X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fmutator%2Fgamemode_domination.qc;h=55996db47cfcb5fe1f189b26ebd48f2330fe6162;hb=61bd69dc7a8e218b6beff349fd332eb7ac8a81ae;hp=1c1620414a143abf0cbb3464e3ce376f5f8ba996;hpb=9f70bdba9a6fb2c06324be13504341da967f7028;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/mutators/mutator/gamemode_domination.qc b/qcsrc/server/mutators/mutator/gamemode_domination.qc index 1c1620414..55996db47 100644 --- a/qcsrc/server/mutators/mutator/gamemode_domination.qc +++ b/qcsrc/server/mutators/mutator/gamemode_domination.qc @@ -1,3 +1,4 @@ +#include "gamemode_domination.qh" #ifndef GAMEMODE_DOMINATION_H #define GAMEMODE_DOMINATION_H @@ -36,10 +37,7 @@ REGISTER_MUTATOR(dom, false) // score rule declarations const float ST_DOM_TICKS = 1; -const float SP_DOM_TICKS = 4; -const float SP_DOM_TAKES = 5; const float ST_DOM_CAPS = 1; -const float SP_DOM_CAPS = 4; // pps: points per second .float dom_total_pps = _STAT(DOM_TOTAL_PPS); @@ -450,20 +448,20 @@ void Domination_RoundStart() } //go to best items, or control points you don't own -void havocbot_role_dom() -{SELFPARAM(); - if(IS_DEAD(self)) +void havocbot_role_dom(entity this) +{ + if(IS_DEAD(this)) return; - if (self.bot_strategytime < time) + if (this.bot_strategytime < time) { - self.bot_strategytime = time + autocvar_bot_ai_strategyinterval; - navigation_goalrating_start(); - havocbot_goalrating_controlpoints(10000, self.origin, 15000); - havocbot_goalrating_items(8000, self.origin, 8000); - //havocbot_goalrating_enemyplayers(3000, self.origin, 2000); - //havocbot_goalrating_waypoints(1, self.origin, 1000); - navigation_goalrating_end(); + this.bot_strategytime = time + autocvar_bot_ai_strategyinterval; + navigation_goalrating_start(this); + havocbot_goalrating_controlpoints(this, 10000, this.origin, 15000); + havocbot_goalrating_items(this, 8000, this.origin, 8000); + //havocbot_goalrating_enemyplayers(this, 3000, this.origin, 2000); + //havocbot_goalrating_waypoints(1, this.origin, 1000); + navigation_goalrating_end(this); } } @@ -629,15 +627,16 @@ void ScoreRules_dom(float teams) } // code from here on is just to support maps that don't have control point and team entities -void dom_spawnteam (string teamname, float teamcolor, string pointmodel, float pointskin, string capsound, string capnarration, string capmessage) +void dom_spawnteam (string teamname, float teamcolor, string pointmodel, float pointskin, Sound capsound, string capnarration, string capmessage) {SELFPARAM(); + TC(Sound, capsound); setself(spawn()); self.classname = "dom_team"; self.netname = strzone(teamname); self.cnt = teamcolor; self.model = pointmodel; self.skin = pointskin; - self.noise = strzone(capsound); + self.noise = strzone(Sound_fixpath(capsound)); self.noise1 = strzone(capnarration); self.message = strzone(capmessage); @@ -667,18 +666,19 @@ void dom_spawnpoint(vector org) } // spawn some default teams if the map is not set up for domination -void dom_spawnteams(float teams) +void dom_spawnteams(int teams) { - dom_spawnteam(Team_ColoredFullName(NUM_TEAM_1), NUM_TEAM_1-1, "models/domination/dom_red.md3", 0, SND(DOM_CLAIM), "", "Red team has captured a control point"); - dom_spawnteam(Team_ColoredFullName(NUM_TEAM_2), NUM_TEAM_2-1, "models/domination/dom_blue.md3", 0, SND(DOM_CLAIM), "", "Blue team has captured a control point"); + TC(int, teams); + dom_spawnteam(Team_ColoredFullName(NUM_TEAM_1), NUM_TEAM_1-1, "models/domination/dom_red.md3", 0, SND_DOM_CLAIM, "", "Red team has captured a control point"); + dom_spawnteam(Team_ColoredFullName(NUM_TEAM_2), NUM_TEAM_2-1, "models/domination/dom_blue.md3", 0, SND_DOM_CLAIM, "", "Blue team has captured a control point"); if(teams >= 3) - dom_spawnteam(Team_ColoredFullName(NUM_TEAM_3), NUM_TEAM_3-1, "models/domination/dom_yellow.md3", 0, SND(DOM_CLAIM), "", "Yellow team has captured a control point"); + dom_spawnteam(Team_ColoredFullName(NUM_TEAM_3), NUM_TEAM_3-1, "models/domination/dom_yellow.md3", 0, SND_DOM_CLAIM, "", "Yellow team has captured a control point"); if(teams >= 4) - dom_spawnteam(Team_ColoredFullName(NUM_TEAM_4), NUM_TEAM_4-1, "models/domination/dom_pink.md3", 0, SND(DOM_CLAIM), "", "Pink team has captured a control point"); - dom_spawnteam("", 0, "models/domination/dom_unclaimed.md3", 0, "", "", ""); + dom_spawnteam(Team_ColoredFullName(NUM_TEAM_4), NUM_TEAM_4-1, "models/domination/dom_pink.md3", 0, SND_DOM_CLAIM, "", "Pink team has captured a control point"); + dom_spawnteam("", 0, "models/domination/dom_unclaimed.md3", 0, SND_Null, "", ""); } -void dom_DelayedInit() // Do this check with a delay so we can wait for teams to be set up. +void dom_DelayedInit(entity this) // Do this check with a delay so we can wait for teams to be set up. { // if no teams are found, spawn defaults if(find(world, classname, "dom_team") == world || autocvar_g_domination_teams_override >= 2)