel = true; - string nextMap; - - nextMap = GetNextMap(); + string nextMap = GetNextMap(); if(nextMap == "") error("Everything is broken - cannot find a next map. Please report this to the developers."); Map_Goto(reinit); @@ -1351,54 +1416,6 @@ void IntermissionThink(entity this) MapVote_Start(); } -/* -============ -FindIntermission - -Returns the entity to view from -============ -*/ -/* -entity FindIntermission() -{ - local entity spot; - local float cyc; - -// look for info_intermission first - spot = find(NULL, classname, "info_intermission"); - if (spot) - { // pick a random one - cyc = random() * 4; - while (cyc > 1) - { - spot = find(spot, classname, "info_intermission"); - if (!spot) - spot = find(spot, classname, "info_intermission"); - cyc = cyc - 1; - } - return spot; - } - -// then look for the start position - spot = find(NULL, classname, "info_player_start"); - if (spot) - return spot; - -// testinfo_player_start is only found in regioned levels - spot = find(NULL, classname, "testplayerstart"); - if (spot) - return spot; - -// then look for the start position - spot = find(NULL, classname, "info_player_deathmatch"); - if (spot) - return spot; - - //objerror ("FindIntermission: no spot"); - return NULL; -} -*/ - /* =============================================================================== @@ -1437,7 +1454,7 @@ void DumpStats(float final) s = strcat(s, GetGametype(), "_", GetMapname(), ":", ftos(rint(time))); if(to_console) - LOG_INFO(s, "\n"); + LOG_INFO(s); if(to_eventlog) GameLogEcho(s); @@ -1453,7 +1470,7 @@ void DumpStats(float final) s = strcat(":labels:player:", GetPlayerScoreString(NULL, 0)); if(to_console) - LOG_INFO(s, "\n"); + LOG_INFO(s); if(to_eventlog) GameLogEcho(s); if(to_file) @@ -1468,7 +1485,7 @@ void DumpStats(float final) s = strcat(s, "spectator:"); if(to_console) - LOG_INFO(s, playername(it, false), "\n"); + LOG_INFO(s, playername(it, false)); if(to_eventlog) GameLogEcho(strcat(s, ftos(it.playerid), ":", playername(it, false))); if(to_file) @@ -1479,7 +1496,7 @@ void DumpStats(float final) { s = strcat(":labels:teamscores:", GetTeamScoreString(0, 0)); if(to_console) - LOG_INFO(s, "\n"); + LOG_INFO(s); if(to_eventlog) GameLogEcho(s); if(to_file) @@ -1490,7 +1507,7 @@ void DumpStats(float final) s = strcat(":teamscores:see-labels:", GetTeamScoreString(i, 0)); s = strcat(s, ":", ftos(i)); if(to_console) - LOG_INFO(s, "\n"); + LOG_INFO(s); if(to_eventlog) GameLogEcho(s); if(to_file) @@ -1499,7 +1516,7 @@ void DumpStats(float final) } if(to_console) - LOG_INFO(":end\n"); + LOG_INFO(":end"); if(to_eventlog) GameLogEcho(":end"); if(to_file) @@ -1514,7 +1531,7 @@ void FixIntermissionClient(entity e) if(!e.autoscreenshot) // initial call { e.autoscreenshot = time + 0.8; // used for autoscreenshot - e.health = -2342; + SetResourceExplicit(e, RES_HEALTH, -2342); // first intermission phase; voting phase has positive health (used to decide whether to send SVC_FINALE or not) for (int slot = 0; slot < MAX_WEAPONSLOTS; ++slot) { @@ -1605,7 +1622,9 @@ float InitiateSuddenDeath() // - for this timelimit_overtime needs to be >0 of course // - also check the winning condition calculated in the previous frame and only add normal overtime // again, if at the point at which timelimit would be extended again, still no winner was found - if (!autocvar_g_campaign && (checkrules_overtimesadded >= 0) && (checkrules_overtimesadded < autocvar_timelimit_overtimes || autocvar_timelimit_overtimes < 0) && autocvar_timelimit_overtime && !(g_race && !g_race_qualifying)) + if (!autocvar_g_campaign && checkrules_overtimesadded >= 0 + && (checkrules_overtimesadded < autocvar_timelimit_overtimes || autocvar_timelimit_overtimes < 0) + && autocvar_timelimit_overtime && !