X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fsv_main.qc;h=579afd544718e0cbec1ba923afc90dda3cb29d36;hb=a9b5deb6fe07db043c93c734186fb09394105f9a;hp=007c6369ede68e3e5239d1b774076b1cf65e3840;hpb=87d4a81433ca7dbd761782f9b4b235976c7cdae5;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/sv_main.qc b/qcsrc/server/sv_main.qc index 007c6369ed..579afd5447 100644 --- a/qcsrc/server/sv_main.qc +++ b/qcsrc/server/sv_main.qc @@ -10,6 +10,7 @@ void CreatureFrame (void) float vehic = (self.vehicle_flags & VHF_ISVEHICLE); float projectile = (self.flags & FL_PROJECTILE); + float monster = (self.flags & FL_MONSTER); if (self.watertype <= CONTENT_WATER && self.waterlevel > 0) // workaround a retarded bug made by id software :P (yes, it's that old of a bug) { @@ -19,7 +20,7 @@ void CreatureFrame (void) self.dmgtime = 0; } - if(!vehic && !projectile) // vehicles and projectiles don't drown + if(!vehic && !projectile && !monster) // vehicles, monsters and projectiles don't drown { if (self.waterlevel != WATERLEVEL_SUBMERGED) { @@ -43,7 +44,18 @@ void CreatureFrame (void) { self.dmgtime = time + autocvar_g_balance_contents_damagerate; - if (!projectile) + if (projectile) + { + if (self.watertype == CONTENT_LAVA) + { + Damage (self, world, world, autocvar_g_balance_contents_projectiledamage * autocvar_g_balance_contents_damagerate * self.waterlevel, DEATH_LAVA, self.origin, '0 0 0'); + } + else if (self.watertype == CONTENT_SLIME) + { + Damage (self, world, world, autocvar_g_balance_contents_projectiledamage * autocvar_g_balance_contents_damagerate * self.waterlevel, DEATH_SLIME, self.origin, '0 0 0'); + } + } + else { if (self.watertype == CONTENT_LAVA) { @@ -64,10 +76,6 @@ void CreatureFrame (void) Damage (self, world, world, autocvar_g_balance_contents_playerdamage_slime * autocvar_g_balance_contents_damagerate * self.waterlevel, DEATH_SLIME, self.origin, '0 0 0'); } } - else if ((self.watertype == CONTENT_LAVA) || (self.watertype == CONTENT_SLIME)) - { - Damage (self, world, world, autocvar_g_balance_contents_projectiledamage * autocvar_g_balance_contents_damagerate * self.waterlevel, DEATH_SLIME, self.origin, '0 0 0'); - } } } else @@ -231,8 +239,6 @@ void StartFrame (void) CreatureFrame (); CheckRules_World (); - AuditTeams(); - RuneMatchGivePoints(); bot_serverframe();