X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fresources.qc;h=74a0c55788a71a2f19de6accaeaacba47f1c9c3b;hb=fc0889be210898f9a72b4e12ddf30e2ae5effa24;hp=4ad66bb98ed2169380e7074ea23147a503e652cf;hpb=d01c567581179df7cc68bcdc8dce58efad911bc4;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/resources.qc b/qcsrc/server/resources.qc index 4ad66bb98..74a0c5578 100644 --- a/qcsrc/server/resources.qc +++ b/qcsrc/server/resources.qc @@ -10,6 +10,9 @@ float GetResourceLimit(entity e, int resource_type) { + if(!IS_PLAYER(e)) + return RESOURCE_LIMIT_NONE; // no limits on non-players + float limit; switch (resource_type) { @@ -74,6 +77,17 @@ float GetResourceAmount(entity e, int resource_type) return e.(resource_field); } +bool SetResourceAmountExplicit(entity e, int resource_type, float amount) +{ + .float resource_field = GetResourceField(resource_type); + if (e.(resource_field) != amount) + { + e.(resource_field) = amount; + return true; + } + return false; +} + void SetResourceAmount(entity e, int resource_type, float amount) { bool forbid = MUTATOR_CALLHOOK(SetResourceAmount, e, resource_type, amount); @@ -83,17 +97,16 @@ void SetResourceAmount(entity e, int resource_type, float amount) } resource_type = M_ARGV(1, int); amount = M_ARGV(2, float); - float max_amount = GetResourceLimit(e, resource_type); + float max_amount = GetResourceLimit(e, resource_type); // TODO: should allow overriding these limits if cheats are enabled! float amount_wasted = 0; - if (amount > max_amount) + if (amount > max_amount && max_amount != RESOURCE_LIMIT_NONE) { amount_wasted = amount - max_amount; amount = max_amount; } - .float resource_field = GetResourceField(resource_type); - if (e.(resource_field) != amount) + bool changed = SetResourceAmountExplicit(e, resource_type, amount); + if (changed) { - e.(resource_field) = amount; MUTATOR_CALLHOOK(ResourceAmountChanged, e, resource_type, amount); } if (amount_wasted == 0) @@ -105,7 +118,7 @@ void SetResourceAmount(entity e, int resource_type, float amount) void GiveResource(entity receiver, int resource_type, float amount) { - if (amount == 0) + if (amount <= 0) { return; } @@ -151,7 +164,7 @@ void GiveResource(entity receiver, int resource_type, float amount) void GiveResourceWithLimit(entity receiver, int resource_type, float amount, float limit) { - if (amount == 0) + if (amount <= 0) { return; } @@ -164,18 +177,93 @@ void GiveResourceWithLimit(entity receiver, int resource_type, float amount, resource_type = M_ARGV(1, int); amount = M_ARGV(2, float); limit = M_ARGV(3, float); - if (amount == 0) + if (amount <= 0) { return; } float current_amount = GetResourceAmount(receiver, resource_type); - if (current_amount + amount > limit) + if (current_amount + amount > limit && limit != RESOURCE_LIMIT_NONE) { amount = limit - current_amount; } GiveResource(receiver, resource_type, amount); } +void TakeResource(entity receiver, int resource_type, float amount) +{ + if (amount <= 0) + { + return; + } + bool forbid = MUTATOR_CALLHOOK(TakeResource, receiver, resource_type, + amount); + if (forbid) + { + return; + } + resource_type = M_ARGV(1, int); + amount = M_ARGV(2, float); + if (amount <= 0) + { + return; + } + SetResourceAmount(receiver, resource_type, + GetResourceAmount(receiver, resource_type) - amount); +} + +void TakeResourceWithLimit(entity receiver, int resource_type, float amount, + float limit) +{ + if (amount <= 0) + { + return; + } + bool forbid = MUTATOR_CALLHOOK(TakeResourceWithLimit, receiver, + resource_type, amount, limit); + if (forbid) + { + return; + } + resource_type = M_ARGV(1, int); + amount = M_ARGV(2, float); + limit = M_ARGV(3, float); + if (amount <= 0) + { + return; + } + float current_amount = GetResourceAmount(receiver, resource_type); + if (current_amount - amount < -limit) + { + amount = -limit + current_amount; + } + TakeResource(receiver, resource_type, amount); +} + +void GiveOrTakeResource(entity receiver, int resource_type, float amount) +{ + if(amount < 0) + { + TakeResource(receiver, resource_type, amount * -1); + } + else + { + GiveResource(receiver, resource_type, amount); + } +} + +void GiveOrTakeResourceWithLimit(entity receiver, int resource_type, float amount, + float limit) +{ + if(amount < 0) + { + TakeResourceWithLimit(receiver, resource_type, amount * -1, limit); + } + else + { + GiveResourceWithLimit(receiver, resource_type, amount, limit); + } +} + int GetResourceType(.float resource_field) { switch (resource_field)