(g_race && !g_race_qualifying)) { return 1; // need to call InitiateOvertime later } @@ -1628,33 +1647,36 @@ void InitiateOvertime() // ONLY call this if InitiateSuddenDeath returned true { ++checkrules_overtimesadded; //add one more overtime by simply extending the timelimit - float tl; - tl = autocvar_timelimit; - tl += autocvar_timelimit_overtime; - cvar_set("timelimit", ftos(tl)); - + cvar_set("timelimit", ftos(autocvar_timelimit + autocvar_timelimit_overtime)); Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_OVERTIME_TIME, autocvar_timelimit_overtime * 60); } float GetWinningCode(float fraglimitreached, float equality) { if(autocvar_g_campaign == 1) + { if(fraglimitreached) return WINNING_YES; else return WINNING_NO; - + } else + { if(equality) + { if(fraglimitreached) return WINNING_STARTSUDDENDEATHOVERTIME; else return WINNING_NEVER; + } else + { if(fraglimitreached) return WINNING_YES; else return WINNING_NO; + } + } } // set the .winning flag for exactly those players with a given field value @@ -1693,10 +1715,11 @@ float WinningCondition_Scores(float limit, float leadlimit) if(teamplay) { - team1_score = TeamScore_GetCompareValue(NUM_TEAM_1); - team2_score = TeamScore_GetCompareValue(NUM_TEAM_2); - team3_score = TeamScore_GetCompareValue(NUM_TEAM_3); - team4_score = TeamScore_GetCompareValue(NUM_TEAM_4); + for (int i = 1; i < 5; ++i) + { + Team_SetTeamScore(Team_GetTeamFromIndex(i), + TeamScore_GetCompareValue(Team_IndexToTeam(i))); + } } ClearWinners(); @@ -1723,19 +1746,20 @@ float WinningCondition_Scores(float limit, float leadlimit) leaderfrags = WinningConditionHelper_topscore; if (limit) - if (leaderfrags == limit - 1) - Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_REMAINING_FRAG_1); - else if (leaderfrags == limit - 2) - Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_REMAINING_FRAG_2); - else if (leaderfrags == limit - 3) - Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_REMAINING_FRAG_3); + { + if (leaderfrags == limit - 1) + Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_REMAINING_FRAG_1); + else if (leaderfrags == limit - 2) + Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_REMAINING_FRAG_2); + else if (leaderfrags == limit - 3) + Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_REMAINING_FRAG_3); + } } } limitreached = false; - if(limit) - if(WinningConditionHelper_topscore >= limit) - limitreached = true; + if (limit && WinningConditionHelper_topscore >= limit) + limitreached = true; if(leadlimit) { float leadlimitreached; @@ -1766,30 +1790,32 @@ float WinningCondition_RanOutOfSpawns() if(!some_spawn_has_been_used) return WINNING_NO; - team1_score = team2_score = team3_score = team4_score = 0; + for (int i = 1; i < 5; ++i) + { + Team_SetTeamScore(Team_GetTeamFromIndex(i), 0); + } - FOREACH_CLIENT(IS_PLAYER(it) && !IS_DEAD(it), { - switch(it.team) + FOREACH_CLIENT(IS_PLAYER(it) && !IS_DEAD(it), + { + if (Team_IsValidTeam(it.team)) { - case NUM_TEAM_1: team1_score = 1; break; - case NUM_TEAM_2: team2_score = 1; break; - case NUM_TEAM_3: team3_score = 1; break; - case NUM_TEAM_4: team4_score = 1; break; + Team_SetTeamScore(Team_GetTeam(it.team), 1); } }); IL_EACH(g_spawnpoints, true, { - switch(it.team) + if (Team_IsValidTeam(it.team)) { - case NUM_TEAM_1: team1_score = 1; break; - case NUM_TEAM_2: team2_score = 1; break; - case NUM_TEAM_3: team3_score = 1; break; - case NUM_TEAM_4: team4_score = 1; break; + Team_SetTeamScore(Team_GetTeam(it.team), 1); } }); ClearWinners(); + float team1_score = Team_GetTeamScore(Team_GetTeamFromIndex(1)); + float team2_score = Team_GetTeamScore(Team_GetTeamFromIndex(2)); + float team3_score = Team_GetTeamScore(Team_GetTeamFromIndex(3)); + float team4_score = Team_GetTeamScore(Team_GetTeamFromIndex(4)); if(team1_score + team2_score + team3_score + team4_score == 0) { checkrules_equality = true; @@ -1799,20 +1825,28 @@ float WinningCondition_RanOutOfSpawns() { float t, i; if(team1_score) - t = NUM_TEAM_1; + t = 1; else if(team2_score) - t = NUM_TEAM_2; + t = 2; else if(team3_score) - t = NUM_TEAM_3; + t = 3; else // if(team4_score) - t = NUM_TEAM_4; - CheckAllowedTeams(NULL); + t = 4; + entity balance = TeamBalance_CheckAllowedTeams(NULL); for(i = 0; i < MAX_TEAMSCORE; ++i) { - if(t != NUM_TEAM_1) if(c1 >= 0) TeamScore_AddToTeam(NUM_TEAM_1, i, -1000); - if(t != NUM_TEAM_2) if(c2 >= 0) TeamScore_AddToTeam(NUM_TEAM_2, i, -1000); - if(t != NUM_TEAM_3) if(c3 >= 0) TeamScore_AddToTeam(NUM_TEAM_3, i, -1000); - if(t != NUM_TEAM_4) if(c4 >= 0) TeamScore_AddToTeam(NUM_TEAM_4, i, -1000); + for (int j = 1; j <= NUM_TEAMS; ++j) + { + if (t == j) + { + continue; + } + if (!TeamBalance_IsTeamAllowed(balance, j)) + { + continue; + } + TeamScore_AddToTeam(Team_IndexToTeam(j), i, -1000); + } } AddWinners(team, t); @@ -1904,7 +1938,7 @@ void CheckRules_World() totalplayers = playerswithlaps = readyplayers = 0; FOREACH_CLIENT(IS_PLAYER(it), { ++totalplayers; - if(PlayerScore_Add(it, SP_RACE_FASTEST, 0)) + if(GameRules_scoring_add(it, RACE_FASTEST, 0)) ++playerswithlaps; if(it.ready) ++readyplayers; @@ -1991,7 +2025,7 @@ string GotoMap(string m) return "Map switch will happen after scoreboard."; } -bool autocvar_sv_gameplayfix_multiplethinksperframe; +bool autocvar_sv_gameplayfix_multiplethinksperframe = true; void RunThink(entity this) { // don't let things stay in the past. @@ -2020,13 +2054,13 @@ void RunThink(entity this) } bool autocvar_sv_freezenonclients; -bool autocvar_sv_gameplayfix_delayprojectiles; +bool autocvar_sv_gameplayfix_delayprojectiles = false; void Physics_Frame() { if(autocvar_sv_freezenonclients) return; - FOREACH_ENTITY_FLOAT(pure_data, false, + IL_EACH(g_moveables, true, { if(IS_CLIENT(it) || it.classname == "" || it.move_movetype == MOVETYPE_PUSH || it.move_movetype == MOVETYPE_FAKEPUSH || it.move_movetype == MOVETYPE_PHYSICS) continue; @@ -2052,7 +2086,7 @@ void Physics_Frame() if(autocvar_sv_gameplayfix_delayprojectiles >= 0) return; - FOREACH_ENTITY_FLOAT(move_qcphysics, true, + IL_EACH(g_moveables, it.move_qcphysics, { if(IS_CLIENT(it) || is_pure(it) || it.classname == "" || it.move_movetype == MOVETYPE_NONE) continue; @@ -2070,12 +2104,12 @@ void EndFrame() FOREACH_CLIENT(IS_REAL_CLIENT(it), { entity e = IS_SPEC(it) ? it.enemy : it; if (e.typehitsound) { - it.typehit_time = time; + STAT(TYPEHIT_TIME, it) = time; } else if (e.killsound) { - it.kill_time = time; + STAT(KILL_TIME, it) = time; } else if (e.damage_dealt) { - it.hit_time = time; - it.damage_dealt_total += ceil(e.damage_dealt); + STAT(HIT_TIME, it) = time; + STAT(DAMAGE_DEALT_TOTAL, it) += ceil(e.damage_dealt); } }); // add 1 frametime because after this, engine SV_Physics @@ -2094,6 +2128,10 @@ void EndFrame() { antilag_record(it, it, altime); }); + IL_EACH(g_projectiles, it.classname == "nade", + { + antilag_record(it, it, altime); + }); systems_update(); IL_ENDFRAME(); } @@ -2130,7 +2168,7 @@ float RedirectionThink() clients_found = 0; FOREACH_CLIENT(IS_REAL_CLIENT(it), { // TODO add timer - LOG_INFO("Redirecting: sending connect command to ", it.netname, "\n"); + LOG_INFO("Redirecting: sending connect command to ", it.netname); if(redirection_target == "self") stuffcmd(it, "\ndisconnect; defer ", ftos(autocvar_quit_and_redirect_timer), " reconnect\n"); else @@ -2138,7 +2176,7 @@ float RedirectionThink() ++clients_found; }); - LOG_INFO("Redirecting: ", ftos(clients_found), " clients left.\n"); + LOG_INFO("Redirecting: ", ftos(clients_found), " clients left."); if(time > redirection_timeout || clients_found == 0) localcmd("\nwait; wait; wait; quit\n"); @@ -2146,7 +2184,6 @@ float RedirectionThink() return true; } -void TargetMusic_RestoreGame(); void RestoreGame() { // Loaded from a save game @@ -2184,7 +2221,7 @@ void Shutdown() else db_save(ServerProgsDB, strcat("server.db", autocvar_sessionid)); } - if(autocvar_developer) + if(autocvar_developer > 0) { if(autocvar_sv_db_saveasdump) db_dump(TemporaryDB, "server-temp.db"); @@ -2203,7 +2240,7 @@ void Shutdown() } else if(world_initialized == 0) { - LOG_INFO("NOTE: crashed before even initializing the world, not saving persistent data\n"); + LOG_INFO("NOTE: crashed before even initializing the world, not saving persistent data"); } else {