X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fgamemode_onslaught.qc;fp=qcsrc%2Fserver%2Fmutators%2Fgamemode_onslaught.qc;h=03de8eb6bf333cf3278771b7034932243d2d4296;hb=2ce2f533321210bef1f49b1245a8ea1fda15eea4;hp=ebfc22bb5f9ceb82ebb58c297632ad867eadc7c6;hpb=92aab7de21d16166eb28ef5e0caf15c850e3dbf4;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/mutators/gamemode_onslaught.qc b/qcsrc/server/mutators/gamemode_onslaught.qc index ebfc22bb5..03de8eb6b 100644 --- a/qcsrc/server/mutators/gamemode_onslaught.qc +++ b/qcsrc/server/mutators/gamemode_onslaught.qc @@ -1,9 +1,10 @@ -#include "../_all.qh" #include "gamemode.qh" #include "../controlpoint.qh" #include "../generator.qh" +void FixSize(entity e); + // ======================= // CaptureShield Functions // ======================= @@ -553,6 +554,8 @@ void ons_ControlPoint_Icon_BuildThink() Send_Effect(EFFECT_RAGE, self.origin + 10 * randomvec(), '0 0 -1', 1); } +void onslaught_controlpoint_icon_link(entity e, void() spawnproc); + void ons_ControlPoint_Icon_Spawn(entity cp, entity player) { entity e = spawn();