X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fplayerstats.qh;h=b95037747b459c8bf055a6a2d3f46e6e57d87199;hb=4e58c45ae60668d74b15c7d35e883735aa6688e7;hp=b99366434b9e214bbeff607a333dc81f1d6271b6;hpb=fd1994ad0d18eb285f70ac44afd8ab5b246a4e61;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/playerstats.qh b/qcsrc/server/playerstats.qh index b99366434..b95037747 100644 --- a/qcsrc/server/playerstats.qh +++ b/qcsrc/server/playerstats.qh @@ -1,24 +1,26 @@ // time the player was alive and kicking -string PLAYERSTATS_ALIVETIME = "alivetime"; -string PLAYERSTATS_WINS = "wins"; -string PLAYERSTATS_MATCHES = "matches"; -string PLAYERSTATS_JOINS = "joins"; -string PLAYERSTATS_SCOREBOARD_VALID = "scoreboardvalid"; -string PLAYERSTATS_RANK = "rank"; - -string PLAYERSTATS_TOTAL = "total-"; -string PLAYERSTATS_SCOREBOARD = "scoreboard-"; - -string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3 = "achievement-kill-spree-3"; -string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5 = "achievement-kill-spree-5"; -string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10 = "achievement-kill-spree-10"; -string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15 = "achievement-kill-spree-15"; -string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20 = "achievement-kill-spree-20"; -string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25 = "achievement-kill-spree-25"; -string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30 = "achievement-kill-spree-30"; -string PLAYERSTATS_ACHIEVEMENT_BOTLIKE = "achievement-botlike"; -string PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD = "achievement-firstblood"; -string PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM = "achievement-firstvictim"; +const string PLAYERSTATS_ALIVETIME = "alivetime"; +const string PLAYERSTATS_AVGLATENCY = "avglatency"; +const string PLAYERSTATS_WINS = "wins"; +const string PLAYERSTATS_MATCHES = "matches"; +const string PLAYERSTATS_JOINS = "joins"; +const string PLAYERSTATS_SCOREBOARD_VALID = "scoreboardvalid"; +const string PLAYERSTATS_RANK = "rank"; +const string PLAYERSTATS_SCOREBOARD_POS = "scoreboardpos"; + +const string PLAYERSTATS_TOTAL = "total-"; +const string PLAYERSTATS_SCOREBOARD = "scoreboard-"; + +const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3 = "achievement-kill-spree-3"; +const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5 = "achievement-kill-spree-5"; +const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10 = "achievement-kill-spree-10"; +const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15 = "achievement-kill-spree-15"; +const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20 = "achievement-kill-spree-20"; +const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25 = "achievement-kill-spree-25"; +const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30 = "achievement-kill-spree-30"; +const string PLAYERSTATS_ACHIEVEMENT_BOTLIKE = "achievement-botlike"; +const string PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD = "achievement-firstblood"; +const string PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM = "achievement-firstvictim"; // delay map switch until this is set float playerstats_waitforme; @@ -36,10 +38,10 @@ void PlayerStats_AddTeam(float t); void PlayerStats_AddEvent(string event_id); // call on each event to track, or at player disconnect OR match end for "global stuff" -void PlayerStats_Event(entity e, string event_id, float value); +float PlayerStats_Event(entity e, string event_id, float value); // add a team score -void PlayerStats_TeamScore(float t, string event_id, float value); +float PlayerStats_TeamScore(float t, string event_id, float value); // call at game over void PlayerStats_Shutdown(); // send stats to the server