X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fmutator%2Fgamemode_ca.qh;h=6d4786ee529acbf5d78cb70dc459acfde7e4cd0d;hb=f570e338e4f861aa53cd44a4014a077105cefe72;hp=8009feb8a569c252694450672b86367b5ced92be;hpb=868c953a2bff5ddb11700a7d160e66014d9704de;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/mutators/mutator/gamemode_ca.qh b/qcsrc/server/mutators/mutator/gamemode_ca.qh index 8009feb8a..6d4786ee5 100644 --- a/qcsrc/server/mutators/mutator/gamemode_ca.qh +++ b/qcsrc/server/mutators/mutator/gamemode_ca.qh @@ -6,7 +6,7 @@ int autocvar_g_ca_point_limit; int autocvar_g_ca_point_leadlimit; float autocvar_g_ca_round_timelimit; bool autocvar_g_ca_team_spawns; -int autocvar_g_ca_teams; +//int autocvar_g_ca_teams; int autocvar_g_ca_teams_override; float autocvar_g_ca_warmup; @@ -21,8 +21,6 @@ bool CA_CheckWinner(); void CA_RoundStart(); bool ca_isEliminated(entity e); -void SetLimits(int fraglimit_override, int leadlimit_override, float timelimit_override, float qualifying_override); - REGISTER_MUTATOR(ca, false) { MUTATOR_ONADD @@ -33,7 +31,8 @@ REGISTER_MUTATOR(ca, false) allowed_to_spawn = true; ca_teams = autocvar_g_ca_teams_override; - if (ca_teams < 2) ca_teams = autocvar_g_ca_teams; + if (ca_teams < 2) + ca_teams = cvar("g_ca_teams"); // read the cvar directly as it gets written earlier in the same frame ca_teams = bound(2, ca_teams, 4); int teams = 0; @@ -44,20 +43,20 @@ REGISTER_MUTATOR(ca, false) ca_teams = teams; // now set it? - ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, 0, true); - ScoreInfo_SetLabel_TeamScore(ST_CA_ROUNDS, "rounds", SFL_SORT_PRIO_PRIMARY); - ScoreRules_basics_end(); + GameRules_scoring(teams, SFL_SORT_PRIO_PRIMARY, 0, { + field_team(ST_CA_ROUNDS, "rounds", SFL_SORT_PRIO_PRIMARY); + }); round_handler_Spawn(CA_CheckTeams, CA_CheckWinner, CA_RoundStart); round_handler_Init(5, autocvar_g_ca_warmup, autocvar_g_ca_round_timelimit); EliminatedPlayers_Init(ca_isEliminated); - ActivateTeamplay(); - SetLimits(autocvar_g_ca_point_limit, autocvar_g_ca_point_leadlimit, autocvar_timelimit_override, -1); + GameRules_teams(true); + GameRules_limit_score(autocvar_g_ca_point_limit); + GameRules_limit_lead(autocvar_g_ca_point_leadlimit); - if (autocvar_g_ca_team_spawns) - have_team_spawns = -1; // request team spawns + GameRules_spawning_teams(autocvar_g_ca_team_spawns); } MUTATOR_ONREMOVE