X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fspawnpoints.qh;h=92af8df66fe017167bf2b64a6127235a2e6e2d50;hb=10388420368e98086971ae421c68f44f44ba74bb;hp=b010350908550a976d0bf4ec3398e03cb90a11af;hpb=6e0735e995e35d56e60f8b816285077b7db0b155;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/spawnpoints.qh b/qcsrc/server/spawnpoints.qh index b01035090..92af8df66 100644 --- a/qcsrc/server/spawnpoints.qh +++ b/qcsrc/server/spawnpoints.qh @@ -1,9 +1,15 @@ #pragma once +// spawnpoint prios +const int SPAWN_PRIO_NEAR_TEAMMATE_FOUND = 200; +const int SPAWN_PRIO_NEAR_TEAMMATE_SAMETEAM = 100; +const int SPAWN_PRIO_RACE_PREVIOUS_SPAWN = 50; +const int SPAWN_PRIO_GOOD_DISTANCE = 10; + .vector spawnpoint_score; float spawnpoint_nag; bool SpawnEvent_Send(entity this, entity to, int sf); -entity Spawn_FilterOutBadSpots(entity firstspot, float mindist, float teamcheck); -entity SelectSpawnPoint (float anypoint); +entity Spawn_FilterOutBadSpots(entity this, entity firstspot, float mindist, float teamcheck); +entity SelectSpawnPoint(entity this, bool anypoint); spawnfunc(info_player_deathmatch); -void spawnpoint_use(); +void spawnpoint_use(entity this, entity actor, entity trigger);