X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Frace.qc;h=7f7f19b518912d5b56db30c60e2fcb447c347074;hb=8c094d930e9ef51767384452f80a3bccdc6fd38d;hp=03c4fa828c9e2732b61c0d301516878fd2f446ab;hpb=46f1ac4e74d212b95d3e2d08d36393a14a8e5cb7;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/race.qc b/qcsrc/server/race.qc index 03c4fa828..7f7f19b51 100644 --- a/qcsrc/server/race.qc +++ b/qcsrc/server/race.qc @@ -1,5 +1,7 @@ #include "race.qh" +#include +#include #include "client.qh" #include "portals.qh" #include "scores.qh" @@ -9,6 +11,7 @@ #include "../common/deathtypes/all.qh" #include "../common/notifications/all.qh" #include "../common/mapinfo.qh" +#include #include #include #include "../common/triggers/subs.qh" @@ -384,20 +387,20 @@ void race_SendTime(entity e, float cp, float t, float tvalid) float s; if(g_race_qualifying) { - s = PlayerScore_Add(e, SP_RACE_FASTEST, 0); + s = GameRules_scoring_add(e, RACE_FASTEST, 0); if(!s || t < s) - PlayerScore_Add(e, SP_RACE_FASTEST, t - s); + GameRules_scoring_add(e, RACE_FASTEST, t - s); } else { - s = PlayerScore_Add(e, SP_RACE_FASTEST, 0); + s = GameRules_scoring_add(e, RACE_FASTEST, 0); if(!s || t < s) - PlayerScore_Add(e, SP_RACE_FASTEST, t - s); + GameRules_scoring_add(e, RACE_FASTEST, t - s); - s = PlayerScore_Add(e, SP_RACE_TIME, 0); + s = GameRules_scoring_add(e, RACE_TIME, 0); snew = TIME_ENCODE(time - game_starttime); - PlayerScore_Add(e, SP_RACE_TIME, snew - s); - l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1); + GameRules_scoring_add(e, RACE_TIME, snew - s); + l = GameRules_scoring_add_team(e, RACE_LAPS, 1); if(autocvar_fraglimit) if(l >= autocvar_fraglimit) @@ -443,7 +446,7 @@ void race_SendTime(entity e, float cp, float t, float tvalid) strunzone(race_checkpoint_recordholders[cp]); race_checkpoint_recordholders[cp] = strzone(e.netname); if(g_race_qualifying) - FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it) && it.race_checkpoint == cp, LAMBDA(race_SendNextCheckpoint(it, 0))); + FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it) && it.race_checkpoint == cp, { race_SendNextCheckpoint(it, 0); }); } } @@ -483,7 +486,7 @@ void race_SendTime(entity e, float cp, float t, float tvalid) entity oth = race_checkpoint_lastplayers[cp]; if(oth) { - mylaps = PlayerScore_Add(e, SP_RACE_LAPS, 0); + mylaps = GameRules_scoring_add(e, RACE_LAPS, 0); lother = race_checkpoint_lastlaps[cp]; othtime = race_checkpoint_lasttimes[cp]; } @@ -702,7 +705,7 @@ void checkpoint_passed(entity this, entity player) else { if(this.spawnflags & 4) - Damage (player, this, this, 10000, DEATH_HURTTRIGGER.m_id, player.origin, '0 0 0'); + Damage (player, this, this, 10000, DEATH_HURTTRIGGER.m_id, DMG_NOWEP, player.origin, '0 0 0'); } } @@ -812,8 +815,10 @@ void trigger_race_checkpoint_verify(entity this) g_race_qualifying = qual; - IL_EACH(g_race_targets, true, + IL_EACH(g_race_targets, it.classname == "target_checkpoint" || it.classname == "target_startTimer" || it.classname == "target_stopTimer", { + if(it.targetname == "" || !it.targetname) // somehow this is a case... + continue; entity cpt = it; FOREACH_ENTITY_STRING(target, cpt.targetname, { @@ -830,12 +835,15 @@ void trigger_race_checkpoint_verify(entity this) if (race_timed_checkpoint) { if (defrag_ents) { - IL_EACH(g_race_targets, true, + IL_EACH(g_race_targets, it.classname == "target_checkpoint" || it.classname == "target_startTimer" || it.classname == "target_stopTimer", { entity cpt = it; if(it.classname == "target_startTimer" || it.classname == "target_stopTimer") { + if(it.targetname == "" || !it.targetname) // somehow this is a case... + continue; FOREACH_ENTITY_STRING(target, cpt.targetname, { - WaypointSprite_UpdateSprites(it.sprite, ((cpt.classname == "target_startTimer") ? WP_RaceStart : WP_RaceFinish), WP_Null, WP_Null); + if(it.sprite) + WaypointSprite_UpdateSprites(it.sprite, ((cpt.classname == "target_startTimer") ? WP_RaceStart : WP_RaceFinish), WP_Null, WP_Null); }); } if(it.classname == "target_checkpoint") { @@ -1043,7 +1051,7 @@ void race_AbandonRaceCheck(entity p) void race_StartCompleting() { race_completing = 1; - FOREACH_CLIENT(IS_PLAYER(it) && IS_DEAD(it), LAMBDA(race_AbandonRaceCheck(it))); + FOREACH_CLIENT(IS_PLAYER(it) && IS_DEAD(it), { race_AbandonRaceCheck(it); }); } void race_PreparePlayer(entity this) @@ -1086,11 +1094,11 @@ void race_ClearRecords() race_checkpoint_recordholders[j] = string_null; } - FOREACH_CLIENT(true, LAMBDA( + FOREACH_CLIENT(true, { float p = it.race_place; race_PreparePlayer(it); it.race_place = p; - )); + }); } void race_ImposePenaltyTime(entity pl, float penalty, string reason) @@ -1170,7 +1178,7 @@ float race_GetFractionalLapCount(entity e) // links on CP entities) float l; - l = PlayerScore_Add(e, SP_RACE_LAPS, 0); + l = GameRules_scoring_add(e, RACE_LAPS, 0); if(CS(e).race_completed) return l; // not fractional