X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fmutator%2Fgamemode_race.qc;h=690d23ca8bc3e2595df612f403185eba0975ee9c;hb=13e8382b4bd9c0de8bcfd2a96f56e638ba5d431d;hp=7628968ed6503a3cab71e0c5373f194a831aa60f;hpb=2e6170f68128fcb440c35065ceef95d62a9735c2;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/mutators/mutator/gamemode_race.qc b/qcsrc/server/mutators/mutator/gamemode_race.qc index 7628968ed..690d23ca8 100644 --- a/qcsrc/server/mutators/mutator/gamemode_race.qc +++ b/qcsrc/server/mutators/mutator/gamemode_race.qc @@ -14,48 +14,53 @@ void havocbot_role_race(entity this) if(IS_DEAD(this)) return; - if (this.bot_strategytime < time) + if (navigation_goalrating_timeout(this)) { - this.bot_strategytime = time + autocvar_bot_ai_strategyinterval; navigation_goalrating_start(this); + bool raw_touch_check = true; + int cp = this.race_checkpoint; + + LABEL(search_racecheckpoints) IL_EACH(g_racecheckpoints, true, { - if(it.cnt == this.race_checkpoint) - { - navigation_routerating(this, it, 1000000, 5000); - } - else if(this.race_checkpoint == -1) + if(it.cnt == cp || cp == -1) { + // redirect bot to next goal if it touched the waypoint of an untouchable checkpoint + // e.g. checkpoint in front of Stormkeep's warpzone + // the same workaround is applied in CTS game mode + if (raw_touch_check && vdist(this.origin - it.nearestwaypoint.origin, <, 30)) + { + cp = race_NextCheckpoint(cp); + raw_touch_check = false; + goto search_racecheckpoints; + } navigation_routerating(this, it, 1000000, 5000); - } }); navigation_goalrating_end(this); + + navigation_goalrating_timeout_set(this); } } void race_ScoreRules() { - ScoreRules_basics(race_teams, 0, 0, false); - if(race_teams) - { - ScoreInfo_SetLabel_TeamScore( ST_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY); - ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY); - ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME); - ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME); - } - else if(g_race_qualifying) - { - ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_SORT_PRIO_PRIMARY | SFL_LOWER_IS_BETTER | SFL_TIME); - } - else - { - ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY); - ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME); - ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME); - } - ScoreRules_basics_end(); + GameRules_score_enabled(false); + GameRules_scoring(race_teams, 0, 0, { + if (race_teams) { + field_team(ST_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY); + field(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY); + field(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME); + field(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME); + } else if (g_race_qualifying) { + field(SP_RACE_FASTEST, "fastest", SFL_SORT_PRIO_PRIMARY | SFL_LOWER_IS_BETTER | SFL_TIME); + } else { + field(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY); + field(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME); + field(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME); + } + }); } void race_EventLog(string mode, entity actor) // use an alias for easy changing and quick editing later @@ -201,7 +206,7 @@ MUTATOR_HOOKFUNCTION(rc, reset_map_global) FOREACH_CLIENT(true, { if(it.race_place) { - s = PlayerScore_Add(it, SP_RACE_FASTEST, 0); + s = GameRules_scoring_add(it, RACE_FASTEST, 0); if(!s) it.race_place = 0; } @@ -251,7 +256,7 @@ MUTATOR_HOOKFUNCTION(rc, MakePlayerObserver) entity player = M_ARGV(0, entity); if(g_race_qualifying) - if(PlayerScore_Add(player, SP_RACE_FASTEST, 0)) + if(GameRules_scoring_add(player, RACE_FASTEST, 0)) player.frags = FRAGS_LMS_LOSER; else player.frags = FRAGS_SPECTATOR; @@ -443,17 +448,8 @@ void rc_SetLimits() if(autocvar_g_race_teams) { - ActivateTeamplay(); - race_teams = bound(2, autocvar_g_race_teams, 4); - int teams = 0; - if(race_teams >= 1) teams |= BIT(0); - if(race_teams >= 2) teams |= BIT(1); - if(race_teams >= 3) teams |= BIT(2); - if(race_teams >= 4) teams |= BIT(3); - - race_teams = teams; // now set it? - - have_team_spawns = -1; // request team spawns + GameRules_teams(true); + race_teams = BITS(bound(2, autocvar_g_race_teams, 4)); } else race_teams = 0; @@ -484,5 +480,8 @@ void rc_SetLimits() } else g_race_qualifying = 0; - SetLimits(fraglimit_override, leadlimit_override, timelimit_override, qualifying_override); + GameRules_limit_score(fraglimit_override); + GameRules_limit_lead(leadlimit_override); + GameRules_limit_time(timelimit_override); + GameRules_limit_time_qualifying(qualifying_override); }