X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fg_world.qc;h=c7f75a879ad49db75eaf1b611f3741f3ae23d971;hb=d6fa4cbca32e3eb9a1c21a27e97b0c6cbc970fd5;hp=d654b91d53f0405ab82f58cf7da6a070a512a9ca;hpb=94cd32389004162a325b9e08cfb39bbae156eb0e;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/g_world.qc b/qcsrc/server/g_world.qc index d654b91d5..c7f75a879 100644 --- a/qcsrc/server/g_world.qc +++ b/qcsrc/server/g_world.qc @@ -55,7 +55,6 @@ const float SPAWNFLAG_NO_WAYPOINTS_FOR_ITEMS = 1; string redirection_target; float world_initialized; -string GetMapname(); string GetGametype(); void GotoNextMap(float reinit); void ShuffleMaplist(); @@ -253,7 +252,6 @@ void cvar_changes_init() // mapinfo BADCVAR("fraglimit"); - BADCVAR("g_arena"); BADCVAR("g_assault"); BADCVAR("g_ca"); BADCVAR("g_ca_teams"); @@ -304,7 +302,6 @@ void cvar_changes_init() // does nothing visible BADCVAR("captureleadlimit_override"); - BADCVAR("g_arena_point_leadlimit"); BADCVAR("g_balance_kill_delay"); BADCVAR("g_ca_point_leadlimit"); BADCVAR("g_ctf_captimerecord_always"); @@ -323,7 +320,6 @@ void cvar_changes_init() BADCVAR("sv_fraginfo"); BADCVAR("sv_timeout"); BADPREFIX("sv_timeout_"); - BADCVAR("welcome_message_time"); BADPREFIX("crypto_"); BADPREFIX("g_chat_"); BADPREFIX("g_ctf_captimerecord_"); @@ -429,7 +425,7 @@ void cvar_changes_init() BADCVAR("g_nix"); BADCVAR("g_grappling_hook"); BADCVAR("g_jetpack"); - + #undef BADPREFIX #undef BADCVAR @@ -545,6 +541,7 @@ void spawnfunc___init_dedicated_server(void) // needs to be done so early because of the constants they create CALL_ACCUMULATED_FUNCTION(RegisterWeapons); + CALL_ACCUMULATED_FUNCTION(RegisterMonsters); CALL_ACCUMULATED_FUNCTION(RegisterGametypes); CALL_ACCUMULATED_FUNCTION(RegisterNotifications); CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes); @@ -593,6 +590,7 @@ void spawnfunc_worldspawn (void) // needs to be done so early because of the constants they create CALL_ACCUMULATED_FUNCTION(RegisterWeapons); + CALL_ACCUMULATED_FUNCTION(RegisterMonsters); CALL_ACCUMULATED_FUNCTION(RegisterGametypes); CALL_ACCUMULATED_FUNCTION(RegisterNotifications); CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes); @@ -805,6 +803,10 @@ void spawnfunc_worldspawn (void) addstat(STAT_SECRETS_TOTAL, AS_FLOAT, stat_secrets_total); addstat(STAT_SECRETS_FOUND, AS_FLOAT, stat_secrets_found); + // monsters + addstat(STAT_MONSTERS_TOTAL, AS_FLOAT, stat_monsters_total); + addstat(STAT_MONSTERS_KILLED, AS_FLOAT, stat_monsters_killed); + // misc addstat(STAT_RESPAWN_TIME, AS_FLOAT, stat_respawn_time); @@ -815,6 +817,7 @@ void spawnfunc_worldspawn (void) // set up information replies for clients and server to use maplist_reply = strzone(getmaplist()); lsmaps_reply = strzone(getlsmaps()); + monsterlist_reply = strzone(getmonsterlist()); for(i = 0; i < 10; ++i) { s = getrecords(i); @@ -892,7 +895,6 @@ string GetGametype() return MapInfo_Type_ToString(MapInfo_LoadedGametype); } -string getmapname_stored; string GetMapname() { return mapname; @@ -1049,6 +1051,8 @@ float() MaplistMethod_Iterate = // usual method { float pass, i; + dprint("Trying MaplistMethod_Iterate\n"); + for(pass = 1; pass <= 2; ++pass) { for(i = 1; i < Map_Count; ++i) @@ -1064,6 +1068,8 @@ float() MaplistMethod_Iterate = // usual method float() MaplistMethod_Repeat = // fallback method { + dprint("Trying MaplistMethod_Repeat\n"); + if(Map_Check(Map_Current, 2)) return Map_Current; return -2; @@ -1073,6 +1079,8 @@ float() MaplistMethod_Random = // random map selection { float i, imax; + dprint("Trying MaplistMethod_Random\n"); + imax = 42; for(i = 0; i <= imax; ++i) @@ -1091,6 +1099,8 @@ float(float exponent) MaplistMethod_Shuffle = // more clever shuffling { float i, j, imax, insertpos; + dprint("Trying MaplistMethod_Shuffle\n"); + imax = 42; for(i = 0; i <= imax; ++i) @@ -1125,10 +1135,14 @@ float(float exponent) MaplistMethod_Shuffle = // more clever shuffling void Maplist_Init() { Map_Count = tokenizebyseparator(autocvar_g_maplist, " "); - if(Map_Count == 0) + float i; + for (i = 0; i < Map_Count; ++i) + if (Map_Check(i, 2)) + break; + if (i == Map_Count) { - bprint( "Maplist is empty! Resetting it to default map list.\n" ); - cvar_set("g_maplist", MapInfo_ListAllAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags())); + bprint( "Maplist contains no usable maps! Resetting it to default map list.\n" ); + cvar_set("g_maplist", MapInfo_ListAllAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags() | MAPINFO_FLAG_NOAUTOMAPLIST)); if(autocvar_g_maplist_shuffle) ShuffleMaplist(); localcmd("\nmenu_cmd sync\n"); @@ -1205,13 +1219,27 @@ float DoNextMapOverride(float reinit) return TRUE; } if(autocvar_nextmap != "") - if(MapInfo_CheckMap(autocvar_nextmap)) + { + string m; + m = GameTypeVote_MapInfo_FixName(autocvar_nextmap); + cvar_set("nextmap",m); + + if(!m || gametypevote) + return FALSE; + if(autocvar_sv_vote_gametype) + { + Map_Goto_SetStr(m); + return FALSE; + } + + if(MapInfo_CheckMap(m)) { - Map_Goto_SetStr(autocvar_nextmap); + Map_Goto_SetStr(m); Map_Goto(reinit); alreadychangedlevel = TRUE; return TRUE; } + } if(!reinit && autocvar_lastlevel) { cvar_settemp_restore(); @@ -1231,31 +1259,12 @@ void GotoNextMap(float reinit) return; alreadychangedlevel = TRUE; - { - string nextMap; - float allowReset; - - for(allowReset = 1; allowReset >= 0; --allowReset) - { - nextMap = GetNextMap(); - if(nextMap != "") - break; + string nextMap; - if(allowReset) - { - bprint( "Maplist contains no single playable map! Resetting it to default map list.\n" ); - cvar_set("g_maplist", MapInfo_ListAllAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags())); - if(autocvar_g_maplist_shuffle) - ShuffleMaplist(); - localcmd("\nmenu_cmd sync\n"); - } - else - { - error("Everything is broken - not even the default map list works. Please report this to the developers."); - } - } - Map_Goto(reinit); - } + nextMap = GetNextMap(); + if(nextMap == "") + error("Everything is broken - cannot find a next map. Please report this to the developers."); + Map_Goto(reinit); } @@ -1267,9 +1276,6 @@ When the player presses attack or jump, change to the next level ============ */ .float autoscreenshot; -void() MapVote_Start; -void() MapVote_Think; -float mapvote_initialized; void IntermissionThink() { FixIntermissionClient(self); @@ -1409,7 +1415,7 @@ void DumpStats(float final) { s = strcat(":player:see-labels:", GetPlayerScoreString(other, 0), ":"); s = strcat(s, ftos(rint(time - other.jointime)), ":"); - if(IS_PLAYER(other) || g_arena || other.caplayer == 1 || g_lms) + if(IS_PLAYER(other) || other.caplayer == 1 || g_lms) s = strcat(s, ftos(other.team), ":"); else s = strcat(s, "spectator:"); @@ -1522,7 +1528,7 @@ void NextLevel() PlayerStats_AddGlobalInfo(e); PlayerStats_Shutdown(); WeaponStats_Shutdown(); - + Kill_Notification(NOTIF_ALL, world, MSG_CENTER, 0); // kill all centerprints now if(autocvar_sv_eventlog) @@ -1579,7 +1585,7 @@ float InitiateSuddenDeath() // - for this timelimit_overtime needs to be >0 of course // - also check the winning condition calculated in the previous frame and only add normal overtime // again, if at the point at which timelimit would be extended again, still no winner was found - if (!autocvar_g_campaign && (checkrules_overtimesadded >= 0) && (checkrules_overtimesadded < autocvar_timelimit_overtimes) && autocvar_timelimit_overtime && !(g_race && !g_race_qualifying)) + if (!autocvar_g_campaign && (checkrules_overtimesadded >= 0) && (checkrules_overtimesadded < autocvar_timelimit_overtimes || autocvar_timelimit_overtimes < 0) && autocvar_timelimit_overtime && !(g_race && !g_race_qualifying)) { return 1; // need to call InitiateOvertime later } @@ -1863,7 +1869,7 @@ float WinningCondition_Scores(float limit, float leadlimit) if(WinningConditionHelper_zeroisworst) leadlimit = 0; // not supported in this mode - if(g_dm || g_tdm || g_arena || g_ca || (g_race && !g_race_qualifying) || g_nexball) + if(g_dm || g_tdm || g_ca || g_freezetag || (g_race && !g_race_qualifying) || g_nexball) // these modes always score in increments of 1, thus this makes sense { if(leaderfrags != WinningConditionHelper_topscore) @@ -2034,17 +2040,6 @@ void CheckRules_World() SetDefaultAlpha(); - /* - MapVote_Think should now do that part - if (intermission_running) - if (time >= intermission_exittime + 60) - { - if(!DoNextMapOverride()) - GotoNextMap(); - return; - } - */ - if (gameover) // someone else quit the game already { if(player_count == 0) // Nobody there? Then let's go to the next map @@ -2206,517 +2201,14 @@ void CheckRules_World() } } -float mapvote_nextthink; -float mapvote_initialized; -float mapvote_keeptwotime; -float mapvote_timeout; -string mapvote_message; -#define MAPVOTE_SCREENSHOT_DIRS_COUNT 4 -string mapvote_screenshot_dirs[MAPVOTE_SCREENSHOT_DIRS_COUNT]; -float mapvote_screenshot_dirs_count; - -float mapvote_count; -float mapvote_count_real; -string mapvote_maps[MAPVOTE_COUNT]; -float mapvote_maps_screenshot_dir[MAPVOTE_COUNT]; -string mapvote_maps_pakfile[MAPVOTE_COUNT]; -float mapvote_maps_suggested[MAPVOTE_COUNT]; -string mapvote_suggestions[MAPVOTE_COUNT]; -float mapvote_suggestion_ptr; -float mapvote_voters; -float mapvote_selections[MAPVOTE_COUNT]; -float mapvote_run; -float mapvote_detail; -float mapvote_abstain; -.float mapvote; - -void MapVote_ClearAllVotes() -{ - FOR_EACH_CLIENT(other) - other.mapvote = 0; -} - -string MapVote_Suggest(string m) +string GotoMap(string m) { - float i; - if(m == "") - return "That's not how to use this command."; - if(!autocvar_g_maplist_votable_suggestions) - return "Suggestions are not accepted on this server."; - if(mapvote_initialized) - return "Can't suggest - voting