X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fscores.qh;h=ad406196635a55b1ecf60667d653eba8a21c27bc;hb=5065ca5641d767ada3e1c4a98a6860c941a85345;hp=e2a57f43fb4a3ffaf36b6a5d33f1d475d793e9db;hpb=0a3675f2dea4a16db0a3df20ca0be1a9ee128e76;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/scores.qh b/qcsrc/server/scores.qh index e2a57f43f..ad4061966 100644 --- a/qcsrc/server/scores.qh +++ b/qcsrc/server/scores.qh @@ -24,6 +24,14 @@ void PlayerScore_Detach(entity player); */ float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score); +/** + * Sets the player's score to the score parameter. + * NEVER call this if PlayerScore_Attach has not been called yet! + * Means: FIXME make players unable to join the game when not called ClientConnect yet. + * Returns the new (or old if unchanged) score. + */ +float PlayerScore_Set(entity player, PlayerScoreField scorefield, float score); + /** * \brief Returns the player's score. * \param[in] player Player to inspect.