X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fgamemode_ca.qc;h=79ad7213071eb707f47bfa7607b3f02d1034e738;hb=971eb36c4ccfde80cd46767b0c20e2d97350821e;hp=f55c46e00ad5e34468bdfaae2e614227e7702aba;hpb=265b681e0fb49239df1bfc431a903f66244a3172;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/mutators/gamemode_ca.qc b/qcsrc/server/mutators/gamemode_ca.qc index f55c46e00..79ad72130 100644 --- a/qcsrc/server/mutators/gamemode_ca.qc +++ b/qcsrc/server/mutators/gamemode_ca.qc @@ -4,6 +4,14 @@ float redalive, bluealive, yellowalive, pinkalive; float ca_teams; float allowed_to_spawn; +const float ST_CA_ROUNDS = 1; +void ca_ScoreRules(float teams) +{ + ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, 0, TRUE); + ScoreInfo_SetLabel_TeamScore(ST_CA_ROUNDS, "rounds", SFL_SORT_PRIO_PRIMARY); + ScoreRules_basics_end(); +} + void CA_count_alive_players() { entity e; @@ -67,12 +75,15 @@ float CA_GetWinnerTeam() #define CA_ALIVE_TEAMS_OK() (CA_ALIVE_TEAMS() == ca_teams) float CA_CheckWinner() { + entity e; if(round_handler_GetEndTime() > 0 && round_handler_GetEndTime() - time <= 0) { Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ROUND_OVER); Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_ROUND_OVER); allowed_to_spawn = FALSE; round_handler_Init(5, autocvar_g_ca_warmup, autocvar_g_ca_round_timelimit); + FOR_EACH_PLAYER(e) + nades_Clear(e); return 1; } @@ -95,6 +106,10 @@ float CA_CheckWinner() allowed_to_spawn = FALSE; round_handler_Init(5, autocvar_g_ca_warmup, autocvar_g_ca_round_timelimit); + + FOR_EACH_PLAYER(e) + nades_Clear(e); + return 1; } @@ -106,49 +121,65 @@ void CA_RoundStart() allowed_to_spawn = FALSE; } -float prev_total_players; +float prev_missing_teams_mask; float CA_CheckTeams() { allowed_to_spawn = TRUE; CA_count_alive_players(); if(CA_ALIVE_TEAMS_OK()) { - if(prev_total_players > 0) + if(prev_missing_teams_mask > 0) Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_MISSING_TEAMS); - prev_total_players = -1; + prev_missing_teams_mask = -1; return 1; } - if(prev_total_players != total_players) + if(total_players == 0) { - float p1 = 0, p2 = 0, p3 = 0, p4 = 0; - if(!redalive) p1 = NUM_TEAM_1; - if(!bluealive) p2 = NUM_TEAM_2; - if(ca_teams >= 3) - if(!yellowalive) p3 = NUM_TEAM_3; - if(ca_teams >= 4) - if(!pinkalive) p4 = NUM_TEAM_4; - Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_MISSING_TEAMS, p1, p2, p3, p4); - prev_total_players = total_players; + if(prev_missing_teams_mask > 0) + Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_MISSING_TEAMS); + prev_missing_teams_mask = -1; + return 0; + } + float missing_teams_mask = (!redalive) + (!bluealive) * 2; + if(ca_teams >= 3) missing_teams_mask += (!yellowalive) * 4; + if(ca_teams >= 4) missing_teams_mask += (!pinkalive) * 8; + if(prev_missing_teams_mask != missing_teams_mask) + { + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_MISSING_TEAMS, missing_teams_mask); + prev_missing_teams_mask = missing_teams_mask; } return 0; } +float ca_isEliminated(entity e) +{ + if(e.caplayer == 1 && (e.deadflag != DEAD_NO || e.frags == FRAGS_LMS_LOSER)) + return