is already in progress!"; - m = MapInfo_FixName(m); - if not(m) + m = GameTypeVote_MapInfo_FixName(m); + if (!m) return "The map you suggested is not available on this server."; - if(!autocvar_g_maplist_votable_suggestions_override_mostrecent) - if(Map_IsRecent(m)) - return "This server does not allow for recent maps to be played again. Please be patient for some rounds."; - + if (!autocvar_sv_vote_gametype) if(!MapInfo_CheckMap(m)) return "The map you suggested does not support the current game mode."; - for(i = 0; i < mapvote_suggestion_ptr; ++i) - if(mapvote_suggestions[i] == m) - return "This map was already suggested."; - if(mapvote_suggestion_ptr >= MAPVOTE_COUNT) - { - i = floor(random() * mapvote_suggestion_ptr); - } - else - { - i = mapvote_suggestion_ptr; - mapvote_suggestion_ptr += 1; - } - if(mapvote_suggestions[i] != "") - strunzone(mapvote_suggestions[i]); - mapvote_suggestions[i] = strzone(m); - if(autocvar_sv_eventlog) - GameLogEcho(strcat(":vote:suggested:", m, ":", ftos(self.playerid))); - return strcat("Suggestion of ", m, " accepted."); -} - -void MapVote_AddVotable(string nextMap, float isSuggestion) -{ - float j, i, o; - string pakfile, mapfile; - - if(nextMap == "") - return; - for(j = 0; j < mapvote_count; ++j) - if(mapvote_maps[j] == nextMap) - return; - // suggestions might be no longer valid/allowed after gametype switch! - if(isSuggestion) - if(!MapInfo_CheckMap(nextMap)) - return; - mapvote_maps[mapvote_count] = strzone(nextMap); - mapvote_maps_suggested[mapvote_count] = isSuggestion; - - pakfile = string_null; - for(i = 0; i < mapvote_screenshot_dirs_count; ++i) - { - mapfile = strcat(mapvote_screenshot_dirs[i], "/", mapvote_maps[i]); - pakfile = whichpack(strcat(mapfile, ".tga")); - if(pakfile == "") - pakfile = whichpack(strcat(mapfile, ".jpg")); - if(pakfile == "") - pakfile = whichpack(strcat(mapfile, ".png")); - if(pakfile != "") - break; - } - if(i >= mapvote_screenshot_dirs_count) - i = 0; // FIXME maybe network this error case, as that means there is no mapshot on the server? - for(o = strstr(pakfile, "/", 0)+1; o > 0; o = strstr(pakfile, "/", 0)+1) - pakfile = substring(pakfile, o, -1); - - mapvote_maps_screenshot_dir[mapvote_count] = i; - mapvote_maps_pakfile[mapvote_count] = strzone(pakfile); - - mapvote_count += 1; -} - -void MapVote_Spawn(); -void MapVote_Init() -{ - float i; - float nmax, smax; - - MapVote_ClearAllVotes(); - - mapvote_count = 0; - mapvote_detail = !autocvar_g_maplist_votable_nodetail; - mapvote_abstain = autocvar_g_maplist_votable_abstain; - - if(mapvote_abstain) - nmax = min(MAPVOTE_COUNT - 1, autocvar_g_maplist_votable); - else - nmax = min(MAPVOTE_COUNT, autocvar_g_maplist_votable); - smax = min3(nmax, autocvar_g_maplist_votable_suggestions, mapvote_suggestion_ptr); - - // we need this for AddVotable, as that cycles through the screenshot dirs - mapvote_screenshot_dirs_count = tokenize_console(autocvar_g_maplist_votable_screenshot_dir); - if(mapvote_screenshot_dirs_count == 0) - mapvote_screenshot_dirs_count = tokenize_console("maps levelshots"); - mapvote_screenshot_dirs_count = min(mapvote_screenshot_dirs_count, MAPVOTE_SCREENSHOT_DIRS_COUNT); - for(i = 0; i < mapvote_screenshot_dirs_count; ++i) - mapvote_screenshot_dirs[i] = strzone(argv(i)); - - if(mapvote_suggestion_ptr) - for(i = 0; i < 100 && mapvote_count < smax; ++i) - MapVote_AddVotable(mapvote_suggestions[floor(random() * mapvote_suggestion_ptr)], TRUE); - - for(i = 0; i < 100 && mapvote_count < nmax; ++i) - MapVote_AddVotable(GetNextMap(), FALSE); - - if(mapvote_count == 0) - { - bprint( "Maplist contains no single playable map! Resetting it to default map list.