X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fsv_main.qc;h=09446203db69cf85d1588c0cdb459625244ff80e;hb=7f81a6b047e89c7e606e61f0dc37b574a5f2402a;hp=345b7fdb836964b8e184c7e00c3d4ff46b23a08e;hpb=3fbd72f57641ec279bdcf73f594c7b14982139aa;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/sv_main.qc b/qcsrc/server/sv_main.qc index 345b7fdb8..09446203d 100644 --- a/qcsrc/server/sv_main.qc +++ b/qcsrc/server/sv_main.qc @@ -4,6 +4,7 @@ #include "g_hook.qh" #include "g_damage.qh" #include "g_world.qh" +#include #include "bot/api.qh" @@ -46,7 +47,14 @@ void CreatureFrame_hotliquids(entity this) } else { - if (this.watertype == CONTENT_LAVA) + if (STAT(FROZEN, this)) + { + if (this.watertype == CONTENT_LAVA) + Damage(this, NULL, NULL, 10000, DEATH_LAVA.m_id, DMG_NOWEP, this.origin, '0 0 0'); + else if (this.watertype == CONTENT_SLIME) + Damage(this, NULL, NULL, 10000, DEATH_SLIME.m_id, DMG_NOWEP, this.origin, '0 0 0'); + } + else if (this.watertype == CONTENT_LAVA) { if (this.watersound_finished < time) { @@ -89,7 +97,6 @@ void CreatureFrame_Liquids(entity this) this.flags &= ~FL_INWATER; this.dmgtime = 0; } - this.air_finished = time + 12; } } @@ -101,7 +108,6 @@ void CreatureFrame_FallDamage(entity this) return; // if the entity hasn't moved and isn't moving, then don't do anything // check for falling damage - float velocity_len = vlen(this.velocity); bool have_hook = false; for(int slot = 0; slot < MAX_WEAPONSLOTS; ++slot) { @@ -114,7 +120,11 @@ void CreatureFrame_FallDamage(entity this) } if(!have_hook) { - float dm = vlen(this.oldvelocity) - velocity_len; // dm is now the velocity DECREASE. Velocity INCREASE should never cause a sound or any damage. + float dm; // dm is the velocity DECREASE. Velocity INCREASE should never cause a sound or any damage. + if(autocvar_g_balance_falldamage_onlyvertical) + dm = fabs(this.oldvelocity.z) - vlen(this.velocity); + else + dm = vlen(this.oldvelocity) - vlen(this.velocity); if (IS_DEAD(this)) dm = (dm - autocvar_g_balance_falldamage_deadminspeed) * autocvar_g_balance_falldamage_factor; else @@ -127,7 +137,7 @@ void CreatureFrame_FallDamage(entity this) } } - if(autocvar_g_maxspeed > 0 && velocity_len > autocvar_g_maxspeed) + if(autocvar_g_maxspeed > 0 && vdist(this.velocity, >, autocvar_g_maxspeed)) Damage (this, NULL, NULL, 100000, DEATH_SHOOTING_STAR.m_id, DMG_NOWEP, this.origin, '0 0 0'); } @@ -243,6 +253,7 @@ void StartFrame() anticheat_startframe(); MUTATOR_CALLHOOK(SV_StartFrame); + GlobalStats_updateglobal(); FOREACH_CLIENT(true, GlobalStats_update(it)); IL_EACH(g_players, IS_FAKE_CLIENT(it), PlayerPostThink(it)); }