X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fscores_rules.qc;h=9c416472f40a207b0870c9bc5be4fc416502d48b;hb=268f9c69576b6bb929f66d19f0d077d19ba47edd;hp=a6786595f947b3059938b9df4e90489415211f37;hpb=ee7a78f942624de2ab30112a798e3f663cf9cc2f;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/scores_rules.qc b/qcsrc/server/scores_rules.qc index a6786595f..9c416472f 100644 --- a/qcsrc/server/scores_rules.qc +++ b/qcsrc/server/scores_rules.qc @@ -1,8 +1,10 @@ #include "scores_rules.qh" -#include "cl_client.qh" +#include "client.qh" #include "scores.qh" +int ScoreRules_teams; + void CheckAllowedTeams (entity for_whom); int NumTeams(int teams) @@ -10,15 +12,21 @@ int NumTeams(int teams) return boolean(teams & BIT(0)) + boolean(teams & BIT(1)) + boolean(teams & BIT(2)) + boolean(teams & BIT(3)); } -// NOTE: SP_ constants may not be >= MAX_SCORE; ST_constants may not be >= MAX_TEAMSCORE +int AvailableTeams() +{ + return NumTeams(ScoreRules_teams); + // NOTE: this method is unreliable, as forced teams set the c* globals to weird values + //return boolean(c1 >= 0) + boolean(c2 >= 0) + boolean(c3 >= 0) + boolean(c4 >= 0); +} + +// NOTE: ST_constants may not be >= MAX_TEAMSCORE // scores that should be in all modes: -int ScoreRules_teams; void ScoreRules_basics(int teams, float sprio, float stprio, float score_enabled) { - float i; - for(i = 0; i < MAX_SCORE; ++i) - ScoreInfo_SetLabel_PlayerScore(i, "", 0); - for(i = 0; i < MAX_TEAMSCORE; ++i) + FOREACH(Scores, true, { + ScoreInfo_SetLabel_PlayerScore(it, "", 0); + }); + for(int i = 0; i < MAX_TEAMSCORE; ++i) ScoreInfo_SetLabel_TeamScore(i, "", 0); ScoreRules_teams = teams; @@ -37,8 +45,9 @@ void ScoreRules_basics(int teams, float sprio, float stprio, float score_enabled if(score_enabled) ScoreInfo_SetLabel_PlayerScore(SP_SCORE, "score", sprio); - ScoreInfo_SetLabel_PlayerScore(SP_DMG, "damage", 0); - ScoreInfo_SetLabel_PlayerScore(SP_DMGTAKEN, "damagetaken", SFL_LOWER_IS_BETTER); + ScoreInfo_SetLabel_PlayerScore(SP_DMG, "dmg", 0); + ScoreInfo_SetLabel_PlayerScore(SP_DMGTAKEN, "dmgtaken", SFL_LOWER_IS_BETTER); + ScoreInfo_SetLabel_PlayerScore(SP_ELO, "elo", 0); } void ScoreRules_basics_end() {