\n" ); - cvar_set("g_maplist", MapInfo_ListAllAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags())); - if(autocvar_g_maplist_shuffle) - ShuffleMaplist(); - localcmd("\nmenu_cmd sync\n"); - for(i = 0; i < 100 && mapvote_count < nmax; ++i) - MapVote_AddVotable(GetNextMap(), FALSE); - } - - mapvote_count_real = mapvote_count; - if(mapvote_abstain) - MapVote_AddVotable("don't care", 0); - - //dprint("mapvote count is ", ftos(mapvote_count), "\n"); - - mapvote_keeptwotime = time + autocvar_g_maplist_votable_keeptwotime; - mapvote_timeout = time + autocvar_g_maplist_votable_timeout; - if(mapvote_count_real < 3 || mapvote_keeptwotime <= time) - mapvote_keeptwotime = 0; - mapvote_message = "Choose a map and press its key!"; - - MapVote_Spawn(); -} - -void MapVote_SendPicture(float id) -{ - msg_entity = self; - WriteByte(MSG_ONE, SVC_TEMPENTITY); - WriteByte(MSG_ONE, TE_CSQC_PICTURE); - WriteByte(MSG_ONE, id); - WritePicture(MSG_ONE, strcat(mapvote_screenshot_dirs[mapvote_maps_screenshot_dir[id]], "/", mapvote_maps[id]), 3072); -} - -float MapVote_GetMapMask() -{ - float mask, i, power; - mask = 0; - for(i = 0, power = 1; i < mapvote_count; ++i, power *= 2) - if(mapvote_maps[i] != "") - mask |= power; - return mask; -} - -entity mapvote_ent; -float MapVote_SendEntity(entity to, float sf) -{ - float i; - - if(sf & 1) - sf &= ~2; // if we send 1, we don't need to also send 2 - - WriteByte(MSG_ENTITY, ENT_CLIENT_MAPVOTE); - WriteByte(MSG_ENTITY, sf); - - if(sf & 1) - { - // flag 1 == initialization - for(i = 0; i < mapvote_screenshot_dirs_count; ++i) - WriteString(MSG_ENTITY, mapvote_screenshot_dirs[i]); - WriteString(MSG_ENTITY, ""); - WriteByte(MSG_ENTITY, mapvote_count); - WriteByte(MSG_ENTITY, mapvote_abstain); - WriteByte(MSG_ENTITY, mapvote_detail); - WriteCoord(MSG_ENTITY, mapvote_timeout); - if(mapvote_count <= 8) - WriteByte(MSG_ENTITY, MapVote_GetMapMask()); - else - WriteShort(MSG_ENTITY, MapVote_GetMapMask()); - for(i = 0; i < mapvote_count; ++i) - if(mapvote_maps[i] != "") - { - if(mapvote_abstain && i == mapvote_count - 1) - { - WriteString(MSG_ENTITY, ""); // abstain needs no text - WriteString(MSG_ENTITY, ""); // abstain needs no pack - WriteByte(MSG_ENTITY, 0); // abstain needs no screenshot dir - } - else - { - WriteString(MSG_ENTITY, mapvote_maps[i]); - WriteString(MSG_ENTITY, mapvote_maps_pakfile[i]); - WriteByte(MSG_ENTITY, mapvote_maps_screenshot_dir[i]); - } - } - } - - if(sf & 2) - { - // flag 2 == update of mask - if(mapvote_count <= 8) - WriteByte(MSG_ENTITY, MapVote_GetMapMask()); - else - WriteShort(MSG_ENTITY, MapVote_GetMapMask()); - } - - if(sf & 4) - { - if(mapvote_detail) - for(i = 0; i < mapvote_count; ++i) - if(mapvote_maps[i] != "") - WriteByte(MSG_ENTITY, mapvote_selections[i]); - - WriteByte(MSG_ENTITY, to.mapvote); - } - - return