X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fmiscfunctions.qc;h=c424bc797d53e9c59c483d11a888876a2f36db4d;hb=80811920732c5756699249adb24ed8d241699d73;hp=8e052e8377a0688a3b143abaf181375b6090274b;hpb=16496d2a82fba46621a4096a9de394ef400c0b1e;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/miscfunctions.qc b/qcsrc/server/miscfunctions.qc index 8e052e837..c424bc797 100644 --- a/qcsrc/server/miscfunctions.qc +++ b/qcsrc/server/miscfunctions.qc @@ -603,7 +603,6 @@ void GetCvars(float f) GetCvars_handleFloat(s, f, cvar_cl_noantilag, "cl_noantilag"); GetCvars_handleFloat(s, f, cvar_cl_voice_directional, "cl_voice_directional"); GetCvars_handleFloat(s, f, cvar_cl_voice_directional_taunt_attenuation, "cl_voice_directional_taunt_attenuation"); - GetCvars_handleFloat(s, f, cvar_cl_hitsound, "cl_hitsound"); GetCvars_handleFloat(s, f, cvar_cl_accuracy_data_share, "cl_accuracy_data_share"); GetCvars_handleFloat(s, f, cvar_cl_accuracy_data_receive, "cl_accuracy_data_receive"); @@ -616,6 +615,7 @@ void GetCvars(float f) #endif GetCvars_handleFloatOnce(s, f, cvar_cl_gunalign, "cl_gunalign"); GetCvars_handleFloat(s, f, cvar_cl_allow_uid2name, "cl_allow_uid2name"); + GetCvars_handleFloat(s, f, cvar_cl_allow_uidtracking, "cl_allow_uidtracking"); // fixup of switchweapon (needed for LMS or when spectating is disabled, as PutClientInServer comes too early) if (f > 0) @@ -625,16 +625,6 @@ void GetCvars(float f) } } -float fexists(string f) -{ - float fh; - fh = fopen(f, FILE_READ); - if (fh < 0) - return FALSE; - fclose(fh); - return TRUE; -} - void backtrace(string msg) { float dev, war; @@ -880,8 +870,8 @@ float want_weapon(string cvarprefix, entity weaponinfo, float allguns) t = (weaponinfo.spawnflags & WEP_FLAG_NORMAL); else if(t < -1) t = 0; - else if (g_race || g_cts) - t = (i == WEP_LASER); + else if (g_cts) + t = (i == WEP_SHOTGUN); else if (g_nexball) t = 0; // weapon is set a few lines later else @@ -915,8 +905,19 @@ void readplayerstartcvars() g_weaponarena = 0; s = cvar_string("g_weaponarena"); - if (s == "0") + if (s == "0" || s == "") + { + if(g_lms || g_ca) + s = "most"; + } + + if (s == "0" || s == "") + { + // no arena + } + else if (s == "off") { + // forcibly turn off weaponarena } else if (s == "all") { @@ -981,17 +982,8 @@ void readplayerstartcvars() if (g_weaponarena) { start_weapons = g_weaponarena; - if (g_weaponarena & (WEPBIT_GRENADE_LAUNCHER | WEPBIT_MINE_LAYER | WEPBIT_HAGAR | WEPBIT_ROCKET_LAUNCHER)) - start_ammo_rockets = 999; - if (g_weaponarena & WEPBIT_SHOTGUN) - start_ammo_shells = 999; - if (g_weaponarena & (WEPBIT_ELECTRO | WEPBIT_CRYLINK | WEPBIT_NEX | WEPBIT_MINSTANEX | WEPBIT_HLAC | WEPBIT_HOOK)) - start_ammo_cells = 999; - if (g_weaponarena & (WEPBIT_UZI | WEPBIT_CAMPINGRIFLE)) - start_ammo_nails = 999; - if (g_weaponarena & WEPBIT_HOOK) - start_ammo_fuel = 999; - start_items |= IT_UNLIMITED_AMMO; + if(!(g_lms || g_ca)) + start_items |= IT_UNLIMITED_AMMO; } else if (g_minstagib) { @@ -999,24 +991,46 @@ void readplayerstartcvars() start_armorvalue = 0; start_weapons = WEPBIT_MINSTANEX; weapon_action(WEP_MINSTANEX, WR_PRECACHE); - start_ammo_cells = cvar("g_minstagib_ammo_start"); g_minstagib_invis_alpha = cvar("g_minstagib_invis_alpha"); - start_ammo_fuel = cvar("g_start_ammo_fuel"); if (g_minstagib_invis_alpha <= 0) g_minstagib_invis_alpha = -1; } else { - if (g_lms || g_ca) + for (i = WEP_FIRST; i <= WEP_LAST; ++i) + { + e = get_weaponinfo(i); + if(want_weapon("g_start_weapon_", e, FALSE)) + start_weapons |= e.weapons; + } + } + + if(!cvar("g_use_ammunition")) + start_items |= IT_UNLIMITED_AMMO; + + if(g_minstagib) + { + start_ammo_cells = cvar("g_minstagib_ammo_start"); + start_ammo_fuel = cvar("g_start_ammo_fuel"); + } + else if(start_items & IT_UNLIMITED_WEAPON_AMMO) + { + start_ammo_rockets = 999; + start_ammo_shells = 999; + start_ammo_cells = 999; + start_ammo_nails = 999; + start_ammo_fuel = 999; + } + else + { + if(g_lms || g_ca) { start_ammo_shells = cvar("g_lms_start_ammo_shells"); start_ammo_nails = cvar("g_lms_start_ammo_nails"); start_ammo_rockets = cvar("g_lms_start_ammo_rockets"); start_ammo_cells = cvar("g_lms_start_ammo_cells"); start_ammo_fuel = cvar("g_lms_start_ammo_fuel"); - start_health = cvar("g_lms_start_health"); - start_armorvalue = cvar("g_lms_start_armor"); } else { @@ -1026,13 +1040,12 @@ void readplayerstartcvars() start_ammo_cells = cvar("g_start_ammo_cells"); start_ammo_fuel = cvar("g_start_ammo_fuel"); } + } - for (i = WEP_FIRST; i <= WEP_LAST; ++i) - { - e = get_weaponinfo(i); - if(want_weapon("g_start_weapon_", e, FALSE)) - start_weapons |= e.weapons; - } + if (g_lms || g_ca) + { + start_health = cvar("g_lms_start_health"); + start_armorvalue = cvar("g_lms_start_armor"); } if (inWarmupStage) @@ -1073,22 +1086,6 @@ void readplayerstartcvars() warmup_start_ammo_fuel = max(warmup_start_ammo_fuel, cvar("g_balance_fuel_rotstable")); } - if(!cvar("g_use_ammunition")) - { - start_ammo_shells = cvar("g_pickup_shells_max"); - start_ammo_nails = cvar("g_pickup_nails_max"); - start_ammo_rockets = cvar("g_pickup_rockets_max"); - start_ammo_cells = cvar("g_pickup_cells_max"); - start_ammo_fuel = cvar("g_pickup_fuel_max"); - start_items |= IT_UNLIMITED_AMMO; - warmup_start_ammo_shells = cvar("g_pickup_shells_max"); - warmup_start_ammo_nails = cvar("g_pickup_nails_max"); - warmup_start_ammo_rockets = cvar("g_pickup_rockets_max"); - warmup_start_ammo_cells = cvar("g_pickup_cells_max"); - warmup_start_ammo_fuel = cvar("g_pickup_fuel_max"); - //warmup_start_items |= IT_UNLIMITED_AMMO; - } - if (g_jetpack) start_items |= IT_JETPACK; @@ -1157,6 +1154,7 @@ float sv_pitch_min; float sv_pitch_max; float sv_pitch_fixyaw; +string GetGametype(); // g_world.qc void readlevelcvars(void) { // first load all the mutators @@ -1207,6 +1205,8 @@ void readlevelcvars(void) sv_gentle = cvar("sv_gentle"); sv_foginterval = cvar("sv_foginterval"); g_cloaked = cvar("g_cloaked"); + if(g_cts) + g_cloaked = 1; // always enable cloak in CTS g_jump_grunt = cvar("g_jump_grunt"); g_footsteps = cvar("g_footsteps"); g_grappling_hook = cvar("g_grappling_hook"); @@ -1290,7 +1290,9 @@ void readlevelcvars(void) g_pinata = cvar("g_pinata"); - g_weapon_stay = cvar("g_weapon_stay"); + g_weapon_stay = cvar(strcat("g_", GetGametype(), "_weapon_stay")); + if(!g_weapon_stay) + g_weapon_stay = cvar("g_weapon_stay"); if (!g_weapon_stay && (cvar("deathmatch") == 2)) g_weapon_stay = 1; @@ -1516,8 +1518,12 @@ void precache_playermodel(string m) precache_model(m); if(sv_loddistance1) { - precache_model(strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1))); - precache_model(strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1))); + f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1)); + if(fexists(f)) + precache_model(f); + f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1)); + if(fexists(f)) + precache_model(f); } globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE); @@ -1614,8 +1620,6 @@ void precache() precache_sound ("misc/gib_splat02.wav"); precache_sound ("misc/gib_splat03.wav"); precache_sound ("misc/gib_splat04.wav"); - precache_sound ("misc/hit.wav"); - precache_sound ("misc/typehit.wav"); PrecacheGlobalSound((globalsound_fall = "misc/hitground 4")); PrecacheGlobalSound((globalsound_metalfall = "misc/metalhitground 4")); precache_sound ("misc/null.wav"); @@ -1642,6 +1646,7 @@ void precache() precache_model ("models/sprites/10.spr32"); // common weapon precaches + precache_sound ("weapons/reload.wav"); // until weapons have individual reload sounds, precache the reload sound here precache_sound ("weapons/weapon_switch.wav"); precache_sound ("weapons/weaponpickup.wav"); precache_sound ("weapons/unavailable.wav"); @@ -1743,6 +1748,14 @@ void objerror(string s) objerror_builtin(s); } +.float remove_except_protected_forbidden; +void remove_except_protected(entity e) +{ + if(e.remove_except_protected_forbidden) + error("not allowed to remove this at this point"); + remove_builtin(e); +} + void remove_unsafely(entity e) { remove_builtin(e); @@ -1793,6 +1806,11 @@ void InitializeEntitiesRun() entity startoflist; startoflist = initialize_entity_first; initialize_entity_first = world; + remove = remove_except_protected; + for (self = startoflist; self; self = self.initialize_entity_next) + { + self.remove_except_protected_forbidden = 1; + } for (self = startoflist; self; ) { entity e; @@ -1802,6 +1820,7 @@ void InitializeEntitiesRun() self.initialize_entity_order = 0; self.initialize_entity = func_null; self.initialize_entity_next = world; + self.remove_except_protected_forbidden = 0; if (self.classname == "initialize_entity") { entity e_old; @@ -1810,9 +1829,16 @@ void InitializeEntitiesRun() self = e_old; } //dprint("Delayed initialization: ", self.classname, "\n"); - func(); + if(func != func_null) + func(); + else + { + eprint(self); + backtrace(strcat("Null function in: ", self.classname, "\n")); + } self = e; } + remove = remove_unsafely; } .float uncustomizeentityforclient_set; @@ -2508,10 +2534,7 @@ float MoveToRandomMapLocation(entity e, float goodcontents, float badcontents, f // rule 6: we must not end up in trigger_hurt if (tracebox_hits_trigger_hurt(start, e.mins, e.maxs, enddown)) - { - dprint("trigger_hurt! ouch! and nothing else could find it!\n"); continue; - } break; } @@ -2588,7 +2611,6 @@ void zcurveparticles_from_tracetoss(float effectno, vector start, vector end, ve zcurveparticles(effectno, start, end, end_dz, vlen(vel)); } -string GetGametype(); // g_world.qc void write_recordmarker(entity pl, float tstart, float dt) { GameLogEcho(strcat(":recordset:", ftos(pl.playerid), ":", ftos(dt))); @@ -2821,65 +2843,65 @@ void SoundEntity_Detach(entity pl) float ParseCommandPlayerSlotTarget_firsttoken; entity GetCommandPlayerSlotTargetFromTokenizedCommand(float tokens, float idx) // idx = start index { - string s; - entity e, head; - float n; + string s; + entity e, head; + float n; - s = string_null; + s = string_null; - ParseCommandPlayerSlotTarget_firsttoken = -1; + ParseCommandPlayerSlotTarget_firsttoken = -1; - if (tokens > idx) - { - if (substring(argv(idx), 0, 1) == "#") - { - s = substring(argv(idx), 1, -1); - ++idx; - if (s == "") - if (tokens > idx) - { - s = argv(idx); - ++idx; - } + if (tokens > idx) + { + if (substring(argv(idx), 0, 1) == "#") + { + s = substring(argv(idx), 1, -1); + ++idx; + if (s == "") if (tokens > idx) + { + s = argv(idx); + ++idx; + } ParseCommandPlayerSlotTarget_firsttoken = idx; - if (s == ftos(stof(s))) - { - e = edict_num(stof(s)); - if (e.flags & FL_CLIENT) - return e; - } - } - else - { - // it must be a nick name - s = argv(idx); - ++idx; + n = stof(s); + if (s == ftos(n) && n > 0 && n <= maxclients) + { + e = edict_num(n); + if (e.flags & FL_CLIENT) + return e; + } + } + else + { + // it must be a nick name + s = argv(idx); + ++idx; ParseCommandPlayerSlotTarget_firsttoken = idx; - n = 0; - FOR_EACH_CLIENT(head) - if (head.netname == s) - { - e = head; - ++n; - } - if (n == 1) - return e; + n = 0; + FOR_EACH_CLIENT(head) + if (head.netname == s) + { + e = head; + ++n; + } + if (n == 1) + return e; - s = strdecolorize(s); - n = 0; - FOR_EACH_CLIENT(head) - if (strdecolorize(head.netname) == s) - { - e = head; - ++n; - } - if (n == 1) - return e; - } - } + s = strdecolorize(s); + n = 0; + FOR_EACH_CLIENT(head) + if (strdecolorize(head.netname) == s) + { + e = head; + ++n; + } + if (n == 1) + return e; + } + } - return world; + return world; } .float scale2;