TRUE; + if(e.caplayer == 0.5) + return TRUE; + return FALSE; +} + MUTATOR_HOOKFUNCTION(ca_PlayerSpawn) { self.caplayer = 1; + if(!warmup_stage) + eliminatedPlayers.SendFlags |= 1; return 1; } MUTATOR_HOOKFUNCTION(ca_PutClientInServer) { if(!allowed_to_spawn) + if(IS_PLAYER(self)) // this is true even when player is trying to join { self.classname = "observer"; + if(self.jointime != time) //not when connecting if(!self.caplayer) { self.caplayer = 0.5; if(IS_REAL_CLIENT(self)) - sprint(self, "You will join the game in the next round.\n"); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_CA_JOIN_LATE); } } return 1; @@ -158,6 +189,12 @@ MUTATOR_HOOKFUNCTION(ca_reset_map_players) { FOR_EACH_CLIENT(self) { + self.killcount = 0; + if(!self.caplayer && IS_BOT_CLIENT(self)) + { + self.team = -1; + self.caplayer = 1; + } if(self.caplayer) { self.classname = "player"; @@ -182,18 +219,51 @@ MUTATOR_HOOKFUNCTION(ca_reset_map_global) MUTATOR_HOOKFUNCTION(ca_GetTeamCount) { - ca_teams = autocvar_g_ca_teams_override; - if(ca_teams < 2) - ca_teams = autocvar_g_ca_teams; - ca_teams = bound(2, ca_teams, 4); ret_float = ca_teams; - return 1; + return 0; +} + +entity ca_LastPlayerForTeam() +{ + entity pl, last_pl = world; + FOR_EACH_PLAYER(pl) + { + if(pl.health >= 1) + if(pl != self) + if(pl.team == self.team) + if(!last_pl) + last_pl = pl; + else + return world; + } + return last_pl; +} + +void ca_LastPlayerForTeam_Notify() +{ + if(round_handler_IsActive()) + if(round_handler_IsRoundStarted()) + { + entity pl = ca_LastPlayerForTeam(); + if(pl) + Send_Notification(NOTIF_ONE, pl, MSG_CENTER, CENTER_ALONE); + } } MUTATOR_HOOKFUNCTION(ca_PlayerDies) { + ca_LastPlayerForTeam_Notify(); if(!allowed_to_spawn) self.respawn_flags = RESPAWN_SILENT; + if(!warmup_stage) + eliminatedPlayers.SendFlags |= 1; + return 1; +} + +MUTATOR_HOOKFUNCTION(ca_ClientDisconnect) +{ + if(self.caplayer == 1) + ca_LastPlayerForTeam_Notify(); return 1; } @@ -204,10 +274,14 @@ MUTATOR_HOOKFUNCTION(ca_ForbidPlayerScore_Clear) MUTATOR_HOOKFUNCTION(ca_MakePlayerObserver) { + if(self.caplayer == 1) + ca_LastPlayerForTeam_Notify(); if(self.killindicator_teamchange == -2) self.caplayer = 0; if(self.caplayer) self.frags = FRAGS_LMS_LOSER; + if(!warmup_stage) + eliminatedPlayers.SendFlags |= 1; return 1; } @@ -224,16 +298,15 @@ MUTATOR_HOOKFUNCTION(ca_GiveFragsForKill) MUTATOR_HOOKFUNCTION(ca_SetStartItems) { - start_health = cvar("g_lms_start_health"); - start_armorvalue = cvar("g_lms_start_armor"); - - start_ammo_shells = cvar("g_lms_start_ammo_shells"); - start_ammo_nails = cvar("g_lms_start_ammo_nails"); - start_ammo_rockets = cvar("g_lms_start_ammo_rockets"); - start_ammo_cells = cvar("g_lms_start_ammo_cells"); - start_ammo_fuel = cvar("g_lms_start_ammo_fuel"); - start_items &= ~IT_UNLIMITED_AMMO; + start_health = warmup_start_health = cvar("g_lms_start_health"); + start_armorvalue = warmup_start_armorvalue = cvar("g_lms_start_armor"); + start_ammo_shells = warmup_start_ammo_shells = cvar("g_lms_start_ammo_shells"); + start_ammo_nails = warmup_start_ammo_nails = cvar("g_lms_start_ammo_nails"); + start_ammo_rockets = warmup_start_ammo_rockets = cvar("g_lms_start_ammo_rockets"); + start_ammo_cells = warmup_start_ammo_cells = cvar("g_lms_start_ammo_cells"); + start_ammo_plasma = warmup_start_ammo_plasma = cvar("g_lms_start_ammo_plasma"); + start_ammo_fuel = warmup_start_ammo_fuel = cvar("g_lms_start_ammo_fuel"); return 0; } @@ -244,9 +317,9 @@ MUTATOR_HOOKFUNCTION(ca_PlayerDamage) if(frag_target.deadflag == DEAD_NO) if(frag_target == frag_attacker || SAME_TEAM(frag_target, frag_attacker) || frag_deathtype == DEATH_FALL) frag_damage = 0; - + frag_mirrordamage = 0; - + return FALSE; } @@ -255,40 +328,40 @@ MUTATOR_HOOKFUNCTION(ca_FilterItem) if(autocvar_g_powerups <= 0) if(self.flags & FL_POWERUP) return TRUE; - + if(autocvar_g_pickup_items <= 0) return TRUE; - + return FALSE; } MUTATOR_HOOKFUNCTION(ca_PlayerDamage_SplitHealthArmor) { float excess = max(0, frag_damage - damage_take - damage_save); - + if(frag_target != frag_attacker && IS_PLAYER(frag_attacker)) PlayerTeamScore_Add(frag_attacker, SP_SCORE, ST_SCORE, (frag_damage - excess) * autocvar_g_ca_damage2score_multiplier); - - return FALSE; -} -// scoreboard setup -void ca_ScoreRules() -{ - ScoreRules_basics(2, SFL_SORT_PRIO_PRIMARY, 0, TRUE); - ScoreInfo_SetLabel_TeamScore (ST_CA_ROUNDS, "rounds", SFL_SORT_PRIO_PRIMARY); - ScoreRules_basics_end(); + return FALSE; } -void ca_DelayedInit() // Do this check with a delay so we can wait for teams to be set up. +MUTATOR_HOOKFUNCTION(ca_PlayerRegen) { - ca_ScoreRules(); + // no regeneration in CA + return TRUE; } void ca_Initialize() { allowed_to_spawn = TRUE; + ca_teams = autocvar_g_ca_teams_override; + if(ca_teams < 2) + ca_teams = autocvar_g_ca_teams; + ca_teams = bound(2, ca_teams, 4); + ret_float = ca_teams; + ca_ScoreRules(ca_teams); + round_handler_Spawn(CA_CheckTeams, CA_CheckWinner, CA_RoundStart); round_handler_Init(5, autocvar_g_ca_warmup, autocvar_g_ca_round_timelimit); @@ -297,7 +370,7 @@ void ca_Initialize() addstat(STAT_YELLOWALIVE, AS_INT, yellowalive_stat); addstat(STAT_PINKALIVE, AS_INT, pinkalive_stat); - InitializeEntity(world, ca_DelayedInit, INITPRIO_GAMETYPE); + EliminatedPlayers_Init(ca_isEliminated); } MUTATOR_DEFINITION(gamemode_ca) @@ -310,6 +383,7 @@ MUTATOR_DEFINITION(gamemode_ca) MUTATOR_HOOK(reset_map_players, ca_reset_map_players, CBC_ORDER_ANY); MUTATOR_HOOK(GetTeamCount, ca_GetTeamCount, CBC_ORDER_EXCLUSIVE); MUTATOR_HOOK(PlayerDies, ca_PlayerDies, CBC_ORDER_ANY); + MUTATOR_HOOK(ClientDisconnect, ca_ClientDisconnect, CBC_ORDER_ANY); MUTATOR_HOOK(ForbidPlayerScore_Clear, ca_ForbidPlayerScore_Clear, CBC_ORDER_ANY); MUTATOR_HOOK(ForbidThrowCurrentWeapon, ca_ForbidThrowCurrentWeapon, CBC_ORDER_ANY); MUTATOR_HOOK(GiveFragsForKill, ca_GiveFragsForKill, CBC_ORDER_FIRST); @@ -317,6 +391,7 @@ MUTATOR_DEFINITION(gamemode_ca) MUTATOR_HOOK(PlayerDamage_Calculate, ca_PlayerDamage, CBC_ORDER_ANY); MUTATOR_HOOK(FilterItem, ca_FilterItem, CBC_ORDER_ANY); MUTATOR_HOOK(PlayerDamage_SplitHealthArmor, ca_PlayerDamage_SplitHealthArmor, CBC_ORDER_ANY); + MUTATOR_HOOK(PlayerRegen, ca_PlayerRegen, CBC_ORDER_ANY); MUTATOR_ONADD {