TRUE; -} - -void MapVote_Spawn() -{ - Net_LinkEntity(mapvote_ent = spawn(), FALSE, 0, MapVote_SendEntity); -} - -void MapVote_TouchMask() -{ - mapvote_ent.SendFlags |= 2; -} - -void MapVote_TouchVotes(entity voter) -{ - mapvote_ent.SendFlags |= 4; -} - -float MapVote_Finished(float mappos) -{ - string result; - float i; - float didntvote; - - if(autocvar_sv_eventlog) - { - result = strcat(":vote:finished:", mapvote_maps[mappos]); - result = strcat(result, ":", ftos(mapvote_selections[mappos]), "::"); - didntvote = mapvote_voters; - for(i = 0; i < mapvote_count; ++i) - if(mapvote_maps[i] != "") - { - didntvote -= mapvote_selections[i]; - if(i != mappos) - { - result = strcat(result, ":", mapvote_maps[i]); - result = strcat(result, ":", ftos(mapvote_selections[i])); - } - } - result = strcat(result, ":didn't vote:", ftos(didntvote)); - - GameLogEcho(result); - if(mapvote_maps_suggested[mappos]) - GameLogEcho(strcat(":vote:suggestion_accepted:", mapvote_maps[mappos])); - } - - FOR_EACH_REALCLIENT(other) - FixClientCvars(other); - - Map_Goto_SetStr(mapvote_maps[mappos]); - Map_Goto(0); - alreadychangedlevel = TRUE; - return TRUE; -} -void MapVote_CheckRules_1() -{ - float i; - - for(i = 0; i < mapvote_count; ++i) if(mapvote_maps[i] != "") - { - //dprint("Map ", ftos(i), ": "); dprint(mapvote_maps[i], "\n"); - mapvote_selections[i] = 0; - } - - mapvote_voters = 0; - FOR_EACH_REALCLIENT(other) - { - ++mapvote_voters; - if(other.mapvote) - { - i = other.mapvote - 1; - //dprint("Player ", other.netname, " vote = ", ftos(other.mapvote - 1), "\n"); - mapvote_selections[i] = mapvote_selections[i] + 1; - } - } -} - -float MapVote_CheckRules_2() -{ - float i; - float firstPlace, secondPlace; - float firstPlaceVotes, secondPlaceVotes; - float mapvote_voters_real; - string result; - - if(mapvote_count_real == 1) - return MapVote_Finished(0); - - mapvote_voters_real = mapvote_voters; - if(mapvote_abstain) - mapvote_voters_real -= mapvote_selections[mapvote_count - 1]; - - RandomSelection_Init(); - for(i = 0; i < mapvote_count_real; ++i) if(mapvote_maps[i] != "") - RandomSelection_Add(world, i, string_null, 1, mapvote_selections[i]); - firstPlace = RandomSelection_chosen_float; - firstPlaceVotes = RandomSelection_best_priority; - //dprint("First place: ", ftos(firstPlace), "\n"); - //dprint("First place votes: ", ftos(firstPlaceVotes), "\n"); - - RandomSelection_Init(); - for(i = 0; i < mapvote_count_real; ++i) if(mapvote_maps[i] != "") - if(i != firstPlace) - RandomSelection_Add(world, i, string_null, 1, mapvote_selections[i]); - secondPlace = RandomSelection_chosen_float; - secondPlaceVotes = RandomSelection_best_priority; - //dprint("Second place: ", ftos(secondPlace), "\n"); - //dprint("Second place votes: ", ftos(secondPlaceVotes), "\n"); - - if(firstPlace == -1) - error("No first place in map vote... WTF?"); - - if(secondPlace == -1 || time > mapvote_timeout || (mapvote_voters_real - firstPlaceVotes) < firstPlaceVotes) - return MapVote_Finished(firstPlace); - - if(mapvote_keeptwotime) - if(time > mapvote_keeptwotime || (mapvote_voters_real - firstPlaceVotes - secondPlaceVotes) < secondPlaceVotes) - { - float didntvote; - MapVote_TouchMask(); - mapvote_message = "Now decide between the TOP TWO!"; - mapvote_keeptwotime = 0; - result = strcat(":vote:keeptwo:", mapvote_maps[firstPlace]); - result = strcat(result, ":", ftos(firstPlaceVotes)); - result = strcat(result, ":", mapvote_maps[secondPlace]); - result = strcat(result, ":", ftos(secondPlaceVotes), "::"); - didntvote = mapvote_voters; - for(i = 0; i < mapvote_count; ++i) - if(mapvote_maps[i] != "") - { - didntvote -= mapvote_selections[i]; - if(i != firstPlace) - if(i != secondPlace) - { - result = strcat(result, ":", mapvote_maps[i]); - result = strcat(result, ":", ftos(mapvote_selections[i])); - if(i < mapvote_count_real) - { - strunzone(mapvote_maps[i]); - mapvote_maps[i] = ""; - strunzone(mapvote_maps_pakfile[i]); - mapvote_maps_pakfile[i] = ""; - } - } - } - result = strcat(result, ":didn't vote:", ftos(didntvote)); - if(autocvar_sv_eventlog) - GameLogEcho(result); - } - - return FALSE; -} -void MapVote_Tick() -{ - float keeptwo; - float totalvotes; - - keeptwo = mapvote_keeptwotime; - MapVote_CheckRules_1(); // count - if(MapVote_CheckRules_2()) // decide - return; - - totalvotes = 0; - FOR_EACH_REALCLIENT(other) - { - // hide scoreboard again - if(other.health != 2342) - { - other.health = 2342; - other.impulse = 0; - if(IS_REAL_CLIENT(other)) - { - msg_entity = other; - WriteByte(MSG_ONE, SVC_FINALE); - WriteString(MSG_ONE, ""); - } - } - - // clear possibly invalid votes - if(mapvote_maps[other.mapvote - 1] == "") - other.mapvote = 0; - // use impulses as new vote - if(other.impulse >= 1 && other.impulse <= mapvote_count) - if(mapvote_maps[other.impulse - 1] != "") - { - other.mapvote = other.impulse; - MapVote_TouchVotes(other); - } - other.impulse = 0; - - if(other.mapvote) - ++totalvotes; - } - - MapVote_CheckRules_1(); // just count -} -void MapVote_Start() -{ - if(mapvote_run) - return; - - // wait for stats to be sent first - if(!playerstats_waitforme) - return; - - MapInfo_Enumerate(); - if(MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 1)) - mapvote_run = TRUE; -} -void MapVote_Think() -{ - if(!mapvote_run) - return; - - if(alreadychangedlevel) - return; - - if(time < mapvote_nextthink) - return; - //dprint("tick\n"); - - mapvote_nextthink = time + 0.5; - - if(!mapvote_initialized) - { - if(autocvar_rescan_pending == 1) - { - cvar_set("rescan_pending", "2"); - localcmd("fs_rescan\nrescan_pending 3\n"); - return; - } - else if(autocvar_rescan_pending == 2) - { - return; - } - else if(autocvar_rescan_pending == 3) - { - // now build missing mapinfo files - if(!MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 1)) - return; - - // we're done, start the timer - cvar_set("rescan_pending", "0"); - } - - mapvote_initialized = TRUE; - if(DoNextMapOverride(0)) - return; - if(!autocvar_g_maplist_votable || player_count <= 0) - { - GotoNextMap(0); - return; - } - MapVote_Init(); - } - - MapVote_Tick(); -} - -string GotoMap(string m) -{ - if(!MapInfo_CheckMap(m)) - return "The map you chose is not available on this server."; cvar_set("nextmap", m); cvar_set("timelimit", "-1"); if(mapvote_initialized || alreadychangedlevel) @@ -2733,6 +2225,8 @@ string GotoMap(string m) void EndFrame() { + anticheat_endframe(); + float altime; FOR_EACH_REALCLIENT(self) {