X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fnexball.qc;h=a068a33a54e236017194c3ec5ac05e5caa0b9df1;hb=fd2b1a8ba60990ceca63c494e1fc6094c3b7f6b2;hp=61385f6b5e86bd233dee19d7ee7ca523c495fc4a;hpb=8ba8bed747f6303d3724c1aedb4be994b1e87455;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/nexball.qc b/qcsrc/server/nexball.qc index 61385f6b5..a068a33a5 100644 --- a/qcsrc/server/nexball.qc +++ b/qcsrc/server/nexball.qc @@ -79,7 +79,7 @@ void ball_restart (void) void nexball_setstatus (void) { - local entity oldself; + entity oldself; self.items &~= IT_KEY1; if (self.ballcarried) { @@ -118,7 +118,7 @@ void football_touch(); void DropOwner (void) { - local entity ownr; + entity ownr; ownr = self.owner; DropBall(self, ownr.origin, ownr.velocity); makevectors(ownr.v_angle_y * '0 1 0'); @@ -128,7 +128,7 @@ void DropOwner (void) void GiveBall (entity plyr, entity ball) { - local entity ownr; + entity ownr; if ((ownr = ball.owner)) { @@ -407,14 +407,14 @@ void spawnfunc_nexball_team (void) void nb_spawnteam (string teamname, float teamcolor) { dprint("^2spawned team ", teamname, "\n"); - local entity e; + entity e; e = spawn(); e.classname = "nexball_team"; e.netname = teamname; e.cnt = teamcolor; e.team = e.cnt + 1; nb_teams += 1; -}; +} void nb_spawnteams (void) { @@ -592,7 +592,7 @@ void spawnfunc_ball_bound (void) { spawnfunc_nexball_out(); } void W_Nexball_Touch (void) { - local entity ball, attacker; + entity ball, attacker; attacker = self.owner; PROJECTILE_TOUCH; @@ -621,8 +621,8 @@ void W_Nexball_Touch (void) void W_Nexball_Attack (float t) { - local entity ball; - local float mul, mi, ma; + entity ball; + float mul, mi, ma; if (!(ball = self.ballcarried)) return; @@ -654,7 +654,7 @@ void W_Nexball_Attack (float t) void W_Nexball_Attack2 (void) { - local entity missile; + entity missile; if (!(balls & BALL_BASKET)) return; W_SetupShot (self, FALSE, 2, "nexball/shoot2.wav", CH_WEAPON_A, 0); @@ -717,7 +717,7 @@ float w_nexball_weapon(float req) { precache_model ("models/weapons/g_porto.md3"); precache_model ("models/weapons/v_porto.md3"); - precache_model ("models/weapons/h_porto.dpm"); + precache_model ("models/weapons/h_porto.iqm"); precache_model ("models/elaser.mdl"); precache_sound ("nexball/shoot1.wav"); precache_sound ("nexball/shoot2.wav");