X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fimpulse.qc;h=8a17ef6a1dd44abfca2b064b20434285a5df1054;hb=76dd66af43f0f01131d019c3a8dacfe35a6f6a18;hp=588b794c812c35a22a45fc7ed88f0fcaf0010309;hpb=678127044857fb9b89f06faf7a3313bdeb43205c;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/impulse.qc b/qcsrc/server/impulse.qc index 588b794c8..8a17ef6a1 100644 --- a/qcsrc/server/impulse.qc +++ b/qcsrc/server/impulse.qc @@ -1,11 +1,10 @@ #include "impulse.qh" #include "round_handler.qh" -#include "bot/api.qh" - #include "weapons/throwing.qh" #include "command/common.qh" #include "cheats.qh" +#include "clientkill.qh" #include "weapons/selection.qh" #include "weapons/tracing.qh" #include "weapons/weaponsystem.qh" @@ -150,7 +149,7 @@ X(9, next) for(int slot = 0; slot < MAX_WEAPONSLOTS; ++slot) \ { \ .entity weaponentity = weaponentities[slot]; \ - W_SwitchWeapon(this, Weapons_from(WEP_FIRST + i), weaponentity); \ + W_SwitchWeapon_TryOthers(this, Weapons_from(WEP_FIRST + i), weaponentity); \ if(slot == 0 && autocvar_g_weaponswitch_debug != 1) \ break; \ } \ @@ -343,8 +342,9 @@ IMPULSE(weapon_reload) Weapon w = this.(weaponentity).m_weapon; w.wr_reload(w, actor, weaponentity); - if(slot == 0 && autocvar_g_weaponswitch_debug != 1) - break; + // allow reloading all active slots? + //if(slot == 0 && autocvar_g_weaponswitch_debug != 1) + //break; } } @@ -570,33 +570,3 @@ IMPULSE(waypoint_clear) } sprint(this, "all waypoints cleared\n"); } - -IMPULSE(navwaypoint_spawn) -{ - if (!autocvar_g_waypointeditor) return; - waypoint_spawn_fromeditor(this); -} - -IMPULSE(navwaypoint_remove) -{ - if (!autocvar_g_waypointeditor) return; - waypoint_remove_fromeditor(this); -} - -IMPULSE(navwaypoint_relink) -{ - if (!autocvar_g_waypointeditor) return; - waypoint_schedulerelinkall(); -} - -IMPULSE(navwaypoint_save) -{ - if (!autocvar_g_waypointeditor) return; - waypoint_saveall(); -} - -IMPULSE(navwaypoint_unreachable) -{ - if (!autocvar_g_waypointeditor) return; - waypoint_unreachable(this); -}