X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fresources.qc;h=74a0c55788a71a2f19de6accaeaacba47f1c9c3b;hb=6b734896802520a4b27a0e15abac9e830c9f435f;hp=2632af10ff5e6d3cd9d8a971b2ea323e25c1704a;hpb=ea08a566448645c9363cb429cd6b1bd9d95d470c;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/resources.qc b/qcsrc/server/resources.qc index 2632af10f..74a0c5578 100644 --- a/qcsrc/server/resources.qc +++ b/qcsrc/server/resources.qc @@ -10,6 +10,9 @@ float GetResourceLimit(entity e, int resource_type) { + if(!IS_PLAYER(e)) + return RESOURCE_LIMIT_NONE; // no limits on non-players + float limit; switch (resource_type) { @@ -96,7 +99,7 @@ void SetResourceAmount(entity e, int resource_type, float amount) amount = M_ARGV(2, float); float max_amount = GetResourceLimit(e, resource_type); // TODO: should allow overriding these limits if cheats are enabled! float amount_wasted = 0; - if (amount > max_amount) + if (amount > max_amount && max_amount != RESOURCE_LIMIT_NONE) { amount_wasted = amount - max_amount; amount = max_amount; @@ -115,7 +118,7 @@ void SetResourceAmount(entity e, int resource_type, float amount) void GiveResource(entity receiver, int resource_type, float amount) { - if (amount == 0) + if (amount <= 0) { return; } @@ -161,7 +164,7 @@ void GiveResource(entity receiver, int resource_type, float amount) void GiveResourceWithLimit(entity receiver, int resource_type, float amount, float limit) { - if (amount == 0) + if (amount <= 0) { return; } @@ -174,12 +177,12 @@ void GiveResourceWithLimit(entity receiver, int resource_type, float amount, resource_type = M_ARGV(1, int); amount = M_ARGV(2, float); limit = M_ARGV(3, float); - if (amount == 0) + if (amount <= 0) { return; } float current_amount = GetResourceAmount(receiver, resource_type); - if (current_amount + amount > limit) + if (current_amount + amount > limit && limit != RESOURCE_LIMIT_NONE) { amount = limit - current_amount; } @@ -188,7 +191,7 @@ void GiveResourceWithLimit(entity receiver, int resource_type, float amount, void TakeResource(entity receiver, int resource_type, float amount) { - if (amount == 0) + if (amount <= 0) { return; } @@ -200,7 +203,7 @@ void TakeResource(entity receiver, int resource_type, float amount) } resource_type = M_ARGV(1, int); amount = M_ARGV(2, float); - if (amount == 0) + if (amount <= 0) { return; } @@ -211,7 +214,7 @@ void TakeResource(entity receiver, int resource_type, float amount) void TakeResourceWithLimit(entity receiver, int resource_type, float amount, float limit) { - if (amount == 0) + if (amount <= 0) { return; } @@ -224,18 +227,43 @@ void TakeResourceWithLimit(entity receiver, int resource_type, float amount, resource_type = M_ARGV(1, int); amount = M_ARGV(2, float); limit = M_ARGV(3, float); - if (amount == 0) + if (amount <= 0) { return; } float current_amount = GetResourceAmount(receiver, resource_type); - if (current_amount - amount < limit) + if (current_amount - amount < -limit) { - amount = limit + current_amount; + amount = -limit + current_amount; } TakeResource(receiver, resource_type, amount); } +void GiveOrTakeResource(entity receiver, int resource_type, float amount) +{ + if(amount < 0) + { + TakeResource(receiver, resource_type, amount * -1); + } + else + { + GiveResource(receiver, resource_type, amount); + } +} + +void GiveOrTakeResourceWithLimit(entity receiver, int resource_type, float amount, + float limit) +{ + if(amount < 0) + { + TakeResourceWithLimit(receiver, resource_type, amount * -1, limit); + } + else + { + GiveResourceWithLimit(receiver, resource_type, amount, limit); + } +} + int GetResourceType(.float resource_field) { switch (resource_field)